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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 07/05/2008 04:14:12
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F8_AL
Rampage
Joined: 05/31/2008 05:21:22
Messages: 145
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i think a great feature would be adrelelin combos being usable in vehicles. this could either be a skill purchasable by a engineer or just something every1 can do.
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((> > F8_Al < <))- level 159 engineer
My skin: http://skincity.beyondunreal.com/index.php?section=models&action=show_infos&id=474
You will also need this to see it online: http://disastrousconsequences.com/dcforum/posts/list/4274.page
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 07/08/2008 16:16:59
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Thè-Hättêr
Wicked Sick!
![[Avatar]](/dcforum/images/avatar/2387337ba1e0b0249ba90f55b2ba2521.jpg)
Joined: 06/09/2008 23:49:41
Messages: 615
Location: Mexico
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yea but still hard to control the combo but yep nice thing it would be
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"Only a few find the way, some don't recognise it when they do, some don't ever want to."
Cheshire, The Cat
Alice and the Hatter: Quotes: Alice in Wonderland
Alice: What a funny watch! It tells the day of the month, and it doesn't tell what o'clock it is!
The Hatter: Why should it? Does your watch tell you what year it is?
Alice: Of course not, but that's because it stays the same year for such a long time together.
The Hatter: …which is just the case with mine.
HERE IS MY NEW SKIN ... please take time to download it
MY SKIN--
thanks road
working on a new skill please support and advice would be great |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 07/09/2008 04:46:03
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BotFodder
Wicked Sick!
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Joined: 01/13/2006 15:23:41
Messages: 1239
Location: Florida
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I haven't looked at the code but my guess is that somewhere close to the core mods it's disabled.
It would really really suck to have to figure out how to reenable it. It would involve getting two cludgy (well, maybe just really really complex) sets of code to work together that were specifically designed by the original writers *not* to.
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I use the Futurama Prof. Farnsworth Skin: http://www.disastrousconsequences.com/dcforum/posts/list/1595.page
WM: (DC)BotFodder 170
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 07/09/2008 12:18:51
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Trooper
Godlike
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Joined: 05/17/2008 15:32:06
Messages: 367
Location: t3h interwebz
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I know that people use vehicles to end their combos so adding that ability would be unpopular in some eyes
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 07/09/2008 13:47:51
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Thè-Hättêr
Wicked Sick!
![[Avatar]](/dcforum/images/avatar/2387337ba1e0b0249ba90f55b2ba2521.jpg)
Joined: 06/09/2008 23:49:41
Messages: 615
Location: Mexico
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mm drop adren? might be better
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"Only a few find the way, some don't recognise it when they do, some don't ever want to."
Cheshire, The Cat
Alice and the Hatter: Quotes: Alice in Wonderland
Alice: What a funny watch! It tells the day of the month, and it doesn't tell what o'clock it is!
The Hatter: Why should it? Does your watch tell you what year it is?
Alice: Of course not, but that's because it stays the same year for such a long time together.
The Hatter: …which is just the case with mine.
HERE IS MY NEW SKIN ... please take time to download it
MY SKIN--
thanks road
working on a new skill please support and advice would be great |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 07/09/2008 13:50:46
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Trooper
Godlike
![[Avatar]](/dcforum/images/avatar/b706835de79a2b4e80506f582af3676a.jpg)
Joined: 05/17/2008 15:32:06
Messages: 367
Location: t3h interwebz
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they blocked that from being used during combos... used to work but not any more
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 07/10/2008 19:22:54
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Thè-Hättêr
Wicked Sick!
![[Avatar]](/dcforum/images/avatar/2387337ba1e0b0249ba90f55b2ba2521.jpg)
Joined: 06/09/2008 23:49:41
Messages: 615
Location: Mexico
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what about dropping all ur adren?..
any way it might be usefull to once u enter in a turrent (for example) u end the combo and u can start it again in turret, as well u can start the combo in turret and end if u exit it. (i need to read a grammar book , anyway)
however coding might be hard..
now adding more to ur idea it might be useful to add combos in vehicles for example some kind of regen but insted of hp u get ur vehicle restore for example. or insted of invisibility u might be less liked to be attacked.. i dont know ..
any ideas?
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"Only a few find the way, some don't recognise it when they do, some don't ever want to."
Cheshire, The Cat
Alice and the Hatter: Quotes: Alice in Wonderland
Alice: What a funny watch! It tells the day of the month, and it doesn't tell what o'clock it is!
The Hatter: Why should it? Does your watch tell you what year it is?
Alice: Of course not, but that's because it stays the same year for such a long time together.
The Hatter: …which is just the case with mine.
HERE IS MY NEW SKIN ... please take time to download it
MY SKIN--
thanks road
working on a new skill please support and advice would be great |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 07/11/2008 00:49:42
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F8_AL
Rampage
Joined: 05/31/2008 05:21:22
Messages: 145
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yeah that sounds good; a vehicle version of the combos. how would they b activated tho? same movement keys?
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((> > F8_Al < <))- level 159 engineer
My skin: http://skincity.beyondunreal.com/index.php?section=models&action=show_infos&id=474
You will also need this to see it online: http://disastrousconsequences.com/dcforum/posts/list/4274.page
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 07/11/2008 12:28:28
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Thè-Hättêr
Wicked Sick!
![[Avatar]](/dcforum/images/avatar/2387337ba1e0b0249ba90f55b2ba2521.jpg)
Joined: 06/09/2008 23:49:41
Messages: 615
Location: Mexico
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i dont know im just the "idea" guy ..
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"Only a few find the way, some don't recognise it when they do, some don't ever want to."
Cheshire, The Cat
Alice and the Hatter: Quotes: Alice in Wonderland
Alice: What a funny watch! It tells the day of the month, and it doesn't tell what o'clock it is!
The Hatter: Why should it? Does your watch tell you what year it is?
Alice: Of course not, but that's because it stays the same year for such a long time together.
The Hatter: …which is just the case with mine.
HERE IS MY NEW SKIN ... please take time to download it
MY SKIN--
thanks road
working on a new skill please support and advice would be great |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 07/15/2008 21:27:53
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greg11
Wicked Sick!
Joined: 02/10/2008 20:00:40
Messages: 526
Location: Hood River, OR
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I like being able to stop a boost or berserk by entering a turret.
but I wish the shield blast will work when I am in the turret.
Currently if I exit the turret...activate a shield blast then jump back in, the blast is canceled but I still lose the adren.
I would like the shield blast to still go off and boost everyones shields when I jump into the turret...even if it means I wont get the xp.
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