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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 07/15/2008 23:54:08
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RoadKill v3.4
Wicked Sick!
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Joined: 06/03/2007 18:43:42
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I'm posting this here for anyone interested
hoping to create a walking "turret"/vehicle for use here at DC
first coupla hours of work done one the model mostly legs
starting on some ideas for the chassis/frame hoping to hide most of the body/model of character (very early idea for now will change significantly with further work)
the "balls" at the joints are going to glowing balls of energy
wanted to stay away from looking too much like the star wars version
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http://www.unrealcentral.com/download.php?view.167 < -- Click for my skin/model |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 07/16/2008 15:49:54
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BlackOpsNoOne
Joined: 07/15/2007 15:00:47
Messages: 28
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As an Engineer and Star Wars fan I feel obliged to say...
AWESOME!!!
I like the idea and look forward to seeing how it comes along.
Roadkill you rock.
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Thanks to Crumpet for Sig |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 07/16/2008 16:33:04
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RoadKill v3.4
Wicked Sick!
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blushes and shrugs it's something I've been looking at for a while was going to do a Lego Star Wars version as a model originally
BUT it's not guaranteed that it will a: ever work in game as a vehicle b: be accepted as a mod here (I'm hoping though) c:ever get finished (but I'm pumped about making it)
thanks though
wish me luck with the coding
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http://www.unrealcentral.com/download.php?view.167 < -- Click for my skin/model |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 07/16/2008 18:28:52
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Thè-Hättêr
Wicked Sick!
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Joined: 06/09/2008 23:49:41
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Location: Mexico
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good luck, i would help but i dont know about codding
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"Only a few find the way, some don't recognise it when they do, some don't ever want to."
Cheshire, The Cat
Alice and the Hatter: Quotes: Alice in Wonderland
Alice: What a funny watch! It tells the day of the month, and it doesn't tell what o'clock it is!
The Hatter: Why should it? Does your watch tell you what year it is?
Alice: Of course not, but that's because it stays the same year for such a long time together.
The Hatter: …which is just the case with mine.
HERE IS MY NEW SKIN ... please take time to download it
MY SKIN--
thanks road
working on a new skill please support and advice would be great |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 07/16/2008 23:29:37
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RoadKill v3.4
Wicked Sick!
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some more work
I've decided to go with a body half encased in glass like a jet fighter (kinda)
going to add some machine guns things to the sides and a central laser (or other weapon) to the front
when coded it will probably be a single weapon Mech though
need to get positioning right for model (in "driving position"so that will change the shape yet ) this was to get an idea for sizing
will try to link up to the animation soon and then get a look at it in game as a model/character . do some adjusting .
then fine tune (add more "stuff" )
then the hard part the coding still a long way off for that though
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http://www.unrealcentral.com/download.php?view.167 < -- Click for my skin/model |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 07/16/2008 23:40:56
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Elite
Godlike
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Joined: 10/21/2007 13:24:50
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kinda like the one from the matrix.
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WM: 383 Elite_Guard(AI)
AM: 381 Elite_Junkie(AI)
MM: 382 Elite_Medic(AI)
EN: 384 Elite_Engine(AI)
My skin: Elite(AI)
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 07/17/2008 01:34:04
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RoadKill v3.4
Wicked Sick!
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Elite wrote:
kinda like the one from the matrix.
yeah I guess so
its kinda a generic looking Mech look without arms (I may do an armed version later though)
I want to keep it fairly simple for now and add some neat effects when I skin it, thinking of black with hod rod flames some glowing effects and the "cockpit" will be transparent (Hopefully)
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http://www.unrealcentral.com/download.php?view.167 < -- Click for my skin/model |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 07/17/2008 12:56:55
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Grizzled_Imposter
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Joined: 02/20/2006 15:59:35
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I think you have talent.
