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An idea for a mod (possible addon for druidsrpg?)  XML
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-Jason_x-

Wicked Sick!
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Joined: 04/25/2007 11:40:19
Messages: 1107
Location: Barbados, West Indies
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Also its bad for other players too...Some WM and MM's try to find the rod right b4 the skaarj wave....where ppl get swamped..and then some find a hiding spot right b4 warlord wave ...or medic a diff wep for the titan wave (link) vs warlord wave..(splash damage is good.)...
And these are only 2 points...AM may for example need avaril on warlord wave..(they ve got resupply so if a WM dumps one they can take it..)...and try to get a vorp/ lightning /sniper at decent lvl for titan waves...
Also ppl save adren for the titan..warlord and skarj waves/....cus they are either berserking, L.rod or in my engis case booster (for warlords..scary..o.0..) or medic for healing blasts......

Point is: While random may be funnish ..if its TOO random then its to gain....ppl get to confused and most ppl dont like being confused i dont think...o.0....

-Jason_X- : lvl 97 Medic
-Jas0n_X- : lvl 59 Engineer
-Jasôn_X- : lvl 47 Engineer
-Jas@n_X-: lvl 42 Adren. Master

This is my skin
| Here be me Aug 07 | My myspace..which I don't check much

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5p33d0fD4rk

Killing Spree

Joined: 01/12/2007 12:08:12
Messages: 33
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what about multiple preset setups so that each wave isn't random but each game picks a different preset wave setup meaning you can still predict the waves after the first wave but it still adds variety.
 
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