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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 11/11/2006 12:00:36
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dom60
Wicked Sick!
Joined: 09/30/2006 16:10:39
Messages: 931
Location: NorCal is currant home
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ok i noticed this don't know if this is part of ghost or not .
but when i have been ghosted most times when i return i pop off a round. I was not sure what was up with that but i was ply'n the seasons map when ghosted i was use'n the bio-rifle and i saw that it was shoot'n the whole time that i was ghost'n...now on ppl that dont have resupply yet that can be a real critical issue or deadly depending on what weapon u was use'n at the time...(i dieid once with rocket that way)
well thanx fer the time and i'm try'n to make nice toys to share with my LA char
P.S. hey how u append your chars at the bottom?
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I may be getting old and falling apart but I can sure can raise Hell and have fun doing it!  |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 11/11/2006 13:32:25
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Moof
Wicked Sick!
Joined: 06/24/2006 19:42:44
Messages: 433
Location: College Park, MD
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There are several known bugs with Ghost. You've mentioned 2 of them (firing upon unghosting, continually firing through ghosting).
Others include your FOV not resetting (ie, if you start ghosting while using the sniper rifle while zoomed in, you stay zoomed in), cratering upon unghosting even if you're in bounds, flying out of the world indefinitely, Ghost sometimes landing you in an out of bounds area, and odd vector-related bugs that are too annoyingly involved to lay out here.
So...no, you're not crazy. We're aware of them, and I'm actively talking with the other coders to find a solution for them.
To add your chars/a signature at the bottom of all your posts, past present and future, click "My Profile" at the top and enter it into the Signature box about halfway down on that page.
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Moof, Scholar of Ni
Moof (W); Dr. Moof (M); Engimoof (E); Moofgineer (E beta) |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 01/25/2007 08:03:59
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Firestorm96
Joined: 01/25/2007 07:36:01
Messages: 21
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probably i have the same problem
if i am attacked by a monster whit rocks(i think)
i turn in a gost and moving all te way to a another place if the lvl it stops when i hit i wall
really annoing
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 01/25/2007 14:12:01
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BotFodder
Wicked Sick!
![[Avatar]](/dcforum/images/avatar/6ea2ef7311b482724a9b7b0bc0dd85c6.jpg)
Joined: 01/13/2006 15:23:41
Messages: 1239
Location: Florida
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Firestorm:
Your issue is not so much a bug, but by Ghost's design (specifically involving the wave's ending while you are ghosting).
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I use the Futurama Prof. Farnsworth Skin: http://www.disastrousconsequences.com/dcforum/posts/list/1595.page
WM: (DC)BotFodder 170
MM: (DC)BotDoctor 141
AM: (DC)BotBooster 147
http://ericdives.com/ - My DC Newbie FAQ: http://tinyurl.com/lz229
Twitter: http://twitter.com/ericdives |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 01/25/2007 15:42:16
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kyraeu
Rampage
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Joined: 08/20/2005 18:13:53
Messages: 110
Location: Edmonds, WA
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If you press fire at juuuust the right moment around when you ghost (or at the end of the map!), you'll keep firing until you become corporal again (or the map ends).
This also works when hopping into a vehicle, and the shots damage teammates unlucky enough to be caught in the line of fire. I can only assume the same would go for ghost.
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My Players: Junkie: Kyraeu 85 -- Medic: Excuses 68 -- Weapon: Fyruse 40
Saving for: Ghost 1, 2, 3, then adren skills -- Ghost 3 -- max DB, then some HB |
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