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Core 2 DUO @ 4.1Ghz Grizzled_AM AM 43
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A drop of knowledge is more powerful than a sea of force~ unknown |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 07/17/2008 14:19:59
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Thè-Hättêr
Wicked Sick!
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as elite said i think a "robot" like the one in matrix would be better and cooler however since i dont even know a little about coding its up to u road
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"Only a few find the way, some don't recognise it when they do, some don't ever want to."
Cheshire, The Cat
Alice and the Hatter: Quotes: Alice in Wonderland
Alice: What a funny watch! It tells the day of the month, and it doesn't tell what o'clock it is!
The Hatter: Why should it? Does your watch tell you what year it is?
Alice: Of course not, but that's because it stays the same year for such a long time together.
The Hatter: …which is just the case with mine.
HERE IS MY NEW SKIN ... please take time to download it
MY SKIN--
thanks road
working on a new skill please support and advice would be great |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 07/17/2008 15:25:25
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-Jason_x-
Wicked Sick!
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Joined: 04/25/2007 11:40:19
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Location: Barbados, West Indies
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I echo elite when I say "Freaking awesome"...well...sorta of an echo...
But yes it looks pretty dang good so far .....
Geez...you leave for a few weeks and look what happens...>_>...
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-Jason_X- : lvl 97 Medic
-Jas0n_X- : lvl 59 Engineer
-Jasôn_X- : lvl 47 Engineer
-Jas@n_X-: lvl 42 Adren. Master
This is my skin | Here be me Aug 07 | My myspace..which I don't check much
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 07/17/2008 15:41:22
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RoadKill v3.4
Wicked Sick!
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how about a vote ? with arms or without
adding the arms wouldn't be to hard actually I'll cook something up and post a pic
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http://www.unrealcentral.com/download.php?view.167 < -- Click for my skin/model |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 07/17/2008 16:30:01
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RoadKill v3.4
Wicked Sick!
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a quick cook with arms
weapons will go on arms this way not in middle
don't know how the animation will work yet but I like it

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http://www.unrealcentral.com/download.php?view.167 < -- Click for my skin/model |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 07/18/2008 01:52:11
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Xil
Joined: 07/18/2008 01:22:44
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Location: California/U.S.
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Looks quite good. While you get the final vote on it, i think maybe continuing on the jetfighter look with the mech. (partial arms)
maybe not go with the full arm lengths (half might look nice) and have kind of stabilizer looking fins for the weapon housings. either that, or ahve the mini's shoulder mounted and have the main weapons mounted on the arms
..l0........<-- or -->..........\
..l..................................ol
..l-----{main body}--------l
..l..................................ol
..l0................................./
[side view]
something to this effect (more elongated and sleek though, I'm not good with symbol art)
....................._______________
.................../................................\
............./........................................\
......{=========(lasers)...............l
..................\____.........................../
.................-{======(minigun)
........................\_____________/
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 07/19/2008 23:31:22
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RoadKill v3.4
Wicked Sick!
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have decided on a design change (foreseeing issue with player/model placement) decided on a spherish body front and top will be transparent back 1/4 will be solid coloured
will add some headlights(lamps) to sides hopefully to be lit up like the other vehicle do, and maybe a rocket launching mechanism (for looks)

the weapons I'm going to try to add at the end of the arms are the floor turret guns as they have a lowered/inactive and firing animation
these changes will hopefully simplify work later, but will make the skinning tougher
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http://www.unrealcentral.com/download.php?view.167 < -- Click for my skin/model |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 07/20/2008 09:24:59
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F8_AL
Rampage
Joined: 05/31/2008 05:21:22
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wow looks great! each arm could have customizable weapons and stuff. u could have beeter ones at better lvl and even enclude something like a defence sent or shield on it. what program u useing for it?
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((> > F8_Al < <))- level 159 engineer
My skin: http://skincity.beyondunreal.com/index.php?section=models&action=show_infos&id=474
You will also need this to see it online: http://disastrousconsequences.com/dcforum/posts/list/4274.page
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