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Changes to Engineer class to encourage support role  XML
Forum Index -> Druids RPG Development
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Szlat

Wicked Sick!

Joined: 05/18/2005 18:32:41
Messages: 2124
Location: UK
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Following on from this thread, the following changes have been made:
  • By default, vehicles will only be summonable in VINV. (There is a flag for other people to allow vehicles in all matches for other servers.) Vehicles also require a slightly larger spawn area. May want to consider adding Manta, Cicada, Paladin at some stage, but I haven't done it yet.
  • RPG.ini file changes. Link turret removed. Initial health of all constructions halved.
  • Now cannot summon two sentinels until level 70. Can spawn two turrets at level 50.
  • ConstructionHealthBonus changed from +5% per level to +20% initial health per level
  • Shield healing upped to 1% per level healing as xp, max 3%
  • When Engineers link to turrets, they get a share of the damage xp, provided the turret hasn't been healed in the last second. This applies currently to the Minigun turret, the Energy turret and the Ball turret - not to the link turret, as it has been removed. Only applies to Engineers, and not when they are in chains.
  • The ball turret now calls itself a Ball Turret rather than an Energy Turret in the F3 stats.
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