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SubClass Balance Issues  XML
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Szlat

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Joined: 05/18/2005 18:32:41
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Flak Monkey wrote:
But, to the defense of this....I have only beat my high score with my berserker once and only by a few points...and no, it wasn't any easier than the first time. I die a lot now...and that makes it tough to get a high score. 
The problem is I do not get a full picture of how things are. I have to go on feedback I get from others. This is the first input I have had that says Berserker is approx balanced. Comments like "it scores about the same as the straight WM class" are things I can work with. Comments like "please don't nerf it" give me less information. So thanks for the extra input.
Believe me, if it is balanced I do not want to nerf it.

Flak Monkey wrote:
...... But if your going to start nerfing...one thing at a time please...dont start ripping hunks of things all at once or it will be like playing a low level player all the time, regardless of how much damage we deal. 1 tweek and see how it goes.  
I understand where you are coming from on this. And if we were getting new builds every couple of days, then I might do it that way. At the moment, with builds being rare, I have to do what I can to guess where it will end up. If that means bouncing back again on the build after, then so be it. At the moment, the Berserker class is popular and, according to some, scoring too high. There is a generic nerf to take rod off all the extreme and specialist subclasses. But I am still concerned that they will have too much adrenaline. So I think let's try it and see.

Remember, we are still in a testing phase. It has not been opened up yet to others, and will not be at the next build.
RoadKill v3.4

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Szlat wrote:

RoadKill v3.4 wrote:
...IMHO the berserker doesn't need surge, nor should it be able to use the globe. 
Thanks for the feedback. At the moment, the changes to Berserker are not to let them use the Rod, and to remove Adrenal Surge, but still to let them use the Globe. Sound fair enough for the next test phase? 


sounds good to me (thanks again for all the hard work)

http://www.unrealcentral.com/download.php?view.167 < -- Click for my skin/model
greg11

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Joined: 02/10/2008 20:00:40
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Szlat wrote:
The problem is I do not get a full picture of how things are. I have to go on feedback I get from others. This is the first input I have had that says Berserker is approx balanced. Comments like "it scores about the same as the straight WM class" are things I can work with. Comments like "please don't nerf it" give me less information. So thanks for the extra input.
Believe me, if it is balanced I do not want to nerf it.
 


Kudos to you Szlat for having the energy to keep up with this.

What if there was a server side mutator that records scoreboard data for each game.
This way you can get some real statistics.
HighwratH

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Joined: 07/01/2006 13:01:46
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That score of mine on Mako was a bit short of my high score, also done on Mako. That map is also notorious for a lot of Elite's high scores. Not to try to compare myself to Elite. THere is no comparison. I am level 700+ which is basically the only reason I score as well as I do, berzerker or no. Using my score as a reason for a sub-class being "over powered" doesn't make sense. If I go back to traditional WM my score and xp will diminish ever so slightly. Prior to sub-classes my high score was about 800 pts less, on Mako and I was in the mid 600s (yes I sometimes have way too much time on my hands). Over powered? Not at all. I'm not close to Elite's high scores and those he achieved before sub-classes as well. It's easy to see my scores or watch me and think I'm much better than I am because it's easy to forget I'm level 700+.

All I'm concerned about is that some people are judging this sub-class based on the player who is 100 levels higher than everyone else. Weigh carefully.

I'll go back my WM basic, back to being invulnerable and do a little less damage and let's see how over powered the berzerker really is.

You better call Kenny Loggins. 'Cause you're in the danger zone!

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Desert:arid land with usually sparse vegetation
Wrath:strong vengeful anger or indignation

My Skin: Homer 2009
RoadKill v3.4

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Don't get me wrong I don't think the Berserker is overpowered .I think it is just about perfect. The rod and adren surge just don't belong with the class as per its description.

I love it! getting close to all your kills and splattering them all personal-like and quickly to boot ! > the ultimate hunt and kill class

http://www.unrealcentral.com/download.php?view.167 < -- Click for my skin/model
Flak Monkey

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Joined: 08/24/2006 12:21:41
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Just a side note... the difference between a level 700+ and lets say 350 is what...1500 spare XP that you cant spend. By 350, you have bought all that you can buy...now we are just hording XP... Just more time playing and getting better at it....I know, just had to point that out

But ya got it right... Something I didnt take in consideration is that we are only in testing phases and only the top level players are getting to test them out. I dont think we are doing any better than we usually do with our standard characters (though it does force us to play differently to compensate). So with this change and just the top level characters getting high scores ( as they always do regardless of class) it's easy for the lower level players who don't get to experience this test on this side of the fence point fingers, not taking in consideration that, this is what they did before the sub class test already.

My current skin After several other skins, I have reverted back to Bender.

Flak Monkey -> Berserker ( 818 )
Flak Junkie -> AM (60)
Monkey Wrench -> Engineer (27)

Favorite quotes:

"It puts the lotion on it's skin, or else it gets the hose again."

"Every morning is the dawn of a new error"

"But why is the rum gone?"

"The brain is a wonderful organ. It starts working the moment you get up in the morning and doesn't stop until you get to the office." - Robert Frost

"Beer has some Food value, but Food has no Beer value."
RoadKill v3.4

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nicely put Flak Monkey , none of my scores have been way out of whack in comparison to my normal scores
I actually prefer my regular medic class to the extreme classes, and with the WM classes all the extreme classes do for me is make it more interesting again as I have to change my playing style to suit the class

next up for me : TANK

http://www.unrealcentral.com/download.php?view.167 < -- Click for my skin/model
Thè-Hättêr

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Joined: 06/09/2008 23:49:41
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RoadKill v3.4 wrote:

next up for me : TANK  


i celebrate that since the may task for players is to test.. and so far almost no one have put attention to other class other than zerker.

and as i said, i wont give feed back.. at least for zerker class...

and as i said paradoxx character will be ready to use subclasses... so i hope is balanced and not overpowered.. because if its.. that would be really bad. >

"Only a few find the way, some don't recognise it when they do, some don't ever want to."

Cheshire, The Cat


Alice and the Hatter: Quotes: Alice in Wonderland
Alice: What a funny watch! It tells the day of the month, and it doesn't tell what o'clock it is!
The Hatter: Why should it? Does your watch tell you what year it is?
Alice: Of course not, but that's because it stays the same year for such a long time together.
The Hatter: …which is just the case with mine.


HERE IS MY NEW SKIN ... please take time to download it
MY SKIN--

thanks road

working on a new skill please support and advice would be great
[MSN]
RoadKill v3.4

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The story of the Turtle and the Rabbit (TANK vs. Berserker)
Balance seems right to me ,I just can't play/shoot/aim as slow as the TANK requires
Extremely durable with maxed out regen/armor regen/vamp.Lotsa damage capability, just have to time your shots well (the Mini was the only weapon I could stomach as the Flak/Shock fired to slowly for my taste)

I swear my head hurt I was moving so slow

http://www.unrealcentral.com/download.php?view.167 < -- Click for my skin/model
synchronyze


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RoadKill v3.4 wrote:
I swear my head hurt I was moving so slow  

It was almost painful to watch haha. It's a very good thing you get loaded weapons or it'd take FOREVER to get the ones you need.
dom60

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Joined: 09/30/2006 16:10:39
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where you try'n to use your mind to move faster???

I may be getting old and falling apart but I can sure can raise Hell and have fun doing it!
CarnågeI°ÀM



Joined: 03/13/2010 11:04:13
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Hay, new to forum, I play RPG on diff server in Australia, just reached lvl 200 so came looking for more info on subs and seen the posts on new atrifacts for extreme AM.

how about a "bait" artifact, that once tossed draws monsters to it for say 5 seconds then explodes?

or a "lightning sticky bomb" where you can toss out a single bomb, that sticks to a monster, on a wall or ground then acts like rod until the monster is dead, adren runs out or you turn it off, and it's is destroyed, (the tossed bomb, not the artifact)

or maybe something like a denial Artifact, (if it's possible) where you spend say 500 adren on a weapon and that weapon is then "marked", any marked weapon has denial 1 time only, if you die you need to re-mark it.

and on the weapon subject, what about a resupply atrifact... sucks adren and the rate of boots or mag and just resups all weapons at resup 5 or something.

gives the AM a weapon aspect that is adren based.

or even magic mod +2

just some ideas

ps. our server is a little different I may say something not related to druidsRPG in general

NetWars Aussie RPG server;
ut2004://202.60.82.159:7777

If you interested but it's in Australia so you will probably have 300ping

23 waves of custom monsters, including AVP and HL2 monsters , the RipperJack and more.
Thè-Hättêr

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CarnågeI°ÀM wrote:


or maybe something like a denial Artifact, (if it's possible) where you spend say 500 adren on a weapon and that weapon is then marked and if you die all marked weapons have denial...
just some ideas
 


our max adren is 250

"Only a few find the way, some don't recognise it when they do, some don't ever want to."

Cheshire, The Cat


Alice and the Hatter: Quotes: Alice in Wonderland
Alice: What a funny watch! It tells the day of the month, and it doesn't tell what o'clock it is!
The Hatter: Why should it? Does your watch tell you what year it is?
Alice: Of course not, but that's because it stays the same year for such a long time together.
The Hatter: …which is just the case with mine.


HERE IS MY NEW SKIN ... please take time to download it
MY SKIN--

thanks road

working on a new skill please support and advice would be great
[MSN]
CarnågeI°ÀM



Joined: 03/13/2010 11:04:13
Messages: 2
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Thè-Hättêr wrote:

our max adren is 250  


ow dang... did not know ,

I don't think we have a max on adren, only DB ,DR & WS

we have 23 waves too , customised monsters... alien Vs predator waves 2 of em hard, fun.

NetWars Aussie RPG server;
ut2004://202.60.82.159:7777

If you interested but it's in Australia so you will probably have 300ping

23 waves of custom monsters, including AVP and HL2 monsters , the RipperJack and more.
dom60

Wicked Sick!

Joined: 09/30/2006 16:10:39
Messages: 931
Location: NorCal is currant home
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PLEASE don't give Szlat any ideas about new types of MONSTERS!!!!!!!

I may be getting old and falling apart but I can sure can raise Hell and have fun doing it!
 
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