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critical error?  XML
Forum Index -> UT2004 DisastrousConsequences.com
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jetheren


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Joined: 05/27/2010 11:52:07
Messages: 3
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OS: Windows NT 6.1 (Build: 7600)
CPU: AuthenticAMD Unknown processor @ 2000 MHz with 3838MB RAM
Video: AMD M880G with ATI Mobility Radeon HD 4200 (67

General protection fault!

History: UObject:rocessEvent <- (InteractionMaster Package.InteractionMaster, Function Engine.InteractionMaster.Process_PostRender) <- UInteractionMaster::MasterProcessPostRender <- FPlayerSceneNode::Render <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level Toy's Story <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free

it mainly happens when i am getting shot at and i use my trans
Ryuxen

Rampage

Joined: 10/08/2009 09:10:26
Messages: 131
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Mmmmmm..

I would like to recommend you to post this error in this page:

http://disastrousconsequences.com/dcforum/posts/list/4722.page
Jefe

Godlike
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Joined: 11/05/2008 22:52:53
Messages: 361
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It's a problem with the latest build that causes crashes on death. Szlat said he had a fix for it going into the next build.

The new DC server:
 
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