Author |
Message |
![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 09/15/2006 07:07:44
|
Ivo
Joined: 09/15/2006 06:46:39
Messages: 3
Offline
|
Hi,
i want change the weapon speed, that if i buy 100 weaponspeed i would become only 50, how can i make it????
and
i want that the medic weapon maker cost 100 adrenal, not 10
can someone help me??
sry for my bad english
ops: ops: ops:
|
|
 |
![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 09/15/2006 08:14:26
|
BotFodder
Wicked Sick!
![[Avatar]](/dcforum/images/avatar/6ea2ef7311b482724a9b7b0bc0dd85c6.jpg)
Joined: 01/13/2006 15:23:41
Messages: 1239
Location: Florida
Offline
|
Ivo wrote:
Hi,
i want change the weapon speed, that if i buy 100 weaponspeed i would become only 50, how can i make it????
I'm not 100% sure what you're asking here. You could be asking that you want to make the Max Weapon Speed now 100. If that's the case, in the default UT2004RPG.ini that comes with Dru's mod (yours should be in your System directory), there should be a listing:
Code:
StatCaps[0]=50
StatCaps[1]=200
StatCaps[2]=250
StatCaps[3]=80
StatCaps[4]=50
StatCaps[5]=80
Change the first one to 100.
If, on the other hand, you want to make Weapon Speed cost double (or in other words, make it so that 1 Skill Point only gives you 0.5% Weapon Speed), you'll have to write a mod that extends Mysterial's core UT2004RPG mod, or decompile/change/recompile the mod yourself.
Ivo wrote:
i want that the medic weapon maker cost 100 adrenal, not 10
I don't have the source code available to me at work, but I have opened the .u that Dru provides in his 200 download and I think you'd have to extend the code to change this value - it appears to be hard coded inside the code. So you'll have to extend Dru's mod - in other words, make a mod of your own that extends ArtifactMakeSuperHealer, or decompile/change/recompile Dru's mod yourself.
|
I use the Futurama Prof. Farnsworth Skin: http://www.disastrousconsequences.com/dcforum/posts/list/1595.page
WM: (DC)BotFodder 170
MM: (DC)BotDoctor 141
AM: (DC)BotBooster 147
http://ericdives.com/ - My DC Newbie FAQ: http://tinyurl.com/lz229
Twitter: http://twitter.com/ericdives |
|
 |
![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 09/15/2006 08:30:44
|
Ivo
Joined: 09/15/2006 06:46:39
Messages: 3
Offline
|
XD
it sounds hard /:
but thx
|
|
 |
![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 09/15/2006 09:12:42
|
BotFodder
Wicked Sick!
![[Avatar]](/dcforum/images/avatar/6ea2ef7311b482724a9b7b0bc0dd85c6.jpg)
Joined: 01/13/2006 15:23:41
Messages: 1239
Location: Florida
Offline
|
Ivo wrote:
it sounds hard /:
If you've done any Object Oriented programming, probably not that hard. Dru has a "how to" thread that is very helpful in the UnrealScript, Coding, Mapping, and 3rd party Mods forum.
However, if you've done no coding whatsoever ... yes, it's probably quite difficult.
|
I use the Futurama Prof. Farnsworth Skin: http://www.disastrousconsequences.com/dcforum/posts/list/1595.page
WM: (DC)BotFodder 170
MM: (DC)BotDoctor 141
AM: (DC)BotBooster 147
http://ericdives.com/ - My DC Newbie FAQ: http://tinyurl.com/lz229
Twitter: http://twitter.com/ericdives |
|
 |
![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 09/21/2006 14:59:35
|
Ivo
Joined: 09/15/2006 06:46:39
Messages: 3
Offline
|
sry but, where is that file??? DruidArtifactLoaded.uc
i can't find it, if I search ops:
|
|
 |
![[Post New]](/dcforum/templates/default/images/icon_minipost_new.gif) 09/21/2006 16:44:56
|
BotFodder
Wicked Sick!
![[Avatar]](/dcforum/images/avatar/6ea2ef7311b482724a9b7b0bc0dd85c6.jpg)
Joined: 01/13/2006 15:23:41
Messages: 1239
Location: Florida
Offline
|
Have you gone through the process of decompiling the mod? Per the instructions, it would be in DruidsRPG200/Classes/
(Or for Mysterial's mod, it'd be UT2004RPG/Classes)
As for which files you want to change, it depends on exactly what you're trying to do, and I couldn't really help you right now - my primary machine is currently making it's 20th attempt over the past three days at finishing a chkdsk /r, so I couldn't tell you which files you'd have to look at changing code in.
|
I use the Futurama Prof. Farnsworth Skin: http://www.disastrousconsequences.com/dcforum/posts/list/1595.page
WM: (DC)BotFodder 170
MM: (DC)BotDoctor 141
AM: (DC)BotBooster 147
http://ericdives.com/ - My DC Newbie FAQ: http://tinyurl.com/lz229
Twitter: http://twitter.com/ericdives |
|
 |
|