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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 02/17/2009 20:31:53
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tgroombr
Dominating
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Joined: 11/26/2006 15:05:26
Messages: 211
Location: The Invasion Vault
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How about giving medics the ability to summon drones that can heal people that they run into? Make it look like the ball in Bombing Run without the ring, make it sparkle a little blue, and have it shoot a blue link shaft at people it heals. To make it fair, give it a bit of low health, and have it heal only 1 person at a time. Perhaps maybe only 1 or 2 could be summoned per person.
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TonyTheSlayer - Medic
TonyTheSlayaneer - Engineer ( Of Course )
TonyTheAssassin - Weapons Master
TonyTheSlaughter - Junkie
Watch out for Rage Rocks Of Infinity +2865196826982165 (No Self-Damage) *
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 02/19/2009 15:21:18
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greg11
Wicked Sick!
Joined: 02/10/2008 20:00:40
Messages: 526
Location: Hood River, OR
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Or have it where players can regen when they are within range of it.
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 02/20/2009 14:16:51
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Thè-Hättêr
Wicked Sick!
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Joined: 06/09/2008 23:49:41
Messages: 615
Location: Mexico
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being a medic is quite easy (a quite powerfull weapon + inf healing towards him self + infinite ammo ). why let them have an artifact that potentialy can make everyone lifes much easier...
if it happens that artifact is made.. then the game would lost the whole fun... leave some "hard" time is the best thing ever...
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"Only a few find the way, some don't recognise it when they do, some don't ever want to."
Cheshire, The Cat
Alice and the Hatter: Quotes: Alice in Wonderland
Alice: What a funny watch! It tells the day of the month, and it doesn't tell what o'clock it is!
The Hatter: Why should it? Does your watch tell you what year it is?
Alice: Of course not, but that's because it stays the same year for such a long time together.
The Hatter: …which is just the case with mine.
HERE IS MY NEW SKIN ... please take time to download it
MY SKIN--
thanks road
working on a new skill please support and advice would be great |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 02/21/2009 14:39:30
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Hobo_Joe
Wicked Sick!
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Joined: 06/12/2005 20:15:17
Messages: 513
Location: Utah
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I like the idea and something like this has been discussed before if I'm not mistaken. But I honestly don't think medics need it. They have an inf. medic weapon, it only costs 10 adren to make it, so u can switch weapons depending on the waves with little cost. They can make pets to help kill things which gives quite a bit of xp. and as for healing ppl on the go, there's the healing blast, which is extremely useful and can give a ton of xp if you can get it to go off at the right time. and if your like me you run around shooting things all the time and heal people as they run. or you can hang around 1 area so everyone knows where to find you. plenty of ways to heal people and gain xp, I don't think medics need anymore help with healing or gaining xp.
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A wise monkey is a monkey who doesn't monkey with another monkey's monkey.
The only time I made a mistake is when I thought I made a mistake.
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Loaded Weapons: [WMD]Hobo_Joe lvl: 389
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Loaded Artifact: LA_Hobo lvl:71
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Monster Master: Summoner_Joe lvl:42 |
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