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Forum Index -> UT2004 DisastrousConsequences.com
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jetheren


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Joined: 05/27/2010 11:52:07
Messages: 3
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I think It'd be helpful for Junkies to have a MWM artifact that allows us to change another players weapon for them without having to have the weapon in our hands or tossing them the MWM itself. Like how we have the Max magic modifier that we just point to the person while their holding the weapon and it changes it. Has this been considered and decided that its not a good idea?
Trauma


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Joined: 07/25/2006 14:25:33
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I definitely agree with this...

Considering I accidentally posted it on his login instead of mine =)
That was me saying that!

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jetheren wrote:
I think It'd be helpful for Junkies to have a MWM artifact that allows us to change another players weapon for them without having to have the weapon in our hands or tossing them the MWM itself. Like how we have the Max magic modifier that we just point to the person while their holding the weapon and it changes it. Has this been considered and decided that its not a good idea? 


It makes the AM class way to powerful. The best you can get is the "remote max".

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actually I kinda like it , it would have to cost 150 adren like a remote max
It might encourage Junkies to be more team oriented if they get a good xp bonus
the problem is I could "accidentally" change someones Vorpal ,or medic weapon , or Engi link

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Trauma


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Joined: 07/25/2006 14:25:33
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=0 I don't think any of us playing are that devious! But thats true. How about everyone that isn't a junkie gets a little artifact that they have to switch to, to allow a junkie to change their weapon. Thats probably too big of a deal though.

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