I'm not questioning the the definitions or differences between Static and Simulated. My question is: are the two following code snippets the same? If so, why does the former exist? If not, what is the difference?
static simulated function ModifyPawn( RPGPlayerData Data, int AbilityLevel );
static function ModifyPawn( RPGPlayerData Data, int AbilityLevel );
I looked on the Wiki before my first post, and it told me that Statics are automatically considered Simulated, so I'm thinking it would be redundant to have 'static simulated' functions.