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Odd crash bug  XML
Forum Index -> Druids RPG
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Ghorkvos

Killing Spree

Joined: 08/05/2005 12:32:36
Messages: 53
Location: Charlotte, NC
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In vehicle invasion if you use an MWM on a link while repairing a vehicle you get a critical error, put this here because the error has to do with MWM

Happened to me 4/4 times on 4 different vehicles on 2 maps
I doubt anything can be done but I thought I would warn about it

The first time this happened the server also had some trouble, could be a coincidence

Here is the actual error message



UT2004 Build UT2004_Build_[2005-02-15_17.02]

OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2603 MHz with 1023MB RAM
Video: RADEON 9550 (6458)

RPGLinkGun ONS-Aeterna.RPGLinkGun (Function Engine.Weapon.GetFireMode:0000) Infinite script recursion (250 calls) detected

History: FFrame::Serialize <- UObject::ProcessEvent <- (RW_Damage ONS-Aeterna.RW_Damage, Function UT2004RPG.RPGWeapon.ClientStopFire) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level Aeterna <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 676F4C57 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free


Battle not with monsters, lest ye become a monster...
and if you gaze into the Abyss, the Abyss gazes also into you.
--Nietzche
http://skincity.beyondunreal.com/?section=models&action=show_infos&id=487
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Mac_Knife

Rampage
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Joined: 01/25/2005 21:31:29
Messages: 141
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Cool, thanks for the warning Ghork, I'll try to remember this bug during vehicle invasion.

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Joined: 02/11/2005 17:28:21
Messages: 16
Location: St. Petersburg Fl.
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Ahhhh, So thats whats been happening to me. Atleast it wasnt just me.

Thanks for the post. ghork.

So no changing wepons while healing vehicles.Got it.


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TheDruidXpawX

Wicked Sick!
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Joined: 12/19/2004 18:32:13
Messages: 1945
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That's funny. I'll note it down and maybe not let it trigger if the alt fire of a link gun is active.

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Ghorkvos

Killing Spree

Joined: 08/05/2005 12:32:36
Messages: 53
Location: Charlotte, NC
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Another similar bug Ive discoverd is that when i use thew teleporter from a vehical the vehical blows up and im counted as out, but im still in but mostly stuck.

Battle not with monsters, lest ye become a monster...
and if you gaze into the Abyss, the Abyss gazes also into you.
--Nietzche
http://skincity.beyondunreal.com/?section=models&action=show_infos&id=487
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v0rTeX

Wicked Sick!
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Joined: 12/19/2004 20:59:52
Messages: 562
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Ghorkvos wrote:
Another similar bug Ive discoverd is that when i use thew teleporter from a vehical the vehical blows up and im counted as out, but im still in but mostly stuck. 


That would be a bug Mysterial should fix as the Teleporter is not a unique part of Druid's addon.
 
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