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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 12/09/2007 13:03:10
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BattleMode
Rampage
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Joined: 11/14/2007 01:35:49
Messages: 126
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The first completely operational RPG for UT3 is finished!
MANUAL: With BattleRPG each player gets a persistent level and persistent experience. This means the server keeps a database and remembers your achievements permanently. For each point you score you get experience, if you have enough experience you go to the next level:
* The first 10 levels are very easy to get players to learn how RPG works
* Reaching level 80 requires some serious playing but is doable
* Level 100 is tougher to reach
* Over level 100 it becomes extremely hard
Besides experience and levels you also collect Mana. Mana is not persistent, if you leave the server you lose your Mana. If you collect 100 Mana points you get 999 health, you get all weapons and your Mana is reset to 0.
What powers do you get for your levels:
* For each level you get 1 bonus health
* For each level you get 0.5% faster weapons
* For each level you get 0.5% faster walking (quickfoot) and swimming
* For each level you can jump 0.5% higher
* For level 20 and higher you regain health at 1 health per 20 levels per second
* For level 25 and higher you get the ability to dodge jump
* For level 50 and higher you get 2 ammo per second for your current weapon
So for example someone at level 50 starts with 150 health, has 25% more weapon speed, 25% faster walking, can jump 25% higher etc.
STATUS: The BattleRPG P1 prototype is fully functional and operational. It has been fully tested to work standalone and with dedicated servers (tested with 1.0 and 1.01 beta 4 server and with 1.01 beta 4 client, due to a bug in the retail version the custom scoreboard will only work with 1.01 beta 4 clients). It is however a first step. Future prototypes will probably add things like magic weapons, magic vehicles, artifacts, abilities and ability management. Once most of those are implemented it will no longer be a prototype and will become BattleRPG V1.
Download: http://www.onsrpg.com/ut3mods.php (includes full documented source code GPL V3)
Thanks to (for inspiration and many many suggestions):
Communities: http://www.onsrpg.com, ut2004.titaninternet.co.uk, http://www.disastrousconsequences.com
People: Mysterial, Druid, Fluffy (Dezz), Strifer, Shambler, Piglet, Jrubzjeknf, BrockSamson
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 12/11/2007 13:59:04
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Grizzled_Imposter
Wicked Sick!
Joined: 02/20/2006 15:59:35
Messages: 713
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server not found on the onsrpg.
Tried to connect to your server, but you don't like me.......
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Core 2 DUO @ 4.1Ghz Grizzled_AM AM 43
Nvidia 9800 1g Grizzled_EMT. MM 85
4gb mem Grizzled_LW WM 87
Grizzled_EN EN 64
A drop of knowledge is more powerful than a sea of force~ unknown |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 12/11/2007 16:26:47
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BattleMode
Rampage
![[Avatar]](/dcforum/images/avatar/043c3d7e489c69b48737cc0c92d0f3a2.jpg)
Joined: 11/14/2007 01:35:49
Messages: 126
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Grizzled_Imposter wrote:
server not found on the onsrpg. Tried to connect to your server, but you don't like me.......
My current gameservers.com server is temporary and mostly used for experimenting. In a few days my second Q6600 server will arrive (running Windows which unfortunately seems to be needed for UT3 servers for now). There are several servers running BattleRPG already though, if you filter on non pure servers (especially WarFare) you will find several e.g. from NIR_Meteor and Slaughter.
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 12/11/2007 16:30:33
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CaRnaGe
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Joined: 09/05/2007 16:59:23
Messages: 27
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I got a problem.
I put the files in the right place (I believe), and then I put in the v1.1 patch for the game.
I don't see the text on the HUD for the Level (#/#) and Mana.
Maybe the scoreboard isn't the only thing affected by the v1.1 patch.
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 12/11/2007 17:10:57
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BattleMode
Rampage
![[Avatar]](/dcforum/images/avatar/043c3d7e489c69b48737cc0c92d0f3a2.jpg)
Joined: 11/14/2007 01:35:49
Messages: 126
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CaRnaGe wrote:
I got a problem.
I put the files in the right place (I believe), and then I put in the v1.1 patch for the game.
I don't see the text on the HUD for the Level (#/#) and Mana.
Maybe the scoreboard isn't the only thing affected by the v1.1 patch.
If you run it local you cannot use "instant action" you have to host a local server (not needed to be dedicated) to get the RPG HUD. I am looking in to changing this so it will also work in instant action in a future version.
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 12/16/2007 16:16:02
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BattleMode
Rampage
![[Avatar]](/dcforum/images/avatar/043c3d7e489c69b48737cc0c92d0f3a2.jpg)
Joined: 11/14/2007 01:35:49
Messages: 126
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BattleMode wrote:
CaRnaGe wrote:
I got a problem.
I put the files in the right place (I believe), and then I put in the v1.1 patch for the game.
I don't see the text on the HUD for the Level (#/#) and Mana.
Maybe the scoreboard isn't the only thing affected by the v1.1 patch.
If you run it local you cannot use "instant action" you have to host a local server (not needed to be dedicated) to get the RPG HUD. I am looking in to changing this so it will also work in instant action in a future version.
The new BattleRPG P2 version now also works in instant action.
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