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So you want to be a Loaded Artifact Player?  XML
Forum Index -> UT2004 DisastrousConsequences.com Go to Page: Previous  1, 2, 3, 4, 5, 6 Next 
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[KitFox]

Dominating
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Joined: 11/25/2005 07:59:59
Messages: 232
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(btw, i'm not convinced with the protection +10 argument, you could just run globe, or use triple +75% reduction you would get with max DR).
 


Let me explain:

Most of the time i run Tripple + I activate/deactivate Globe. But this destroy my adrenaline very fast.

With a Protection 10, i get 5% more damage (15% with tripple) And above that i get Invulnerability for 2 Adrenaline / seconds less!

Understand?

Mmmmm should i have not wrote this here?


soon the triple will be more costly
 


This is not sure. I hope Druid will not do that.
ck

Killing Spree

Joined: 01/20/2006 17:28:27
Messages: 48
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Let me explain:

Most of the time i run Tripple + I activate/deactivate Globe. But this destroy my adrenaline very fast.

With a Protection 10, i get 5% more damage (15% with tripple) And above that i get Invulnerability for 2 Adrenaline / seconds less!

Understand?  


my bad, i was thinking more of the other option when i wrote that; with 75 DR, you could save a lot of adren with just running the triple and having a DR high enough for surviving most of the time. But I can see situations where you would need invulnerability. so yeah, if you are running two things at the same time, DMM is the way to go.
320

Wicked Sick!

Joined: 10/11/2005 21:28:38
Messages: 605
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ck wrote:
Let me explain:

Most of the time i run Tripple + I activate/deactivate Globe. But this destroy my adrenaline very fast.

With a Protection 10, i get 5% more damage (15% with tripple) And above that i get Invulnerability for 2 Adrenaline / seconds less!

Understand?  


my bad, i was thinking more of the other option when i wrote that; with 75 DR, you could save a lot of adren with just running the triple and having a DR high enough for surviving most of the time. But I can see situations where you would need invulnerability. so yeah, if you are running two things at the same time, DMM is the way to go. 


You kind of lost me here. 75 DR? I believe the stat cap is 50 (half-points), or 25%. NM, I see what you're saying. You're saying flak protection 5 with maxed DR.
v0rTeX

Wicked Sick!
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Joined: 12/19/2004 20:59:52
Messages: 562
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For some reason, I never thought of using DMM with protection and poison. I surely will now.

I would have to do some instant action testing to confirm, but since Poison is given as an inventory item, it should keep doing the damage it was appointed to do the moment the bullets hit the monster and the inventory is given.

Some info for fun, I use Venom weapons on our server. They do base of 20 poison damage each for 30 seconds. For some reason I'm not totally sure of, DB and DR stats do effect how much actual damage is dealt for each second. But as a result, the Triple Damage will also Triple the poison effect too. So for our Venom weapons, TD rules and the DMM does nothing since it has no actual number to double up anyway.

My 2 cents on the two arts:
I tend to use TD instead of DMM because with a sufficient DB stat, you can just mow the monsters down and collect the rewards. The exceptions are of course Poison + DMM when you need to deal serious damage and are weak, Protection + DMM when you need to stay alive, or Vorpal + DMM when you just need to kill em dead in a hurry.

I've always preferred to save DMM for when I need to have alot of the magic effect and not necessarily so much damage done.
320

Wicked Sick!

Joined: 10/11/2005 21:28:38
Messages: 605
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The point isn't that DMM is better than the triple, it's just to show there are some creative and effective uses for it.
v0rTeX

Wicked Sick!
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Joined: 12/19/2004 20:59:52
Messages: 562
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Okay I did more testing.

The damage a monster continues to take with Poison weapons is based on whatever modifier the weapon had for the initial shot. So if you use DMM to double the poison, it will continue at that level if you shut it off.

However, if a monster is poisoned already, and it is shot with a lower value of poison modifier, the timer resets to 4 seconds and the poison takes on the new modifier.

So if you plan on using the DMM to double poison, make sure you dont shoot him after shutting it off with the lower modifier. (Although given that the 4 seconds goes by fairly quick it probably isnt a huge issue anyway.)
[KitFox]

Dominating
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Joined: 11/25/2005 07:59:59
Messages: 232
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I have started a new Strategy latelly.

With Quickfoot 5, its easyer to dodge rocks and turn around Queen's shields, so i loose less health.
I then started using Maxed Rage Flak 11.
I hated rage weapons before, but now i think its on of the coolest weapon in game.

I also found that the globe is countering the Health lost of Rage weapons.

Its very hard to survive, basically that mean doing 16 waves at 80 health. but its very fun
Fro13

Dominating
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Joined: 04/04/2005 17:36:13
Messages: 210
Location: Spokane, WA
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Quick question, is there any way to rearrange the order of your artifacts? I tried throwing it and picking it up again, but it puts it in the same spot. I think it's a pain to have the mwm in-between the triple and DMM. I like to try and use both when I can.

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MeanDevil

Killing Spree
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Joined: 07/14/2005 13:35:08
Messages: 75
Location: The South East, Kent. UK
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is there any way to rearrange the order of your artifacts? 


I don't believe there is, I've search high and low so if there is a way I'd be interested to find out too!

They call me stretch.
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v0rTeX

Wicked Sick!
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Joined: 12/19/2004 20:59:52
Messages: 562
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When you toss some artifacts they do appear in a different order when you pick them up again, but it isnt all of the artifacts.

