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Medic /monster master aka MMM  XML
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Flak Monkey

Wicked Sick!
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Joined: 08/24/2006 12:21:41
Messages: 1098
Location: Land of great Cheese and Beer
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All valid questions. Next would be, can it be done? Is is codable?
And would the existing medics go for it? Think a show of hands of those who play medic charactors. I'mjust a WM, so I'm in favor of weapons I can kill things faster with.

I think the adren requirements for reserection will not be as costly as noted by Hatter as of the current adren cap. I'm level 440+..and the cap is 250. math doesnt work. I think there should be a set amount per level of reserection just like anything else we buy levels in. But random is a must to be fair. Can reserection even be done? Has any1 ever try an code that one?

I guess we can look into classic DnD style of players for inspiration if that's the way we want to go. But doesnt have to be.

My current skin After several other skins, I have reverted back to Bender.

Flak Monkey -> Berserker ( 818 )
Flak Junkie -> AM (60)
Monkey Wrench -> Engineer (27)

Favorite quotes:

"It puts the lotion on it's skin, or else it gets the hose again."

"Every morning is the dawn of a new error"

"But why is the rum gone?"

"The brain is a wonderful organ. It starts working the moment you get up in the morning and doesn't stop until you get to the office." - Robert Frost

"Beer has some Food value, but Food has no Beer value."
Elite

Godlike
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Joined: 10/21/2007 13:24:50
Messages: 417
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I don't think the coding is the hard part, resurrection already exists on many servers and the coding is there... the hard part would be balancing it
I like the idea of the beastmaster being able to morph starting at wave 1 as a small creature and as the waves progress it can morph into something stronger... what about if it can "consume" see any monster it consumes it can become it, for example if the person consumes a red skaarj it can morph into a red skaarj and kill, and then if the same person consumes a warlord it becomes a warlord but loses the chance of becoming the red skaarj. This would eliminate all the artifacts for changing into different monsters, so in essence this would only be one artifact so you can only be one monster at a time whichever you consume first
And as for some monsters not being able to damage others, I would say leave it the way it is, it would make the player have to strategize and not stay as only 1 monster for the whole map, so the player would have to consume different monsters in order to kill another one... Am I making sense?

WM: 383 Elite_Guard(AI)
AM: 381 Elite_Junkie(AI)
MM: 382 Elite_Medic(AI)
EN: 384 Elite_Engine(AI)

My skin: Elite(AI)


Most rocket launcher kills: 459
Flak Monkey

Wicked Sick!
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Joined: 08/24/2006 12:21:41
Messages: 1098
Location: Land of great Cheese and Beer
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I dont venture from home here so I dont know what other servers offer sense my return. I have seen several mods out ther with cool features. Just never one with reserection features.

You saying that a beastmaster could only morph into a monster of which he has already killed? Would it be souly his kill or he just made the killing shot?

And I think a unique skin for him so he is noticeable as who he is, or he also gets a halo of a unique color.

My current skin After several other skins, I have reverted back to Bender.

Flak Monkey -> Berserker ( 818 )
Flak Junkie -> AM (60)
Monkey Wrench -> Engineer (27)

Favorite quotes:

"It puts the lotion on it's skin, or else it gets the hose again."

"Every morning is the dawn of a new error"

"But why is the rum gone?"

"The brain is a wonderful organ. It starts working the moment you get up in the morning and doesn't stop until you get to the office." - Robert Frost

"Beer has some Food value, but Food has no Beer value."
DrNathan



Joined: 06/21/2008 07:03:59
Messages: 13
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Yes you are making sense but you would have to have a few icons even then since then you wouldn't be a monster to start and would have to change, also one for using the morf thing as you said to change monster because otherwise you would be in fight and say if a pupa and a titan come along and you kill the pupa first you are going to struggle with the titan or run and still be in trouble. But i like the idea.
What if we make it so that you can only be human to pick up things like the DD but not health and then we make it so that you have a timer for when you can change between monster and normal forms so that you would have to be human then you can get the DD and then you would have to either wait untill able to change back or you would have to plan ahead and change earlier this would stop people being a monster ALL of the time.
Thè-Hättêr

Wicked Sick!
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Joined: 06/09/2008 23:49:41
Messages: 615
Location: Mexico
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Flak Monkey wrote:
All valid questions. Next would be, can it be done? Is is codable?
And would the existing medics go for it? Think a show of hands of those who play medic charactors. I'mjust a WM, so I'm in favor of weapons I can kill things faster with.

