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DruidsRPG170 Released  XML
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TheDruidXpawX

Wicked Sick!
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Joined: 12/19/2004 18:32:13
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This release is created on top of Mysterial's UT2004RPG 2.1 http://mysterial.linuxgangster.org/UTRPG/

Download from here: http://www.disastrousconsequences.com/dc/download.jsp

This release represents a major shift for Adrenaline & Artifact skills by including a new ability Loaded Artifacts

Adrenaline skills are now an exclusive path from the Loaded weapons path.

On the way to loaded weapons, you get things like Regeneration and Vampire, but on the way to Loaded Artifacts, you get things like Adrenal Drip, Adrenal Surge, and Energy Leech.

Loaded Artifacts starts you with artifacts, and also includes a couple of special artifacts not available elsewhere in the Game:

Max Magic Modifier, and Double Magic Modifier.

Max Magic Modifier turns whatever the currently selected magic weapon is into its best form. Your Draining Link -2 becomes a Link of Energy +3.

Double Magic Modifier takes your standard +10 vorpal and changes it into a +20 vorpal while your adrenaline holds out. Imagine bonking monsters around with your Minigun of Knockback +12

More information on these skills can be seen here: http://www.disastrousconsequences.com/dc/rpgfaq.jsp

This new path closes a number of known exploits when combining Loaded Weapons with the adrenaline abilities.

Other significant changes:

You may now combine the Ultima and Ghost abilities.
Energy Leech skill added
Adrenal Drip drips faster

Bugs fixed:

Ghost will now respawn you at a start point if it cant find somewhere reasonable.
There were a number of bugs where Ghost in combination with the physics changing weapons would create odd side effects.
Adrenaline related skills generally dont work when an artifact or combo is active.
Fixed a problem where AdrenalDrip would stop dripping after you Alt Fired a redeemer.

TheDruidXpawX

Skin download: http://www.disastrousconsequences.com/dcforum/posts/list/1189.page

The fundamental problem is this: The first word we learn as children is NO. From that point forward society teaches women that saying no isn't polite, and society teaches men to respect those who wont take no for an answer.

The world is what you make of it, my friend. If it doesn't fit, you make alterations. -- Stella, The Morning Star
Drago'Nish

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one small question about 170,
what has changed since 169 ?
[no, not since 163 ]

Zenas: Weapons Master - lvl 26
v0rTeX

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From 169 to 170 all that changed was fixes for skill descriptions that were inaccurate.

Such as Adrenal Drip not telling you that you had to have 25 in adrenaline max for each level you want to buy.
Drago'Nish

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Oke, Then i'll just check info's
nothing else changed ?
gosh, easy update..

Zenas: Weapons Master - lvl 26
TheDruidXpawX

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Yup nothing else since 169. The info is a bit broader since lileky the last rev people who dont visit the forums have is before loaded artifacts

Skin download: http://www.disastrousconsequences.com/dcforum/posts/list/1189.page

The fundamental problem is this: The first word we learn as children is NO. From that point forward society teaches women that saying no isn't polite, and society teaches men to respect those who wont take no for an answer.

The world is what you make of it, my friend. If it doesn't fit, you make alterations. -- Stella, The Morning Star
Drago'Nish

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oke, thnx.
Druid, also, you mind me running a edited version of your RPG on my server ?

Zenas: Weapons Master - lvl 26
PoD


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Joined: 07/27/2005 15:55:45
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I did the update from 163 to 170, everything went fine except for the needed EXP is now @ 10000 for all, is it normal?
Drago'Nish

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I think you did something wrong there,
unless people are 66+ then its normal if you've used druidRPG.ini
thats just a easy copy of his server rpg.ini

Zenas: Weapons Master - lvl 26
TheDruidXpawX

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PoD wrote:
I did the update from 163 to 170, everything went fine except for the needed EXP is now @ 10000 for all, is it normal?
 


Are the people over level 60something? Try it as a new character name, I suspect you'll find that your exp isn't 10k.

You can change the exp back the old way if you like. This is just how we run it here.

Skin download: http://www.disastrousconsequences.com/dcforum/posts/list/1189.page

The fundamental problem is this: The first word we learn as children is NO. From that point forward society teaches women that saying no isn't polite, and society teaches men to respect those who wont take no for an answer.

The world is what you make of it, my friend. If it doesn't fit, you make alterations. -- Stella, The Morning Star
TheDruidXpawX

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Drago'Nish wrote:
Druid, also, you mind me running a edited version of your RPG on my server ? 


I'd encourage you (for reasons of compatability, extensibility, reliability, and... uh... superfluibility.) to take a somewhat different path than just changing the code.

I'd suggest that you extend the class you wish to override and change just the methods you need in your overridden class.

Barring that, if you do change the base code, please rename the package, otherwise we're going to run into all sorts of conflicting .u files.

As long as we dont conflict, I dont mind if you hack up the source.

Dru

Skin download: http://www.disastrousconsequences.com/dcforum/posts/list/1189.page

The fundamental problem is this: The first word we learn as children is NO. From that point forward society teaches women that saying no isn't polite, and society teaches men to respect those who wont take no for an answer.

The world is what you make of it, my friend. If it doesn't fit, you make alterations. -- Stella, The Morning Star
PoD


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Are the people over level 60something? Try it as a new character name, I suspect you'll find that your exp isn't 10k.

You can change the exp back the old way if you like. This is just how we run it here. 


Yep they are all over 60+, how do I change the exp to the old way?


TheDruidXpawX

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You use the old experience table from your previous UT2004RPG.ini

The properties of interest are:

Code:
 [UT2004RPG.MutUT2004RPG]
 <snip>
 InfiniteReqEXPOp=0
 InfiniteReqEXPValue=0
 <snip>
 Levels=0
 Levels=15
 Levels=20
 Levels=25
 Levels=30
 Levels=40
 Levels=55
 Levels=75
 ...

Skin download: http://www.disastrousconsequences.com/dcforum/posts/list/1189.page

The fundamental problem is this: The first word we learn as children is NO. From that point forward society teaches women that saying no isn't polite, and society teaches men to respect those who wont take no for an answer.

The world is what you make of it, my friend. If it doesn't fit, you make alterations. -- Stella, The Morning Star
Drago'Nish

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oke, but it has its own package name and such,
and AFAIK, there are no conflicts either.
because there are quite a bit of changes on a lot files,
i decided to just put all abilitys together, and repack.
it saves me a lot of trouble searching for something etc etc.
but thanks that i may still run it

Zenas: Weapons Master - lvl 26
TheDruidXpawX

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Joined: 12/19/2004 18:32:13
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Drago'Nish wrote:
oke, but it has its own package name and such,
and AFAIK, there are no conflicts either.
because there are quite a bit of changes on a lot files,
i decided to just put all abilitys together, and repack.
it saves me a lot of trouble searching for something etc etc.
but thanks that i may still run it  


Yeah, as long as you change the package name so we dont run into trouble, IMO you're all good

Skin download: http://www.disastrousconsequences.com/dcforum/posts/list/1189.page

The fundamental problem is this: The first word we learn as children is NO. From that point forward society teaches women that saying no isn't polite, and society teaches men to respect those who wont take no for an answer.

The world is what you make of it, my friend. If it doesn't fit, you make alterations. -- Stella, The Morning Star
Drago'Nish

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Joined: 08/10/2005 18:38:46
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ofcourse i changed the package name,
and credit still goes to you and mysterial for most of the content
except for 1 ability, wich is my shield regen ability,
pretty much a must at my server to
knowing it is even harder then your DC server

Zenas: Weapons Master - lvl 26
 
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