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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 11/22/2009 23:40:33
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Szlat
Wicked Sick!
Joined: 05/18/2005 18:32:41
Messages: 2124
Location: UK
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I just want to clarify the state of the retaliation and countershove abilities.
The latest build 221 has new versions of these two abilities.
Szlat wrote:
Mysterial's AbilityCounterShove extended into a new DruidCounterShove ability, so teammates are not shoved and better support for sentinels etc.
Szlat wrote:
Added a DruidRetaliate ability that logs how many retaliation kills have occured. Also does a minimum of one damage.
When Druid installed version 221 onto the server a week ago, he deleted the old Mysterial retaliation and countershove, and made available the new ones. This means that if you previously had either of the two abilities, they will have been removed, and your character will have been given the points back. So, if you still want the abilities you will need to buy them back.
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 11/24/2009 10:54:01
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Flak Monkey
Wicked Sick!
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Joined: 08/24/2006 12:21:41
Messages: 1098
Location: Land of great Cheese and Beer
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Good to know, cuz I never noticed. Will have to buy back next time I play.
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My current skin After several other skins, I have reverted back to Bender.
Flak Monkey -> Berserker ( 818 )
Flak Junkie -> AM (60)
Monkey Wrench -> Engineer (27)
Favorite quotes:
"It puts the lotion on it's skin, or else it gets the hose again."
"Every morning is the dawn of a new error"
"But why is the rum gone?"
"The brain is a wonderful organ. It starts working the moment you get up in the morning and doesn't stop until you get to the office." - Robert Frost
"Beer has some Food value, but Food has no Beer value." |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 01/12/2010 15:12:55
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TON80
Rampage
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Joined: 06/25/2006 01:02:22
Messages: 116
Location: ARIZONA
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I wish I hadn't rebought countershove, everytime I get hit by a monster I'm targeting it bounces away, almost like a dodge. Pretty useful on a fall-off map though.
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It’s hard being a Medic and a drunk, but I try to keep my XP near my BAC |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 01/13/2010 08:08:55
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HighwratH
Rampage
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Joined: 07/01/2006 13:01:46
Messages: 163
Location: AZ
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The trick is to not let them hit you.
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You better call Kenny Loggins. 'Cause you're in the danger zone!
Desert_Wrath: de-zert_rath
Desert:arid land with usually sparse vegetation
Wrath:strong vengeful anger or indignation
My Skin: Homer 2009 |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 01/14/2010 04:34:36
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TON80
Rampage
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Joined: 06/25/2006 01:02:22
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Location: ARIZONA
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That is tricky.
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It’s hard being a Medic and a drunk, but I try to keep my XP near my BAC |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 01/14/2010 13:53:16
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cribbage
Killing Spree
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Joined: 03/07/2008 11:38:57
Messages: 55
Location: Oregon
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I agree with TON. I wish I had never bought back countershove. My style of play requires that I get up in the chest of monsters and splash them with my medic flak. It's irritating to work a warlord down to a red bar just to see them bounce across the map right in front of someone else to finish them off.
Is there some way to sell back, disable, or simply delete these abilities?
How about this: you make "newer" versions of them and make us buy them back again? This time I'll have a brain and stay away. Far away.
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31 for 2 |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 01/15/2010 20:44:30
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HighwratH
Rampage
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Joined: 07/01/2006 13:01:46
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Location: AZ
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I hope I didn't imply that I can actually do that!
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You better call Kenny Loggins. 'Cause you're in the danger zone!
Desert_Wrath: de-zert_rath
Desert:arid land with usually sparse vegetation
Wrath:strong vengeful anger or indignation
My Skin: Homer 2009 |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 01/20/2010 04:32:33
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TON80
Rampage
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Joined: 06/25/2006 01:02:22
Messages: 116
Location: ARIZONA
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Nah.
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It’s hard being a Medic and a drunk, but I try to keep my XP near my BAC |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 01/20/2010 06:18:10
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Dracos
Rampage
Joined: 09/27/2007 13:36:52
Messages: 176
Location: South Carolina
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cribbage wrote:
I agree with TON. I wish I had never bought back countershove. My style of play requires that I get up in the chest of monsters and splash them with my medic flak. It's irritating to work a warlord down to a red bar just to see them bounce across the map right in front of someone else to finish them off.
Is there some way to sell back, disable, or simply delete these abilities?
How about this: you make "newer" versions of them and make us buy them back again? This time I'll have a brain and stay away. Far away.
Isnt the subclass thing thats coming have the ability to sell all abilities (save for class) with the buy/sell button. Wouldnt mind if those became active now . Would be nice to fix a few stray bad points i put in on my AM without having to worry about emailing to get my points reset.
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"The fun about this sentence is that by the time you realise it doesn't say anything, it's too late to stop reading it."
Dragonmaster (AM) - 84
DragonmasterE (E) - 55
DragonmasterM (M) - 40
Im back baby!!!!
My Skin
http://skincity.beyondunreal.com/?section=models&action=show_infos&id=487 |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 01/30/2010 07:36:27
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TON80
Rampage
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Joined: 06/25/2006 01:02:22
Messages: 116
Location: ARIZONA
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Now that I have more experience with counter shove I think I like it. I'm getting better at not getting hit and it really is awesome in fall off maps.
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It’s hard being a Medic and a drunk, but I try to keep my XP near my BAC |
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