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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 01/19/2008 14:51:17
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Disiple
Killing Spree
Joined: 01/10/2008 22:28:05
Messages: 46
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I like the adren artifacts we have it just hard to use em for a low level adrenaline player.
So i think it would be cool to get some that gave us low level adren master exp and helped us contribute to the team.
1st regen give everyone one health one adrenaline and one ammo cost 7 adrenaline per second.
2nd plus1 give everyone plus 1 to there weapon cost 7 adrenaline per second.
3rd reflection everyone has reflecting ablity like the guns cos 7 adrenaline.
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 01/19/2008 18:17:13
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-Jason_x-
Wicked Sick!
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Joined: 04/25/2007 11:40:19
Messages: 1107
Location: Barbados, West Indies
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Are these spheres of these characteristics?
If so the 1st one sounds alot like healing sphere ie the medics job...
BUT I love the idea of the ammo..Remind me why isnt there Ammo toss again? Its just the same as health and adren except well....not the same...
Idea 2 sounds like an idea for remote +1 just like how there is remote max
3rd idea Eh...I dont know what to say....
But Im yet to try out all the artifacts (only have up to 3..havnt even tried all of those either)...
So far I find AM very fun though....
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-Jason_X- : lvl 97 Medic
-Jas0n_X- : lvl 59 Engineer
-Jasôn_X- : lvl 47 Engineer
-Jas@n_X-: lvl 42 Adren. Master
This is my skin | Here be me Aug 07 | My myspace..which I don't check much
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 01/20/2008 09:24:43
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Micron(Micron)
Rampage
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Joined: 06/15/2007 11:30:22
Messages: 139
Location: Calgary, Alberta, Canada
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Id vote against giving adrenaline masters the ability to replenish health.
I like the adrenaline sphere idea though, but would it also replenish the users adrenaline at the same time?? no probably not then it would just go forever lol
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 01/20/2008 12:15:25
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Hobo_Joe
Wicked Sick!
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Joined: 06/12/2005 20:15:17
Messages: 513
Location: Utah
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I'm assuming your thinking about these being sphere artifacts?
I don't think the regen 1 and adren 1 is such a great idea, Kind of takes away from the medics job. And as for adren, we have energy weapons, adren drip, surge, get adren from killing things. I personally don't see much need for this.
The Plus 1 idea isn't a bad idea, but 7 adren per second seems maybe a little cheap for that. Maybe 10 adren or more?
As for the reflecting idea, i don't think it would be a bad idea, but I don't find it necessary. that's what dodging is for
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A wise monkey is a monkey who doesn't monkey with another monkey's monkey.
The only time I made a mistake is when I thought I made a mistake.
After partying all night Chuck Norris doesn't throw up; Chuck throws down!
Loaded Weapons: [WMD]Hobo_Joe lvl: 389
Medic: Hobo_Healer lvl: 101
Loaded Artifact: LA_Hobo lvl:71
Engineer: enJOEneer lvl:110
No-Class: the_hobonator lvl:54
Monster Master: Summoner_Joe lvl:42 |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 01/20/2008 15:39:47
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Disiple
Killing Spree
Joined: 01/10/2008 22:28:05
Messages: 46
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yeah they all be sphere sorry about that so its just temporary effects.
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