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damage reduction  XML
Forum Index -> Druids RPG
Author Message
Disiple

Killing Spree

Joined: 01/10/2008 22:28:05
Messages: 46
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I like to remove damage reduction and change the stat to %chance of block. I think it would keep players more on edge because every hit could be super damaging. I like the idea of chance what do you girls/guys think?
RoadKill v3.4

Wicked Sick!
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Joined: 06/03/2007 18:43:42
Messages: 1085
Location: Resurrection Hub orbiting Canada searching for More Beer
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no thanks my medic thrives because of dam red & adv dam red straight ahead charge into battle (plus I'm getting retaliation maxed sooner or later I think it'll be a very useful skill for medics but kinda costly)

I like the idea as a skill for Am's though have to be pricey though and min level req.

http://www.unrealcentral.com/download.php?view.167 < -- Click for my skin/model
-Jason_x-

Wicked Sick!
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Joined: 04/25/2007 11:40:19
Messages: 1107
Location: Barbados, West Indies
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I agree with Road...DR is an asset for most players
And The skill sounds not half bad either...

-Jason_X- : lvl 97 Medic
-Jas0n_X- : lvl 59 Engineer
-Jasôn_X- : lvl 47 Engineer
-Jas@n_X-: lvl 42 Adren. Master

This is my skin
| Here be me Aug 07 | My myspace..which I don't check much

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