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can we fix the countershove?  XML
Forum Index -> Druids RPG
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Thè-Hättêr

Wicked Sick!
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Joined: 06/09/2008 23:49:41
Messages: 615
Location: Mexico
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engis constructions, and medic pets, have countershove too, so whenever another player hit those pets and constructions by mistake we get pushed several yards away.. and with a high % of "player" pushed you towards an edge.. or some similar ...

its really annoying

"Only a few find the way, some don't recognise it when they do, some don't ever want to."

Cheshire, The Cat


Alice and the Hatter: Quotes: Alice in Wonderland
Alice: What a funny watch! It tells the day of the month, and it doesn't tell what o'clock it is!
The Hatter: Why should it? Does your watch tell you what year it is?
Alice: Of course not, but that's because it stays the same year for such a long time together.
The Hatter: …which is just the case with mine.


HERE IS MY NEW SKIN ... please take time to download it
MY SKIN--

thanks road

working on a new skill please support and advice would be great
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RoadKill v3.4

Wicked Sick!
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Joined: 06/03/2007 18:43:42
Messages: 1085
Location: Resurrection Hub orbiting Canada searching for More Beer
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this isn't terrible with monsters but Sentinals/vehicles shove you across the map

http://www.unrealcentral.com/download.php?view.167 < -- Click for my skin/model
Ghost

Killing Spree
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Joined: 08/24/2008 21:25:58
Messages: 49
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It's funny actually, watching them fly across the room and finally coming to an abrupt stop against the wall is hilarious !


Splat !!




My skin: Ghost Ranger
dom60

Wicked Sick!

Joined: 09/30/2006 16:10:39
Messages: 931
Location: NorCal is currant home
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YES!!! I agree it is quit annoying to be play'n my AM and be in a base area try'n to kick monster butt and have a flechett of a flak round hit a sentinal and bounce me out and die or almost die or where i wind up shoot'n self because of wall shots! And some pets its bad like that also

I may be getting old and falling apart but I can sure can raise Hell and have fun doing it!
 
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