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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 11/28/2007 10:16:47
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Szlat
Wicked Sick!
Joined: 05/18/2005 18:32:41
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I think this will be on a back burner. Pets were never particularly useful - although a UT3 Krall could be a different story. It may need to wait for an invasion gametype before we get a variety of pets to spawn.
Sentinels and the whole of vehicle spawning will have changed, and I think is not critical for the first version.
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 11/29/2007 11:31:26
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Fox_N.E.X.U.S.
Dominating
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Joined: 05/04/2006 16:20:50
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Location: California
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Szlat wrote:
It may need to wait for an invasion gametype before we get a variety of pets to spawn.
I agree. With UT3, who knows what someone will cook up for an INV gametype for it. Mercenaries with the new minigun attached to their arms? Warlords shooting homing redeemers? Sniper Krall? Anythings possible, so I second the wait until we see what someone makes before deciding.
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 12/01/2007 08:43:55
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Wonko The Sane
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I'd loose pets, vehicles, turrets, blocks and sentinels completely. I'd still like two support classes, with one based on health support and the other on shield support (health master and shield master?).
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 12/01/2007 10:04:37
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RoadKill v3.4
Wicked Sick!
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Joined: 06/03/2007 18:43:42
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actually pets can be very useful they are just very expensive to get to a useful level . Two behemoths can be devastating in the right spot on a map
and even 4 pupae are great at distracting monster so you can kill em,but I wouldn't think they should be a priority.
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 12/01/2007 10:22:54
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-Jason_x-
Wicked Sick!
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RoadKill v3.4 wrote:
actually pets can be very useful they are just very expensive to get to a useful level . Two behemoths can be devastating in the right spot on a map
and even 4 pupae are great at distracting monster so you can kill em,but I wouldn't think they should be a priority.
Ditto....wait...how about just a summons master?..(or is that sound too cheesy?) and have you medic be a full time healer/shooter?
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 12/08/2007 12:55:54
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Grizzled_Imposter
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Joined: 02/20/2006 15:59:35
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Monsters were incredibly good before the last difficulty bump, now they are useful but not nearly as powerful.
I agree that monsters for summoning are not that high of a priority.
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