<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the topic "BattleRPG for UT3 construction"]]></title>
		<link>https://www.disastrousconsequences.com/dcforum/posts/list/34.page</link>
		<description><![CDATA[Latest messages posted in the topic "BattleRPG for UT3 construction"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>BattleRPG for UT3 construction</title>
				<description><![CDATA[ Working on the first BattleRPG prototype now.

<b>Working:</b>
* Scoreboard capable of showing things like RPG levels (skeleton finished, content needs work), autodownloading tested to work properly with patch 1 beta 4
* HUD capable of showing things like level, xp and mana (skeleton finished, content needs work)
* Network efficient multiple inheritance emulation to add RPG specific data to PRI's (player replication info) for all gametypes, fully tested on dedicated server to work

<b>To do:</b>
* Persistant server side storage of level and xp
* Content of scoreboard and hud
* Mana, level and xp calculations
* Some simple form of rewards for having mana and levels (probably some BattleMOD stuff)

The BattleRPG P1 prototype will be fully functional and operational. It is however a first step. Future prototypes will add things like magic weapons, magic vehicles, artifacts, abilities and ability management. Once those are implemented it will no longer be a prototype and become BattleRPG V1. All versions will be GPL V3 and include full source code.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/3577.page#32277</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/list/3577.page#32277</link>
				<pubDate><![CDATA[Sat, 8 Dec 2007 20:35:58]]> GMT</pubDate>
				<author><![CDATA[ BattleMode]]></author>
			</item>
	</channel>
</rss>