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11/27/2005 07:08:44
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blahblah
Joined: 08/22/2005 04:38:26
Messages: 5
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Hi all,
I understand that the vampire ability is only supposed to grant a player so much hp above his starting amount which is great and I know this works properly with vehicles as well. However, I am running another mutator that conflicts with this rule when in a vehicle. This is a huge problem when players get themselves a tank and start gaining 10,000+ hp when their max hp is set to no more than 600.
I'm not a coder, but I understand how to edit and manipulate mods. Does someone know a script that I could add to the DruidVampire.uc class file that would just disable the ability to work with vehicles altogether?
Thanks a bunch!
-=blahblah=-
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11/27/2005 20:31:06
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TheDruidXpawX
Wicked Sick!
Joined: 12/19/2004 18:32:13
Messages: 1946
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blahblah wrote:
Hi all,
I understand that the vampire ability is only supposed to grant a player so much hp above his starting amount which is great and I know this works properly with vehicles as well. However, I am running another mutator that conflicts with this rule when in a vehicle. This is a huge problem when players get themselves a tank and start gaining 10,000+ hp when their max hp is set to no more than 600.
I'm not a coder, but I understand how to edit and manipulate mods. Does someone know a script that I could add to the DruidVampire.uc class file that would just disable the ability to work with vehicles altogether?
Thanks a bunch!
-=blahblah=-
You could easily look at the training snippit in this forum and figure out how to check and see if it's vehicle damage.
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Skin download: http://www.disastrousconsequences.com/dcforum/posts/list/1189.page
The fundamental problem is this: The first word we learn as children is NO. From that point forward society teaches women that saying no isn't polite, and society teaches men to respect those who wont take no for an answer.
The world is what you make of it, my friend. If it doesn't fit, you make alterations. -- Stella, The Morning Star |
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11/28/2005 07:50:03
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blahblah
Joined: 08/22/2005 04:38:26
Messages: 5
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Okay thanks anyways.
-=blahblah=-
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