(DC)DEMONSLAYER

Wicked Sick!
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Joined: 03/18/2006 12:10:27
Messages: 2151
Location: Colorful Colorado
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Hmmmmm, after reading all of the posts for the 3 classes, I'm confused--big time. It has been my understanding that a player should max out, in order:

1. Weapon Speed
2. Attack Bonus
3. Damage Reduction
4. Health Bonus
5. Adrenaline
6. Max Ammo

Then:

7. Ghost or Ultima, depending on your particular style of play
8. Adrenaline Drip/resupply

At this point, we then can talk about the decision on the type of class you wish to try. Where did I go wrong?

Let us not fool ourselves into thinking we went to the Moon because we are pioneers, or discoverers, or adventurers. We went to the Moon because it was the militaristically expedient thing to do. Neil deGrasse Tyson

Every job is a self-portrait of the person who did it....Autograph your work with excellence. Author Unknown

UT2004
LW-DEMONSLAYER-ACTIVE
LM-DEMONMEDIC-ACTIVE
LA-DEMONMAGIC-ACTIVE
LE-DEMONEER-ACTIVE
LG-DEMONJACK-ACTIVE

UT3
LW-DEMONSLAYERII
LM-KNIGHTMAGIC

My skin is Graah, a reincarnation of an ancient African warrior mixed with the soul of a lion,
download: http://www.disastrousconsequences.com/dcforum/posts/list/2843.page
[Email] [Yahoo!] [MSN]
320

Wicked Sick!

Joined: 10/11/2005 21:28:38
Messages: 605
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USA wrote:
DEMONSLAYER] Hmmmmm, after reading all of the posts for the 3 classes, I'm confused--big time. It has been my understanding that a player should max out, in order:

1. Weapon Speed
2. Attack Bonus
3. Damage Reduction
4. Health Bonus
5. Adrenaline
6. Max Ammo

Then:

7. Ghost or Ultima, depending on your particular style of play
8. Adrenaline Drip/resupply

At this point, we then can talk about the decision on the type of class you wish to try. Where did I go wrong?  


You're playing Loaded <Null>? At Level 41?? Holy Moly.

You're like one of those wild jungle kids raised by wolves, or a defrosted caveman.

"DO NOT BE AFRAID. WE ARE HERE TO HELP YOU."

Well, there's obviously more than one right way to spend stat points but that method strikes me as a bit... unusual and masochistic. Like the shao lin monk that kicks a tree until he passes out from the pain.
(DC)DEMONSLAYER

Wicked Sick!
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Joined: 03/18/2006 12:10:27
Messages: 2151
Location: Colorful Colorado
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Well, suggestions...........I don't know what class I want as yet--leaning towards weapon/adrenaline side-you medics are great and I love ya'all but I like to slaughter and mix it up face to face

Let us not fool ourselves into thinking we went to the Moon because we are pioneers, or discoverers, or adventurers. We went to the Moon because it was the militaristically expedient thing to do. Neil deGrasse Tyson

Every job is a self-portrait of the person who did it....Autograph your work with excellence. Author Unknown

UT2004
LW-DEMONSLAYER-ACTIVE
LM-DEMONMEDIC-ACTIVE
LA-DEMONMAGIC-ACTIVE
LE-DEMONEER-ACTIVE
LG-DEMONJACK-ACTIVE

UT3
LW-DEMONSLAYERII
LM-KNIGHTMAGIC

My skin is Graah, a reincarnation of an ancient African warrior mixed with the soul of a lion,
download: http://www.disastrousconsequences.com/dcforum/posts/list/2843.page
[Email] [Yahoo!] [MSN]
320

Wicked Sick!

Joined: 10/11/2005 21:28:38
Messages: 605
Offline

USA wrote:
DEMONSLAYER] Well, suggestions...........I don't know what class I want as yet--leaning towards weapon/adrenaline side-you medics are great and I love ya'all but I like to slaughter and mix it up face to face  


Well, the good news is that you can get a decent idea of loaded artifacts right from the get-go. Just create a second character and spend your starting points to get Artifacts 2. The artifact skills are really cheap. Maybe throw the balance in health or adren. You could have the 150 adren to max weps within a couple maps. If you don't see anything you like with artifacts at that point, it only cost you a couple hours' play time.
(DC)DEMONSLAYER

Wicked Sick!
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Joined: 03/18/2006 12:10:27
Messages: 2151
Location: Colorful Colorado
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320, thanks for the info but you are way over my head...........Please remember that I'm not the fastest button pusher around--I basically use the mouse and 6 keys on the keyboard. As a side note, where can I find the class descriptions?

Let us not fool ourselves into thinking we went to the Moon because we are pioneers, or discoverers, or adventurers. We went to the Moon because it was the militaristically expedient thing to do. Neil deGrasse Tyson

Every job is a self-portrait of the person who did it....Autograph your work with excellence. Author Unknown

UT2004
LW-DEMONSLAYER-ACTIVE
LM-DEMONMEDIC-ACTIVE
LA-DEMONMAGIC-ACTIVE
LE-DEMONEER-ACTIVE
LG-DEMONJACK-ACTIVE

UT3
LW-DEMONSLAYERII
LM-KNIGHTMAGIC

My skin is Graah, a reincarnation of an ancient African warrior mixed with the soul of a lion,
download: http://www.disastrousconsequences.com/dcforum/posts/list/2843.page
[Email] [Yahoo!] [MSN]
 
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