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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 08/18/2007 04:00:13
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PyRo
Wicked Sick!
Joined: 02/28/2005 11:20:42
Messages: 1149
Location: the waiting room for the recently deceased
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Soo...I was wondering...could tanks and cars be limited to only bigger maps?! It just gets so crazy on small maps. I mean Hall of Anubis used to be my favorite map until there were 3-4 tanks 2 hellbenders and countless turrets EVERY time we play that map. and others like it. On small maps like that its really hard for WM char. to get anything in. It would be like a inf. deemer for a WM. Would it be a bad idea to maybe limit the tank spawning and such to higher level players?! just an idea... Please let me know if im alone in feeling this way...
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Sand worms...ya hate em right?!
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 08/18/2007 08:20:04
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Micron(Micron)
Rampage
![[Avatar]](/dcforum/images/avatar/5ec91aac30eae62f4140325d09b9afd0.jpg)
Joined: 06/15/2007 11:30:22
Messages: 139
Location: Calgary, Alberta, Canada
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Trust me you are not alone
read this pyro
http://www.disastrousconsequences.com/dcforum/posts/list/3293.page
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 08/18/2007 12:34:14
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-Jason_x-
Wicked Sick!
![[Avatar]](/dcforum/images/avatar/3d8e28caf901313a554cebc7d32e67e5.jpg)
Joined: 04/25/2007 11:40:19
Messages: 1107
Location: Barbados, West Indies
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Wait....that size thigny code that vehicles have no unlike prior buildings..where i cudl summon thsi tank inside the walls...
Couldnt6 that be adjusted so that the horizontal planes required were ...hugeeer..?...(hehe ...words..)..?...and yeah..
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-Jason_X- : lvl 97 Medic
-Jas0n_X- : lvl 59 Engineer
-Jasôn_X- : lvl 47 Engineer
-Jas@n_X-: lvl 42 Adren. Master
This is my skin | Here be me Aug 07 | My myspace..which I don't check much
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 08/18/2007 16:43:58
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PyRo
Wicked Sick!
Joined: 02/28/2005 11:20:42
Messages: 1149
Location: the waiting room for the recently deceased
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thank you micron!
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Sand worms...ya hate em right?!
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 08/19/2007 16:39:25
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Spacey
Wicked Sick!
![[Avatar]](/dcforum/images/avatar/d645920e395fedad7bbbed0eca3fe2e0.jpg)
Joined: 01/07/2005 21:28:14
Messages: 589
Location: Da'Burgh (Pittsburgh) PA
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I will go one further... there have been times when even the smaller turrets have been placed at a point where I literally have to either jump over or TL past them, or the blocks have been placed in a doorway where you cannot even really see through the door. I think it was on Inferno (the one map with the double oval tracks going through towers at 90deg intervals), I even was being chased by some warlords and queens only to come up to a wall of blocks... my behind was roasted just as effectively as if I had fallen off into the lava.
I like the engineers, but I think that sometimes the creations are getting a little out of hand in their placement.
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*BEL*_e (spacey), BEL Clan General -- You Frag em, I'll Slag em!
LA -- *BEL*_e (level 283 - Extreme AM), LW -- *BEL*_o (level 26) MM - ?? ( *BEL*_Rolaids ?? *BEL*DrWho??, Engineer... *BEL*BS_E_E [BSEE '89, Ohio U] (level 22)
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 08/19/2007 18:10:14
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PyRo
Wicked Sick!
Joined: 02/28/2005 11:20:42
Messages: 1149
Location: the waiting room for the recently deceased
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spacey go to that link.
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Sand worms...ya hate em right?!
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