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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 05/10/2007 20:48:54
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-Jason_x-
Wicked Sick!
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Joined: 04/25/2007 11:40:19
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doo it echoo...doo it...you know you want too....
(new page ^-^)
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-Jason_X- : lvl 97 Medic
-Jas0n_X- : lvl 59 Engineer
-Jasôn_X- : lvl 47 Engineer
-Jas@n_X-: lvl 42 Adren. Master
This is my skin | Here be me Aug 07 | My myspace..which I don't check much
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 05/10/2007 22:55:55
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Fro13
Dominating
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Joined: 04/04/2005 17:36:13
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lol, go for it echo. I've never tried it with a shock though.
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 05/11/2007 13:30:08
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Grizzled_Imposter
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Joined: 02/20/2006 15:59:35
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penetrating seems to work on monsters. Please don't consider removing it. If you are playing and I am on, you get one, let me know if you don't want it. Have you ever gotten more than one headshot from one pull of the trigger?
I do not find any of the magic types useless.
especially at low level I have found the lucky weapons to be great. even at higher levels I switch to a lucky between rounds to stock up on shields and share them around.
my opinion, if you are going to upgrade weapon abilities so that they do more, tie it to a class skill in some way. that way you can more easily balance the ability increase with the cost.
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 05/11/2007 14:13:18
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Szlat
Wicked Sick!
Joined: 05/18/2005 18:32:41
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So, having a quick scan through the feedback, the basic preference is not to change anything. To roughly summarise:
Penetrating - works in invasion, so keep
Reflection - very useful as it is, adding retaliation may make too powerful
Sturdy - useful as is. If it is currently useful and people want, then adding countershove would probably make it too powerful.
Knockback people like, so again combining it with another type would perhaps make it too powerful. And combining with force would limit it to projectile type weapons - perhaps not a positive step.
Luck - again people find useful, even for the basic non-stacking 50 shield. So, since Engineers are not yet out, lets not do the shield change either until we see how engineers get on, and see if it is still required then.
So, no change.
Thanks for the responses. It is good to get feedback from a range of people, and it is good that people are thinking about the balance rather than just wanting more more more
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 05/11/2007 14:45:15
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-Jason_x-
Wicked Sick!
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ps never hold a sturdy in a relativity flat map with titans...
cus then you stay still while the rock they throw bounces up and down on you..:/....
thou i cant recollect if it reduces your bouncing-off-tall-places-to-one's-demise-due-to-angry-titan-hitting-ground
does it??
ps ps....really long hyphenated word
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-Jason_X- : lvl 97 Medic
-Jas0n_X- : lvl 59 Engineer
-Jasôn_X- : lvl 47 Engineer
-Jas@n_X-: lvl 42 Adren. Master
This is my skin | Here be me Aug 07 | My myspace..which I don't check much
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 05/13/2007 14:35:29
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Hobo_Joe
Wicked Sick!
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It's official, I just got in for a few minutes and happened to spawn with a penetrating shock. I was in a hallway and had a couple warlords lined up. I could see both health bars going down when I shot them. The one behind didn't seem to go down quite as much but it was causing damage to both of them.
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 05/13/2007 19:36:32
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-Jason_x-
Wicked Sick!
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sweet...
penetratings only apply to beamm weps right..(as in you dont get penetrating rockets...but you do ge them of ligniting guns, shocks, snipers..etc..)
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-Jason_X- : lvl 97 Medic
-Jas0n_X- : lvl 59 Engineer
-Jasôn_X- : lvl 47 Engineer
-Jas@n_X-: lvl 42 Adren. Master
This is my skin | Here be me Aug 07 | My myspace..which I don't check much
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 05/14/2007 18:14:05
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Hobo_Joe
Wicked Sick!
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I know there's penetrating miniguns too....
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A wise monkey is a monkey who doesn't monkey with another monkey's monkey.
The only time I made a mistake is when I thought I made a mistake.
After partying all night Chuck Norris doesn't throw up; Chuck throws down!
Loaded Weapons: [WMD]Hobo_Joe lvl: 389
Medic: Hobo_Healer lvl: 101
Loaded Artifact: LA_Hobo lvl:71
Engineer: enJOEneer lvl:110
No-Class: the_hobonator lvl:54
Monster Master: Summoner_Joe lvl:42 |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 05/14/2007 18:37:18
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(DC)DEMONSLAYER
Wicked Sick!
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Hobo_Joe wrote:
I know there's penetrating miniguns too....
yep
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 05/14/2007 18:40:54
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ECHO
Wicked Sick!
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Joined: 09/03/2006 23:12:48
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Hobo_Joe wrote:
I know there's penetrating miniguns too....
Assuming I read the code correctly, penetrating applies to all "instant-fire" weapons.
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You can never have too much precision in your soup.
"I don't think it's fair for me to be on the jury because I'm a hologram..." - Liz Lemon
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 05/14/2007 18:42:09
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-Jason_x-
Wicked Sick!
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thus the etc.. ...but i mean there isnt anything like penetrating rockets..or deemrs...(hehe the 2nd mite be rlly kool.. ..) (and their pentrating links too ..and assault rilfes..)
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-Jason_X- : lvl 97 Medic
-Jas0n_X- : lvl 59 Engineer
-Jasôn_X- : lvl 47 Engineer
-Jas@n_X-: lvl 42 Adren. Master
This is my skin | Here be me Aug 07 | My myspace..which I don't check much
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 05/14/2007 18:43:09
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-Jason_x-
Wicked Sick!
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aah so no rockets.. ...or flaks...(but wat of links..?..)
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-Jason_X- : lvl 97 Medic
-Jas0n_X- : lvl 59 Engineer
-Jasôn_X- : lvl 47 Engineer
-Jas@n_X-: lvl 42 Adren. Master
This is my skin | Here be me Aug 07 | My myspace..which I don't check much
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 05/14/2007 22:06:06
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ECHO
Wicked Sick!
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-Jason_x- wrote:
but wat of links?
Link projectiles require time to reach their destination, so no, they are not instant-fire weapons.
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You can never have too much precision in your soup.
"I don't think it's fair for me to be on the jury because I'm a hologram..." - Liz Lemon
turtle power!
Skin packs! |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 05/15/2007 08:04:37
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-Jason_x-
Wicked Sick!
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darn...ah well...(still thinks about vorpal redeemers....ooh..ahh,...)...ahem yes quite..
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-Jason_X- : lvl 97 Medic
-Jas0n_X- : lvl 59 Engineer
-Jasôn_X- : lvl 47 Engineer
-Jas@n_X-: lvl 42 Adren. Master
This is my skin | Here be me Aug 07 | My myspace..which I don't check much
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