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This is how it should be.  XML
Forum Index -> UT2004 DisastrousConsequences.com
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Cazius

Killing Spree

Joined: 07/10/2005 21:19:20
Messages: 93
Location: cheesehead territory
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Engineers are so very superior in groups.



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And they do grow on trees!



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RoadKill v3.4

Wicked Sick!
[Avatar]

Joined: 06/03/2007 18:43:42
Messages: 1085
Location: Resurrection Hub orbiting Canada searching for More Beer
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sometimes there are just too many of them

http://www.unrealcentral.com/download.php?view.167 < -- Click for my skin/model
Dr.Wayno

Killing Spree
[Avatar]

Joined: 12/21/2007 11:52:43
Messages: 82
Location: Houston, TX
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I agree, sometimes there are too many, when the map is small like Ironic.

http://www.flickr.com/photos/25416444@N08/2958238358/in/photostream/

And sometimes, the more engineers, the better on some maps like Liandri.

http://www.flickr.com/photos/25416444@N08/2958239282/in/photostream/

"Do not meddle in the affairs of Wizards, for they are subtle and quick to anger." J.R.R. Tolkein

Medic: (DC)Dr.Wayno
Adrenaline Master: Wayno_Rx
Engineer: Wayno_EIT
Weapons Master: Wayno
General Class: Private_Wayno
Monster Master: Dr.Waynö
 
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