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KohanRPG  XML
Forum Index -> UnrealScript, Coding, Mapping, and 3rd party Mods Go to Page: Previous  1, 2
Author Message
KohanX

Godlike

Joined: 03/04/2006 13:40:23
Messages: 350
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Wow... Well, about three months after my last post, KohanRPG is totally different. The computer it was on was nuked, and I forgot to save all of the files. So, starting from scratch seemed like a good idea.

And it is.

So, I started this little project a week or two ago. Much of it will be similar to Guild Wars, if any of you have played that. As far as progress goes, I've hit many, many snags, but I've learned much from learning how to fix them (bows to the Unreal Tournament Forums elders). I've brought in Health and Energy (Adrenaline) regeneration, Health being gradual, and Energy being constant (Guild Wars peops know what I'm talking about). That's about all that's been done. No level system is in place, and nothing is really controlled by the player. In all, there's somewhere around only a hundred lines of code, and six files (misleading; many files are needed for a few simple things I'm doing).

I do wonder if I'll continue this project... I'm heading outside, so I'll catch you later. By the way, happy birthday to me, happy birthday to me...
 
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