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Forum Index -> Druids RPG Go to Page: Previous  1, 2, 3, 4, 5, 6, 7 Next 
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Szlat

Wicked Sick!

Joined: 05/18/2005 18:32:41
Messages: 2124
Location: UK
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BotFodder wrote:
- your abilities always made mine seem pale by comparison.  
Hey, if I was that good we wouldn't have minigun turrets crashing the server
Lad



Joined: 04/14/2008 19:13:31
Messages: 15
Location: Australia
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Just thought I'd say that the screenshot of your progress looks awesome

Looking forward to seeing it in the next version.

The only thing is the picture of the Rocket Launcher as the WM logo. All the others are pickups and seem more suited, maybe someone could make a fancy WM logo?
RoadKill v3.4

Wicked Sick!
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Joined: 06/03/2007 18:43:42
Messages: 1085
Location: Resurrection Hub orbiting Canada searching for More Beer
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Lad wrote:
Just thought I'd say that the screenshot of your progress looks awesome

Looking forward to seeing it in the next version.

The only thing is the picture of the Rocket Launcher as the WM logo. All the others are pickups and seem more suited, maybe someone could make a fancy WM logo? 

how about the U-damage it's built in game already
and yes progress looks great

http://www.unrealcentral.com/download.php?view.167 < -- Click for my skin/model
Elite

Godlike
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Joined: 10/21/2007 13:24:50
Messages: 417
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Yeah i must agree with Lad, i also think the adrenaline masters should have a color other than green. The weapon masters have red which is like a vampiric weapon, medics have blue like their healing wep, and engineers have yellow like their shielding wep but green for junkies doesn't quite fit...
Any ideas? or is it just me?

WM: 383 Elite_Guard(AI)
AM: 381 Elite_Junkie(AI)
MM: 382 Elite_Medic(AI)
EN: 384 Elite_Engine(AI)

My skin: Elite(AI)


Most rocket launcher kills: 459
Lad



Joined: 04/14/2008 19:13:31
Messages: 15
Location: Australia
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Ooo I didn't think of UDamage, that might work a charm.

And yeh I agree Elite But umm, not many other primary-ish colours left. So I dunno.

And Szlat, I'm assuming it'd default to white if someone didn't have a class?
Elite

Godlike
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Joined: 10/21/2007 13:24:50
Messages: 417
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Maybe orange... just a thought

Something else just came to my mind, is it possible for the summoning charm to be used as the medic icon instead of the health. Or is it fine the way it is?...

WM: 383 Elite_Guard(AI)
AM: 381 Elite_Junkie(AI)
MM: 382 Elite_Medic(AI)
EN: 384 Elite_Engine(AI)

My skin: Elite(AI)


Most rocket launcher kills: 459
Lad



Joined: 04/14/2008 19:13:31
Messages: 15
Location: Australia
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Yeh I was thinking of Orange too as well, mainly because it's the other colour along with white on adren pills. But it might look too similar to red/yellow? Maybe if Szlat tried it and posted a new screenie to compare?

And I reckon the Health picture is fine. I'd say that most medics/monster masters are primarily a medic, and a summoner second.
Szlat

Wicked Sick!

Joined: 05/18/2005 18:32:41
Messages: 2124
Location: UK
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So, the general feedback is
  • Not the rocket launcher for WMs. Try the UDamage instead.
  • Not green for AMs but perhaps orange

    I can try both those suggestions and repost a screenshot later. However,
    - it might be a bit mis-leading with the Udamage, as AMs use it more than WMs
    - if WMs have the UDamage, is magenta a better match than red?

    Lad wrote:
    And Szlat, I'm assuming it'd default to white if someone didn't have a class? 
    Correct.
  • Szlat

    Wicked Sick!

    Joined: 05/18/2005 18:32:41
    Messages: 2124
    Location: UK
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    New screenshot. I used the purple from the Udamage for the WM, and the shade of orange from the Adrenaline pill for the AM.
    Spike

    Wicked Sick!

    Joined: 01/05/2005 07:50:20
    Messages: 636
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    Very nice Szlat!

    I think it is useful (and looks cool) to see the players classes (even if XP didn't show)

    "Not all those who wander are lost" -J.R.R.Tolkien
    aim icon [ICQ]
    Tawn



    Joined: 12/06/2007 19:27:18
    Messages: 14
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    Could you perhaps make the color of the medic class the same as the color in the NET(ping, time etc..)? The dark blue is a little hard to see, unless its just me.

    Otherwise, fantastic work!
    Dracos

    Rampage
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    Joined: 09/27/2007 13:36:52
    Messages: 176
    Location: South Carolina
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    Wow

    ...
    ...
    ...

    Thats about all i can say about it.
    Wow




    Really nice job on it and now really looking foward to release.

    "The fun about this sentence is that by the time you realise it doesn't say anything, it's too late to stop reading it."

    Dragonmaster (AM) - 84
    DragonmasterE (E) - 55
    DragonmasterM (M) - 40

    Im back baby!!!!

    My Skin
    http://skincity.beyondunreal.com/?section=models&action=show_infos&id=487
    RoadKill v3.4

    Wicked Sick!
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    Joined: 06/03/2007 18:43:42
    Messages: 1085
    Location: Resurrection Hub orbiting Canada searching for More Beer
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    love the way the colours match the icons looks great

    http://www.unrealcentral.com/download.php?view.167 < -- Click for my skin/model
    Lad



    Joined: 04/14/2008 19:13:31
    Messages: 15
    Location: Australia
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    *Gasp*

    Really nice work with that Szlat!

    And what Tawn said is probably right. Go with the trend of the other classes using the same colour as the icon; make the medic exp a lighter shade of blue.

    And wow like Dracos said. Can't wait
    Szlat

    Wicked Sick!

    Joined: 05/18/2005 18:32:41
    Messages: 2124
    Location: UK
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    Ok, slight change to medic color as requested. Now uses the blue from the cross.
     
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