Joined: 04/25/2007 11:40:19
Messages: 1107
Location: Barbados, West Indies
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So I was thinking to myself about the medic's offensive power...after seeing Caz's thread Pets, pets, and more pets...and how well air wise the summoning isnt too grand
Razor flies...inaccurate gasbags...bigger flies..
Now I know some of the more 'recent monsters' can be added to to certain quirks..like how giant gas bag would be bad cus ..well..Itd take over (and stress out like crazy) the sever..or how queens would spawn children and take over (though these could be entered...depending on the changed ones...see threads: ONE and thread:TWO )
So I thought about the Flak bags...sure..inaccurate...but a bigger punch..(but then I did a search so not to recreate same threads and over turned the queens threads /\ from february)
POINT: So I was just curious if they are any ideas/ developments for the pet summoning things like queens (princesses?), flak bags, non-spawning Giant Gas bags(but Im not fan cus alas..no punch), Maybe even Beam lords? etc
Im thinking no null lords and ice krall or other effect monsters cus pets dont seem to have effects..nor do i think the development team want to add effects to the pets....
Not to stress the developers with the Engineers still in beta and all..but it just hit me recently thats all...Curious is all..
So yes thoughts? comments? "Jason ,stop resurrecting dead threads"? (btw not my point..) remarks?