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Exploding turrets crashing the server  XML
Forum Index -> Druids RPG Go to Page: Previous  1, 2, 3, 4, 5
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Szlat

Wicked Sick!

Joined: 05/18/2005 18:32:41
Messages: 2124
Location: UK
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greg11 wrote:
I wonder if Druid would be up for making future logs available on the site. 
Not sure. I'll ask him

greg11 wrote:
What if the minigun issue was originally caused by the same thing. 
It might have been. There may be some bug where if the player dies in the turret, for a while things are in a dodgy state, and it causes the FindNewEnemy to loop.
I have put a loop count in FindNewEnemy to stop it looping too many times. But that will only work if it is looping within FindNewEnemy - it could be the calling function that is looping, or a circular path of functions. I'll have to chase up later.
 
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