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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 11/29/2007 07:44:37
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Mystic
Godlike
Joined: 12/21/2004 21:36:56
Messages: 417
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first download beta drivers..for your video...sound drivers as well,second
download the ut3 patch beta 1.1, fixes a few bugs..
game options..fov 94,, player textures 2,world textures .2..screen percentage i put to 94.., click off vsync and smooth framerate.,im in 640x480.res atm ..only cause my nvidia cards fan fell out..lol .but with those settings i push a steady 40 frames in warfare/vctf.ect,,dm i push almost 90.. which in my eyes is very playable..
these settings are only so u can play without lag/framerate lag... diffrent peeps with diffrent machines will find diffrent tweaks.. but for now ..this is how i play .the game may appear blurry.blocky.out of frame.just tweak it up untill u can play without squinting lol.
i noticed the ini tweaks that have been going around realy dunt work ..either did any of my nvidia settings via <control panel .didnt do much either .dunno why.. ,
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 11/29/2007 16:02:53
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Drago'Nish
Dominating
Joined: 08/10/2005 18:38:46
Messages: 205
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wel did you try turning off motionblur and teraindistanceblur(or whatever this one is called.)
those options are not configurable ingame, but when turned off apear to increase framerate by quite a bit. not only did i read this, i also did these changes.
running 1280x1024 with textures on 3, world detail says 1 ingame, but think thats because it doesnt recognize it properly(game doesnt support manual? ) fps is ~20-30 in warfare and vctf iirc, and easily 30+ in deathmatch. might be off a bit, also depends on map and players ofcourse.
game looks bit like ut2k4 without the blurs, but then with higher mesh details and textures.
btw.. think i know why your ini dindt work, did you put it on read-only? this apears to be importand or else somehow it reverts its settings. :/
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Zenas: Weapons Master - lvl 26 |
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