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Cazius

Killing Spree

Joined: 07/10/2005 21:19:20
Messages: 93
Location: cheesehead territory
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***Notice*** These are not really rules, more like advice (though not always practical) ***Notice***

This idea came out of a conversation that happened one day on the server. Let's just see how many rules we can come up with.

Rule #1: always have enough health to take 2 strikes from a shield gun nali (I forget who came up with it)
Rule #2: avoid being hit by shield gun nalis

Let the posting of made-up rules begin.
Okinesu

Dominating
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Joined: 12/19/2004 20:45:34
Messages: 234
Location: San Marcos, TX
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Rule #3: Just because you shoot a Titan with a LG, it doesn't mean he won't toss a rock at your face.
Rule #4: Don't use mines to take care of enemies that are closer than 5 feet to you.

Disastrous Consequences
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mmik

Killing Spree

Joined: 11/29/2005 22:44:00
Messages: 37
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never test the water with both feet
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Okinesu

Dominating
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Joined: 12/19/2004 20:45:34
Messages: 234
Location: San Marcos, TX
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Rule #6: Titans descend stairs faster than you. don't backpeddle, you'll get squished, even if you are nowhere near their feet. Just jump to the side.

Disastrous Consequences
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Chai'i

Killing Spree
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Joined: 01/13/2006 12:39:55
Messages: 49
Location: Bar Harbor, Maine
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Rule #7: If precise aim is not something you can manage don't try hitting anything smaller than a titan with a shock rifle. Who cares if youve got a vamp +5 shock, if you can't hit anything with it?


Click here for to aquire my current skin

Playing as Chai'i (Medic)
Cazius

Killing Spree

Joined: 07/10/2005 21:19:20
Messages: 93
Location: cheesehead territory
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Rule #8: Always be sure nobody is about to be standing right in front of you when you let a nuke fly.
Rule #9: Some holes aren't meant to be fallen into. Bad things may happen. When in doubt, wait for me to fall into it before trying. It will happen sooner or later (even on the bad ones).
ck

Killing Spree

Joined: 01/20/2006 17:28:27
Messages: 48
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rule #10: if you don't use the radar in titan levels, you will die.
rule #11: queens do more damage than titans up-close; nalis are worse than both. stay away from them.
rule #12: transloc will be broken by the time you need to use it, check that it's working, often.
Spacey

Wicked Sick!
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Joined: 01/07/2005 21:28:14
Messages: 589
Location: Da'Burgh (Pittsburgh) PA
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Rule #13: Remember that titan rocks use a spacial phase drive and have both a navigation system and cloaking field. When you least expect it, they will manage to appear out of nowhere, go through things and follow you to nail you when you were so certain you were safe!

Rule #14: You may be able to survive a single titan rock, but when was the last time you saw just one??

Correlary #1: Titan rocks often tow other titan rocks behind them!

*BEL*_e (spacey), BEL Clan General -- You Frag em, I'll Slag em!
LA -- *BEL*_e (level 283 - Extreme AM), LW -- *BEL*_o (level 26) MM - ?? ( *BEL*_Rolaids ?? *BEL*DrWho??, Engineer... *BEL*BS_E_E [BSEE '89, Ohio U] (level 22)

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Hobo_Joe

Wicked Sick!
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Joined: 06/12/2005 20:15:17
Messages: 513
Location: Utah
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Also make sure to remember: those titan rocks CAN and WILL change directions and smack you in the back of the head..

A wise monkey is a monkey who doesn't monkey with another monkey's monkey.

The only time I made a mistake is when I thought I made a mistake.

After partying all night Chuck Norris doesn't throw up; Chuck throws down!

Loaded Weapons: [WMD]Hobo_Joe lvl: 389
Medic: Hobo_Healer lvl: 101
Loaded Artifact: LA_Hobo lvl:71
Engineer: enJOEneer lvl:110
No-Class: the_hobonator lvl:54
Monster Master: Summoner_Joe lvl:42
BotFodder

Wicked Sick!
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Joined: 01/13/2006 15:23:41
Messages: 1239
Location: Florida
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Rule #15: On wave 16, the only thing worth using a Flak cannon on are Titans. Everything else (and occasionally Titans too) will dodge anything slower than a Mini, unless wedged into a hall or doorway.

Note that after a couple of mini rounds hit them, most wave 16 monsters may dodge.

Rule #16: Your starting health, no matter how high it is, is insufficient to keep you alive through wave 8. Find the keg, get vamp (and regen), something to get you higher (and keep bringing you back up in health). Medics will work exceptionally well for this purpose.

Corollary 16.1: When seeking a Medic's assistance due to low health issues, regen (especially level 2, doubly so when vampirism is also available) will have you at your starting health (and thus seemingly out of danger) by the time you find said medic. It may require some convincing of said Medic that you still need their assistance.

Rule #17: Rage Weapons, while wonderful items, require some sort of balance. One suggestion is to use a vamp mini with a rage flak, and watch your health carefully. Be sure to apologize to generous medics, as they will not get xp for healing you up from rage based damage.

Corollary 13.1: Dealing fatal damage to the individual in front of you does not prohibit a Titan's rock from dealing fatal damage to you as well.

I use the Futurama Prof. Farnsworth Skin: http://www.disastrousconsequences.com/dcforum/posts/list/1595.page
WM: (DC)BotFodder 170
MM: (DC)BotDoctor 141
AM: (DC)BotBooster 147
http://ericdives.com/ - My DC Newbie FAQ: http://tinyurl.com/lz229
Twitter: http://twitter.com/ericdives
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la_bomba

Killing Spree
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Joined: 01/07/2005 15:19:42
Messages: 66
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Rule 18: Don't cut in line at the medic between waves.

Rule 18.5: GET THE !@#$ OUT OF MY WAY! (j/k)

Noob^2: Medic..................lvl 28
Noob^3: Weapons Master...lvl 43
BotFodder

Wicked Sick!
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Joined: 01/13/2006 15:23:41
Messages: 1239
Location: Florida
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Rule #19: When flying the Deemer around, particularly between waves, don't forget where your body is. Reason being that you don't want to bomb the first monster you see with it when you just happen to be standing right next to him.

I use the Futurama Prof. Farnsworth Skin: http://www.disastrousconsequences.com/dcforum/posts/list/1595.page
WM: (DC)BotFodder 170
MM: (DC)BotDoctor 141
AM: (DC)BotBooster 147
http://ericdives.com/ - My DC Newbie FAQ: http://tinyurl.com/lz229
Twitter: http://twitter.com/ericdives
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Grizzled_Imposter

Wicked Sick!
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Joined: 02/20/2006 15:59:35
Messages: 713
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Rule#20 when lagging avoid rocket launchers, yes, you can run past your own rockets and be hit by them.

as an aside, I am the only player I know that has scored a headshot on myself with the lightning gun, to become godlike and end my own killing spree! I love my ISP!

Core 2 DUO @ 4.1Ghz Grizzled_AM AM 43
Nvidia 9800 1g Grizzled_EMT. MM 85
4gb mem Grizzled_LW WM 87
Grizzled_EN EN 64
A drop of knowledge is more powerful than a sea of force~ unknown
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Chyster

Wicked Sick!
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Joined: 02/08/2005 20:26:37
Messages: 573
Location: Victoria, TX
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Grizzled_Imposter wrote:
as an aside, I am the only player I know that has scored a headshot on myself with the lightning gun, to become godlike and end my own killing spree! I love my ISP! 




That is too funny, but your not alone.

Rule #21: On the rare days that Deemer Nalis are allowed to play, RUN AND HIDE.

If at first you don't friccasee, fry, fry a hen.
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