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BIG problem with map "colonial"  XML
Forum Index -> UT2004 Maps
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Killing Spree

Joined: 07/07/2005 12:20:41
Messages: 34
Location: Cooperstown N.Y.

I just was on this map for the first time. i went into a cabin via a door. the door closed behind me and would not open. becouse no monsters could get me i was out of bounds and the countdown started..... then ran out!!

If possable remove the doors or the map itself. for a well intentioned player that is just expoleing this could be a trap and if no more warnings are given well then..... bad things happen.

p.s. could i have my warning back?.... and mabye some stat points
[Yahoo!] aim icon

Joined: 04/25/2005 17:06:20
Messages: 344
Location: N.J.

Thats why they give you the warning, accidents happen and all that will hapen next time is that you will be killed,
My warning was used up today when i was walking on a map i got too close to the wall and got stuck in the hanging vegitation

aim icon

Wicked Sick!

Joined: 12/19/2004 21:10:38
Messages: 1464
Location: chicago burbs

That warning teleport is actually a very nice touch. I have gotten stuck in map holes many times and this keeps you from having to suicide.

good, bad, I'm the guy with the gun.

Killing Spree

Joined: 07/10/2005 21:19:20
Messages: 93
Location: cheesehead territory

I know from experience that the warnings reset the moment you disconnect from the server. It might also reset when it changes maps.

Wicked Sick!

Joined: 12/19/2004 18:32:13
Messages: 1946

Or when you die.

Skin download: http://www.disastrousconsequences.com/dcforum/posts/list/1189.page

The fundamental problem is this: The first word we learn as children is NO. From that point forward society teaches women that saying no isn't polite, and society teaches men to respect those who wont take no for an answer.

The world is what you make of it, my friend. If it doesn't fit, you make alterations. -- Stella, The Morning Star
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