I think the adren requirements for reserection will not be as costly as noted by Hatter as of the current adren cap. I'm level 440+..and the cap is 250. math doesnt work. I think there should be a set amount per level of reserection just like anything else we buy levels in. But random is a must to be fair. Can reserection even be done? Has any1 ever try an code that one?

I guess we can look into classic DnD style of players for inspiration if that's the way we want to go. But doesnt have to be.  



no im saying that a 20 lvl medic cant resurrect a lvl 200, what im thinking is that a level 20 can only resurrect lets say 3 times per match ( if its maxed) he gets random people, and those guys cant be over or same as level 21, another example crib is 500idish, well he can resurrect 3 times per match, and he can resurrect any one (well almost anyone)

"Only a few find the way, some don't recognise it when they do, some don't ever want to."

Cheshire, The Cat


Alice and the Hatter: Quotes: Alice in Wonderland
Alice: What a funny watch! It tells the day of the month, and it doesn't tell what o'clock it is!
The Hatter: Why should it? Does your watch tell you what year it is?
Alice: Of course not, but that's because it stays the same year for such a long time together.
The Hatter: …which is just the case with mine.


HERE IS MY NEW SKIN ... please take time to download it
MY SKIN--

thanks road

working on a new skill please support and advice would be great
[MSN]
Szlat

Wicked Sick!

Joined: 05/18/2005 18:32:41
Messages: 2124
Location: UK
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Resurrection has been discussed before a number of times. See this thread for example.

Since dead players naturally spawn at the start of each new wave, resurrecting them will typically bring them back 1 minute before they would normally have returned anyway.

The dead players are usually the low levels. Assuming the dead player to revive is chosen randomly, then it will most likely be a low level. If the wave is a difficult one, then the revived player will die pretty quickly, since they will be thrown straight into the battle without the warmup period to collect weapons.

The reward to the medic could be something like 10xp, plus half of what the revived player gets for the rest of the wave (which is the extra time granted by the resurrection). So the medic will typically get between 10 and 30xp. Instead, that adrenaline could be used for 3 or 4 healing blasts, which not only could keep the medic alive to get xp killing things, but also net 60 or so xp from healing others.

Will a medic spend 150-200 adrenaline resurrecting a player, just to give them at most 1 minute extra of play for little xp benefit? I doubt it.

So, I am not convinced it will be worth the effort of implementing.
Flak Monkey

Wicked Sick!
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Joined: 08/24/2006 12:21:41
Messages: 1098
Location: Land of great Cheese and Beer
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I remember the discussion, but not where it left off. But I do hafta agree, with only a 5 minute or so waves, reserction is pointless, unless there is the medic and one other person to fight a hord and survival is grim, another player may help to win or at least graduate to the next wave.

My current skin After several other skins, I have reverted back to Bender.

Flak Monkey -> Berserker ( 818 )
Flak Junkie -> AM (60)
Monkey Wrench -> Engineer (27)

Favorite quotes:

"It puts the lotion on it's skin, or else it gets the hose again."

"Every morning is the dawn of a new error"

"But why is the rum gone?"

"The brain is a wonderful organ. It starts working the moment you get up in the morning and doesn't stop until you get to the office." - Robert Frost

"Beer has some Food value, but Food has no Beer value."
Thè-Hättêr

Wicked Sick!
[Avatar]

Joined: 06/09/2008 23:49:41
Messages: 615
Location: Mexico
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it does have a point. if you ask a medic a medic if he rather be alone or with another guy.. besides it will give players a shot to end those high skilled maps.

"Only a few find the way, some don't recognise it when they do, some don't ever want to."

Cheshire, The Cat


Alice and the Hatter: Quotes: Alice in Wonderland
Alice: What a funny watch! It tells the day of the month, and it doesn't tell what o'clock it is!
The Hatter: Why should it? Does your watch tell you what year it is?
Alice: Of course not, but that's because it stays the same year for such a long time together.
The Hatter: …which is just the case with mine.


