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---Final 17th Wave with a final BOSS---  XML
Forum Index -> UT2004 DisastrousConsequences.com Go to Page: Previous  1, 2, 3 Next 
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Shadow-X

Rampage

Joined: 01/22/2006 13:46:46
Messages: 114
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I think it needs to be a titan with the warlords wings and the rockets,rock and the queens green balls..An the queens transporting skills that would be cool now.
Kohan

Killing Spree

Joined: 01/21/2006 18:53:41
Messages: 88
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Well, teleporting would be too difficult to implement efficiently, wings are just a little pointless, and Titans are too unintelligent-looking. I dunno...
Continuum

Wicked Sick!
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Joined: 03/09/2005 05:20:36
Messages: 479
Location: Indianapolis, Indiana
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What if at the end of wave 16 you spawned about 25-30 nali that were all carying the same weapon? Since it is still part of wave 16 only the survivors are left to fight them off so you could set the exp award on these nali higher than normal and could adjust their health ect.. with sator's monsters this wouldn't even be that hard except for making sure all the monsters from the regular wave 16 are dead.

Or put them on a timer so they could spawn during the wave too

I don't know if anyone's watched a group of nali's with a link gun but they seem to be very good at working as a team linking up and such.





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dip42

Unstoppable
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Joined: 04/25/2005 17:06:20
Messages: 344
Location: N.J.
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Continuum wrote:
What if at the end of wave 16 you spawned about 25-30 nali that were all carying the same. I don't know if anyone's watched a group of nali's with a link gun but they seem to be very good at working as a team linking up and such.

 


*Shivers*

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v0rTeX

Wicked Sick!
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Joined: 12/19/2004 20:59:52
Messages: 562
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Heh, try letting the nali have SSRs or Redeemers and see how well you do against even 6 of them.

KohanX

Godlike

Joined: 03/04/2006 13:40:23
Messages: 350
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*coughShieldGuncough*
Good lord.
Grizzled_Imposter

Wicked Sick!
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Joined: 02/20/2006 15:59:35
Messages: 713
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you want a harder last wave?

ok, instead of adding more or bigger monsters, just take away all magic modifyers for the wave. No pluses, no abilities.

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fujoubou



Joined: 01/04/2006 17:14:35
Messages: 18
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Idea of a verry ncie end game boss.

Big mama titan
-----------------
Monster type: Oversized titan
HP: alot
shield: more then usual
dmg: *special
special ability: may spawn titans around here every x seconds.

*special attacks:
Rocks: trow faster then usual
Rock splash: when rock does impact on wall or anything else. Similar to shock combo.
Stump: Shock wave like the shock combo but around the big mama.
Death blow: like ultima. It does a nukes when it dies.

baby titans from here spawn:
----------------------------------
either exact the same thing as the usual titans or a mini version of the big mama titan that can'T spawn titans but with the exact same ability as mantioned ^^higher^^ with the speed as a normal titan.
Hobo_Joe

Wicked Sick!
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Joined: 06/12/2005 20:15:17
Messages: 513
Location: Utah
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Rocks already splash when they hit a wall...I would know, I get hit in the back of the head a lot by splashing rocks

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fujoubou



Joined: 01/04/2006 17:14:35
Messages: 18
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then splash harder and bigger radius mouaahahahhahaha
Jîn


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Joined: 02/26/2006 12:17:56
Messages: 7
Location: Unknown
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This new Wave -The boss wave-

I was thinking this new boss will not be a computer player ( like a huge Titan shooting rockets and deemers at the same time or an army of nalis )


No thats not the concept , im interested about playing vs a human player because all his movements and tactics will not be artificial as a CPU, thats why we play on internet beacuse the human players are more dangerous than artificial intelligence, my other interest about the human player as Boss is we will get experience ( im not talking about exp points ) in real deathmatch gameplays.!!!!!

U can frag very good in invastion game types but think about if u gonna play a deathmatch with friends they will kill ya, because they are human not monsters with predictible movements.


And all this concept will be more fun and u will learn how to frag real human players!!!!


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KohanX

Godlike

Joined: 03/04/2006 13:40:23
Messages: 350
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You want a hard Titan? Make its rocks actually move at realistic speeds. Death to you all! And about the pseudo-shock-combo thing, make the rocks explode upon second impact against a surface.

Does anyone know if the unbroken titan rock simply does omondo damage (this includes if it just does too much to possibly block) or if it is totally Instagib?
deaths_lil_hlpr



Joined: 04/04/2006 04:42:21
Messages: 16
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Titans rocks just do a lot of damage, with max damage reduction and bonus health you can even survive one.

let me help you!
KohanX

Godlike

Joined: 03/04/2006 13:40:23
Messages: 350
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Wow. And technically nothing is InstaGib, because even the SSR just does 10,000 damage (that's what it says in the code), and doesn't have any sort of 'KillAlways' flag.
320

Wicked Sick!

Joined: 10/11/2005 21:28:38
Messages: 605
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KohanX wrote:
You want a hard Titan? Make its rocks actually move at realistic speeds. Death to you all! And about the pseudo-shock-combo thing, make the rocks explode upon second impact against a surface.

Does anyone know if the unbroken titan rock simply does omondo damage (this includes if it just does too much to possibly block) or if it is totally Instagib? 


Yeah I get 'tapped' a lot with my LW char but survive it, whereas with my low level LA char, I don't have enough health yet to survive a good hit.
 
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