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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 06/28/2008 15:13:01
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Tawn
Joined: 12/06/2007 19:27:18
Messages: 14
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Are there keybinds for engineer constructions?
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 06/28/2008 17:40:17
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Szlat
Wicked Sick!
Joined: 05/18/2005 18:32:41
Messages: 2124
Location: UK
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Tawn wrote:
Are there keybinds for engineer constructions?
No
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 08/20/2008 22:40:50
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Thè-Hättêr
Wicked Sick!
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Joined: 06/09/2008 23:49:41
Messages: 615
Location: Mexico
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mmm how about activate road and triple? does it still works?
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"Only a few find the way, some don't recognise it when they do, some don't ever want to."
Cheshire, The Cat
Alice and the Hatter: Quotes: Alice in Wonderland
Alice: What a funny watch! It tells the day of the month, and it doesn't tell what o'clock it is!
The Hatter: Why should it? Does your watch tell you what year it is?
Alice: Of course not, but that's because it stays the same year for such a long time together.
The Hatter: …which is just the case with mine.
HERE IS MY NEW SKIN ... please take time to download it
MY SKIN--
thanks road
working on a new skill please support and advice would be great |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 09/07/2009 09:52:50
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Thè-Hättêr
Wicked Sick!
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Joined: 06/09/2008 23:49:41
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Location: Mexico
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mm how can i bind triple and rod to one key? ( so when ever i press the botton no matter what if i have the triple and rod, those item activate..) could anyone help me?
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"Only a few find the way, some don't recognise it when they do, some don't ever want to."
Cheshire, The Cat
Alice and the Hatter: Quotes: Alice in Wonderland
Alice: What a funny watch! It tells the day of the month, and it doesn't tell what o'clock it is!
The Hatter: Why should it? Does your watch tell you what year it is?
Alice: Of course not, but that's because it stays the same year for such a long time together.
The Hatter: …which is just the case with mine.
HERE IS MY NEW SKIN ... please take time to download it
MY SKIN--
thanks road
working on a new skill please support and advice would be great |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 09/08/2009 19:07:36
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Hobo_Joe
Wicked Sick!
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Joined: 06/12/2005 20:15:17
Messages: 513
Location: Utah
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I know there's a bind to activate 2 artifacts at one time, as long as they are right next to each other in your list of artifacts. So if your playing your adren master, just make sure your sitting on the triple and it will turn that and the rod on.
This is what mine looks like
Aliases[36]=(Command="ActivateItem|NextItem|ActivateItem|PrevItem",Alias="DuoArt")
then just pick which key you want and put DuoArt. ex. z=DuoArt
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A wise monkey is a monkey who doesn't monkey with another monkey's monkey.
The only time I made a mistake is when I thought I made a mistake.
After partying all night Chuck Norris doesn't throw up; Chuck throws down!
Loaded Weapons: [WMD]Hobo_Joe lvl: 389
Medic: Hobo_Healer lvl: 101
Loaded Artifact: LA_Hobo lvl:71
Engineer: enJOEneer lvl:110
No-Class: the_hobonator lvl:54
Monster Master: Summoner_Joe lvl:42 |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 09/09/2009 13:54:33
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Thè-Hättêr
Wicked Sick!
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Joined: 06/09/2008 23:49:41
Messages: 615
Location: Mexico
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so a better keybind could be this.
Aliases[36]=Command="SelectTriple |ActivateItem|NextItem|ActivateItem|PrevItem",Alias="DuoArt")
so in this aliases you could be on lets say "mwm" it changes to the triple and activat it, and then it change to the rod and activate it as well.. can anyone confirm that?
( im asking this because i started to play with the arrowkeys . and my numpad is the artifactpad, so for instance number 9 brings the damage sphere number 3 the mwm the "+" the +1 artifact and so on. i really recomend this method..)
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"Only a few find the way, some don't recognise it when they do, some don't ever want to."
Cheshire, The Cat
Alice and the Hatter: Quotes: Alice in Wonderland
Alice: What a funny watch! It tells the day of the month, and it doesn't tell what o'clock it is!
The Hatter: Why should it? Does your watch tell you what year it is?
Alice: Of course not, but that's because it stays the same year for such a long time together.
The Hatter: …which is just the case with mine.
HERE IS MY NEW SKIN ... please take time to download it
MY SKIN--
thanks road
working on a new skill please support and advice would be great |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 09/10/2009 15:22:02
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Thè-Hättêr
Wicked Sick!
![[Avatar]](/dcforum/images/avatar/2387337ba1e0b0249ba90f55b2ba2521.jpg)
Joined: 06/09/2008 23:49:41
Messages: 615
Location: Mexico
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yea it works and it works wonderfull
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"Only a few find the way, some don't recognise it when they do, some don't ever want to."
Cheshire, The Cat
Alice and the Hatter: Quotes: Alice in Wonderland
Alice: What a funny watch! It tells the day of the month, and it doesn't tell what o'clock it is!
The Hatter: Why should it? Does your watch tell you what year it is?
Alice: Of course not, but that's because it stays the same year for such a long time together.
The Hatter: …which is just the case with mine.
HERE IS MY NEW SKIN ... please take time to download it
MY SKIN--
thanks road
working on a new skill please support and advice would be great |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 12/29/2009 13:22:16
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TON80
Rampage
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Joined: 06/25/2006 01:02:22
Messages: 116
Location: ARIZONA
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Was keybinding pets ever developed?
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It’s hard being a Medic and a drunk, but I try to keep my XP near my BAC |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 12/29/2009 13:58:11
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Ryuxen
Rampage
Joined: 10/08/2009 09:10:26
Messages: 131
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Any keybinds for Engineers??
Would be very useful
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 01/01/2010 00:08:04
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greg11
Wicked Sick!
Joined: 02/10/2008 20:00:40
Messages: 526
Location: Hood River, OR
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TON80 wrote:
Was keybinding pets ever developed?
I am working on exec scripts for selecting pets.
I don't know what the level requirements for each pet though.
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 01/01/2010 00:08:37
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greg11
Wicked Sick!
Joined: 02/10/2008 20:00:40
Messages: 526
Location: Hood River, OR
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Ryuxen wrote:
Any keybinds for Engineers??
Would be very useful
http://disastrousconsequences.com/dcforum/posts/list/135/1231.page
I have a couple of posts that explain how to do it there.
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 03/17/2010 02:11:08
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Szlat
Wicked Sick!
Joined: 05/18/2005 18:32:41
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Location: UK
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Have updated the list of keybinds on the first page of this thread.
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 10/15/2010 11:32:20
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fallen7x7
Killing Spree
Joined: 08/20/2010 14:57:13
Messages: 62
Location: uk
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1 prob my cosin used the command and i did also it worked for me not for him he was a am should am be possible hes a lvl 10 am
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 10/15/2010 21:10:29
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dom60
Wicked Sick!
Joined: 09/30/2006 16:10:39
Messages: 931
Location: NorCal is currant home
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um what is the command?? and if he does not have that artifact its not going to work if its a artifact use command
you must be careful of the spaces and everything when writing the key binds into your .ini file its wise to make a backup and the add 1 command at a time until you check it out to make sure it works, then add a nother and check it!
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I may be getting old and falling apart but I can sure can raise Hell and have fun doing it!  |
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