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new ability idea  XML
Forum Index -> Druids RPG
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dudeguy



Joined: 01/08/2008 11:29:41
Messages: 23
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This might make things a tad easy for people but i have an idea for a new ability, fairly similar to lvl 1 of ghost. Something like bullet proof or something, whatever, name doesn't matter.
What im thinking is an ability that basically makes it so that whenever you're about to take a hit that will kill you, instead of dieing, u just go down to one health, then the next hit will kill you. I figure u could lvl this up with the amount of times this ability activates in one invasion or wave or both, or how long it takes for the ability to recharge.
BotFodder

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Joined: 01/13/2006 15:23:41
Messages: 1239
Location: Florida
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Well, we already have Ghost to give you a second chance, and if you're using a protection weapon, it's very possible you are already experiencing (not all the time, but some of the time) a similar benefit as you describe.

So, IMHO, this benefit has already been extended to the players enough.

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Grizzled_Imposter

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Joined: 02/20/2006 15:59:35
Messages: 713
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It was a little funny, but I have actually seen my health displayed as low as -96 before adjustments popped it back up to the "barely alive" category in the low tens. most of the time when this happens, I know that I am about to die anyway. taking so much damage per second.

There has been a time or two when I was "pinned" by a null warlord, healing myself and had someone else adding to my shields and saw some negatives pop up at the end. should have transed but I have this little lag problem when 12 hits full swing and there are dozens of warlords fining at me all at once.

The flip side of this is that a number of times I have been between waves and had anywhere from 1 to 20 health and went to heal myself with my healing weapon and killed myself. I have taken to picking up a health or 2 before healing myself when I am that low.

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