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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 10/14/2011 14:38:20
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Legendary_Agent
Killing Spree
Joined: 08/21/2006 02:57:13
Messages: 33
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Hello, im trying to make an artifact that can only be used with certain classes, i know this sounds silly because i could make that artifact spawn from an ability but this is justified, when a player picks it up from the ground, i want to let him use it only if he is weapons master for example.
How can i achieve this? again, i want to check this from an artifact not from a rpgability.
something between the lines:
If (Instigator.Data.Abilities == class'ClassWeaponsMaster')
Thanks in advance!
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