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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 10/11/2006 01:25:13
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Szlat
Wicked Sick!
Joined: 05/18/2005 18:32:41
Messages: 2124
Location: UK
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I am proposing a new ability called Armor Vampire.
Basically the same as the Vampire ability, but instead of increasing the instigator's health, it increases the armor of the vehicle or turret the instigator is in.
If the instigator is not in a turret or vehicle, it does nothing.
Probably available only to Engineers, but possibly Weapons Masters also.
This makes a big difference to the usefulness of turrets. Without it, it is unlikely that a turret will last a wave. With it, you can keep the turret going - certainly through the early waves. A titan will always take out a turret.
(already coded it )
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 10/11/2006 17:47:10
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TheDruidXpawX
Wicked Sick!
![[Avatar]](/dcforum/images/avatar/eccbc87e4b5ce2fe28308fd9f2a7baf3.jpg)
Joined: 12/19/2004 18:32:13
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Approved. Engineers only plz
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Skin download: http://www.disastrousconsequences.com/dcforum/posts/list/1189.page
The fundamental problem is this: The first word we learn as children is NO. From that point forward society teaches women that saying no isn't polite, and society teaches men to respect those who wont take no for an answer.
The world is what you make of it, my friend. If it doesn't fit, you make alterations. -- Stella, The Morning Star |
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![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 10/11/2006 19:08:49
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Szlat
Wicked Sick!
Joined: 05/18/2005 18:32:41
Messages: 2124
Location: UK
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Committed to DruidsRPGExperimental
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