HERE IS MY NEW SKIN ... please take time to download it
MY SKIN--

thanks road

working on a new skill please support and advice would be great
[MSN]
Thè-Hättêr

Wicked Sick!
[Avatar]

Joined: 06/09/2008 23:49:41
Messages: 615
Location: Mexico
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still its ok if resurection dosent goes..

i still have other ideas, like a health sent, it has lets say 600hp in storage, and it light people with hp, now u might ask whats the difference with health blast? well health blast goes even if there is no player nerby, but the healthsent not.. it only heals when someone is arround..

"Only a few find the way, some don't recognise it when they do, some don't ever want to."

Cheshire, The Cat


Alice and the Hatter: Quotes: Alice in Wonderland
Alice: What a funny watch! It tells the day of the month, and it doesn't tell what o'clock it is!
The Hatter: Why should it? Does your watch tell you what year it is?
Alice: Of course not, but that's because it stays the same year for such a long time together.
The Hatter: …which is just the case with mine.


HERE IS MY NEW SKIN ... please take time to download it
MY SKIN--

thanks road

working on a new skill please support and advice would be great
[MSN]
Elite

Godlike
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Joined: 10/21/2007 13:24:50
Messages: 417
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well ressurection would have a purpose... especially if you are high level, so say since some high level medics would be practically defenseless against monsters of the same level like around lvl 300 for example... so what do you do? the main way to kill the monsters and survive the wave is to resurrect a low level to weaken the monsters and then you might have a chance to kill them

I also assume that this ability should be the most powerful ability the medic should have, like the WM have all those weapons and resupply, the AM's have the triple and rod as their strongest weapon so why not for the medics the resurrection be their most powerful ability? and actually not all maps have 5 min per wave, I remember a post I made where I was playing 1 wave, I believe it was wave 11 and it lasted around 25-30 min no kidding... I was the last alive (a medic of course) and I wish there would be a few noobies alive , so in a way this ability would serve a purpose especially since the medic would not be able to spawn anymore pets at all...
So... also I dont think a lvl 20 medic should be able to even have the resurrection ability yet? Maybe perhaps around lvl 90 you should be able to buy the first level and as you keep increasing in level you should be able to get better levels of resurrection

WM: 383 Elite_Guard(AI)
AM: 381 Elite_Junkie(AI)
MM: 382 Elite_Medic(AI)
EN: 384 Elite_Engine(AI)

My skin: Elite(AI)


Most rocket launcher kills: 459
Thè-Hättêr

Wicked Sick!
[Avatar]

Joined: 06/09/2008 23:49:41
Messages: 615
Location: Mexico
Offline

Elite wrote:
also I dont think a lvl 20 medic should be able to even have the resurrection ability yet? Maybe perhaps around lvl 90 you should be able to buy the first level and as you keep increasing in level you should be able to get better levels of resurrection 


in my example i used level 20 to put an example, however yes resurection must be a semihigh level skill

"Only a few find the way, some don't recognise it when they do, some don't ever want to."

Cheshire, The Cat


Alice and the Hatter: Quotes: Alice in Wonderland
Alice: What a funny watch! It tells the day of the month, and it doesn't tell what o'clock it is!
The Hatter: Why should it? Does your watch tell you what year it is?
Alice: Of course not, but that's because it stays the same year for such a long time together.
The Hatter: …which is just the case with mine.


HERE IS MY NEW SKIN ... please take time to download it
MY SKIN--

thanks road

working on a new skill please support and advice would be great
[MSN]
F8_AL

Rampage

Joined: 05/31/2008 05:21:22
Messages: 145
Offline

about the turning into monsters, i had a mod that enabled you to do this. sadly i cant remember its name but it was really fun and worked very well. i think i may have posted it in an old thread as an idea

((> > F8_Al < <))- level 159 engineer

My skin: http://skincity.beyondunreal.com/index.php?section=models&action=show_infos&id=474

You will also need this to see it online: http://disastrousconsequences.com/dcforum/posts/list/4274.page

 
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