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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 08/26/2007 17:11:36
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Szlat
Wicked Sick!
Joined: 05/18/2005 18:32:41
Messages: 2124
Location: UK
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Following on from this thread, the following changes have been made:
By default, vehicles will only be summonable in VINV. (There is a flag for other people to allow vehicles in all matches for other servers.) Vehicles also require a slightly larger spawn area. May want to consider adding Manta, Cicada, Paladin at some stage, but I haven't done it yet.
RPG.ini file changes. Link turret removed. Initial health of all constructions halved.
Now cannot summon two sentinels until level 70. Can spawn two turrets at level 50.
ConstructionHealthBonus changed from +5% per level to +20% initial health per level
Shield healing upped to 1% per level healing as xp, max 3%
When Engineers link to turrets, they get a share of the damage xp, provided the turret hasn't been healed in the last second. This applies currently to the Minigun turret, the Energy turret and the Ball turret - not to the link turret, as it has been removed. Only applies to Engineers, and not when they are in chains.
The ball turret now calls itself a Ball Turret rather than an Energy Turret in the F3 stats.
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