I have tried but dismally failed in trying to raise the XP given to medics for healing. I have followed Druids tutorial but somewhere I have lost my way. I have created my RPG and classes folders and I am assuming I was right in selecting AbilityExpHealing.uc as my base for changing values? I created my blank file and in the header typed;
Code:
class myAbilityExpHealing extends AbilityExpHealing
config(UT2004RPG)
abstract;
And I added at the bottom;
Code:
defaultproperties
{
EXPBonusPerLevel=0.030000
AbilityName="Experienced Healing"
Description="Allows you to gain additional experience for healing others with the Medic Gun.|Each level allows you to gain an additional 3% experience from healing. (Max Level: 9)|You must be a Monster Master and have Loaded Medic to purchase this skill.|Cost (per level): 5,8,11,14,17,20,23,26,29"
StartingCost=5
CostAddPerLevel=3
MaxLevel=9
}
As you see I wanted to increase the percentage but as I am no coder (obvious eh!) I could find no other place to alter this information. Well the ucc make did not like it and I was obviously way off base with this one. If someone feeling sorry for me can point me in the right direction I would be most grateful (again!).
OG