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New no camping mod would help old ressurection?  XML
Forum Index -> UT2004 DisastrousConsequences.com
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Chyster

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Joined: 02/08/2005 20:26:37
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Location: Victoria, TX
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One main reason I didn't like ressurection is that when I died, and did the pheonix thing (rose from the ashes) I would respawn under the map (out of bounds). Ultimatly, I would have to suicide to get back into play. This happened frequently enough that I asked that my stats be reset to reclaim the points spent on ressurection.

I know that Ghost has taken the place of ressurection to some extent, but I am not very enthusiastic about Ghost because you can see the trouble your getting into before you get there (the suspense would kill me). I even heard Dru one night saying something like "Oh, no no no, not that way" when he was killed and Ghost took over. With ressurection, you just pop back in and adapt quickly or die. No suspense.

Wouldn't the new mod Dru wrote for the anti-camper campaign solve the out of bounds ressurection problem? If so, what are the chances of bringing ressurection back? We could have a choice of Ghost or Ressurection.

Shan, Dru, I am in no way trying to create a greater work load, just curious. If this would be too much trouble or increase your already heavy workload, then please ignore this post.

Incidentally, I think the new anti-camper mod sounds really quewl. Now I am off to see how many times I can get killed from it. See ya'll in the bug stompin' arena.

Chyster




If at first you don't friccasee, fry, fry a hen.
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TheDruidXpawX

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Joined: 12/19/2004 18:32:13
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Chyster wrote:

Wouldn't the new mod Dru wrote for the anti-camper campaign solve the out of bounds ressurection problem?
 

If I leave the warning count above 0 it will. Otherwise you'll just get killed

Chyster wrote:

If so, what are the chances of bringing ressurection back? We could have a choice of Ghost or Ressurection.
 


Sorry, I'm not planning to bring it back. There were a lot of undocumented "Features" with it where you could become unkillable after you respawned. Mysterial has fixed a lot of the bugs with ghost in this release, although there's still a few running amok.

Dru

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The fundamental problem is this: The first word we learn as children is NO. From that point forward society teaches women that saying no isn't polite, and society teaches men to respect those who wont take no for an answer.

The world is what you make of it, my friend. If it doesn't fit, you make alterations. -- Stella, The Morning Star
Chyster

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Joined: 02/08/2005 20:26:37
Messages: 573
Location: Victoria, TX
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Thanks Dru, that answered my question.

Chy

If at first you don't friccasee, fry, fry a hen.
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