[Logo]
 
  [Search] Search   [Recent Topics] Recent Topics   [Members]  Member Listing   [Groups] Back to home page 
[Register] Register / 
[Login] Login 
DM-TDB-CartwrightHall  XML
Forum Index -> UT2004 Maps
Author Message
Jefe

Godlike
[Avatar]

Joined: 11/05/2008 22:52:53
Messages: 361
Offline

I'm checking through my maps again to see if there are any cool ones that aren't on the server. I've got tons of maps so just let me know if I post too many.

This is one of my favorite maps, a recreation of an art gallery. Great layout for invasion.

http://www.utzone.de/include.php?path=content/download.php&contentid=3209






The new DC server:
Shantara

Wicked Sick!
[Avatar]

Joined: 12/19/2004 18:35:28
Messages: 861
Location: SLC, Utah
Offline

Used to be on the server and was deleted:
http://www.disastrousconsequences.com/dcforum/posts/list/1366.page

I'm wondering what it will take for my country to rise,
First we admit our mistakes, then we open our eyes
--Ani Difranco

My skin: http://www.ut2003hq.com/pafiledb2/pafiledb.php?action=file&id=5094
Jefe

Godlike
[Avatar]

Joined: 11/05/2008 22:52:53
Messages: 361
Offline

Hmm... well looking over the thread, I can fix most of the problems of the map: Replace the black/white tiles, rescale, and add more player starts.

I can't do much about frame rates but most of us have upgraded since 2005, so it shouldn't be too much of a problem now.


The new DC server:
Flak Monkey

Wicked Sick!
[Avatar]

Joined: 08/24/2006 12:21:41
Messages: 1098
Location: Land of great Cheese and Beer
Offline

I remember this map. Tho it looks nice, it's not good for Inv. Maybe DM. Just too confined, especially when titans are involved.

My current skin After several other skins, I have reverted back to Bender.

Flak Monkey -> Berserker ( 818 )
Flak Junkie -> AM (60)
Monkey Wrench -> Engineer (27)

Favorite quotes:

"It puts the lotion on it's skin, or else it gets the hose again."

"Every morning is the dawn of a new error"

"But why is the rum gone?"

"The brain is a wonderful organ. It starts working the moment you get up in the morning and doesn't stop until you get to the office." - Robert Frost

"Beer has some Food value, but Food has no Beer value."
Jefe

Godlike
[Avatar]

Joined: 11/05/2008 22:52:53
Messages: 361
Offline

Flak Monkey wrote:
I remember this map. Tho it looks nice, it's not good for Inv. Maybe DM. Just too confined, especially when titans are involved. 


Yeah, you're probably right. I spent several hours yesterday fixing this map, but there were a couple of things I wasn't able to figure out. I successfully replaced the floor textures and reduced the shininess of the floors to prevent the nausea some players were experiencing. I also removed a lot of static meshes that were impeding dodging, double jumping, and the movement of both players and monsters. See here:

Before


After


Ignore the ugly lighting, I forgot to change a setting when I rebuilt the lighting.

There were a couple of problems I wasn't able to resolve. The first was a strange dip in frame rates whenever a redeemer exploded. I think it had do do with the collisions settings on some of the static meshes, many of which are very complex. The second problem is that when I rescaled the map, frame rates dipped to unexplained and unplayable levels in certain areas.

I hoped that removal of some of the static meshes, while changing the collision settings of others would be enough to allow smooth gameplay without rescaling. However, I feel bad about making so many alterations to such a nice-looking map, and even if I do fix the other problems, there's still the issue of map flow, since many of the rooms only have one exit.

I will leave you with a set of images:





The DC wing. I made this addition before I discovered the other problems.

Anyway if anyone wants the current version for their personal use I'll rebuild lighting and pathing, and upload it for them.

The new DC server:
 
Forum Index -> UT2004 Maps
Go to: