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		<title><![CDATA[Latest posts for the topic "Medic Skill Build Help"]]></title>
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		<description><![CDATA[Latest messages posted in the topic "Medic Skill Build Help"]]></description>
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				<title>Medic Skill Build Help</title>
				<description><![CDATA[ Hello,

I just started playing this server and I think its awesome. I am a level 23 Medic. So far I have:

Weapon Speed- 50-MAX
Weapon Damage-80 MAX
Loaded Medic-3-MAX
I have 5 unused skill points.

What should I get next?

Thanks,
Kerm]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2889.page#25385</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/list/2889.page#25385</link>
				<pubDate><![CDATA[Thu, 8 Feb 2007 21:37:28]]> GMT</pubDate>
				<author><![CDATA[ kerm-da-donk]]></author>
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				<title>Re:Medic Skill Build Help</title>
				<description><![CDATA[ Experianced healing is fairly important, I did not buy mine all the way up, but if you are playing when a significant number of people are on and are not competing with other medics to heal it can net a very nice gain in exp. It kind of depends on your play style. 

Next I would go for Health, then adr enough to get adrenal drip. that is a probable mistake I made with my medic, Im going that direction now at around level 70 when levels come much harder.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2889.page#25390</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/list/2889.page#25390</link>
				<pubDate><![CDATA[Fri, 9 Feb 2007 04:53:25]]> GMT</pubDate>
				<author><![CDATA[ Grizzled_Imposter]]></author>
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				<title>Re:Medic Skill Build Help</title>
				<description><![CDATA[ See: <a href='http://www.disastrousconsequences.com/dcforum/posts/list/1556.page' target='_new' rel="nofollow">http://www.disastrousconsequences.com/dcforum/posts/list/1556.page</a>]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2889.page#25395</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/list/2889.page#25395</link>
				<pubDate><![CDATA[Fri, 9 Feb 2007 10:07:32]]> GMT</pubDate>
				<author><![CDATA[ BotFodder]]></author>
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				<title>Re:Medic Skill Build Help</title>
				<description><![CDATA[ Well from my experience, and I don't have much.  I would say load on up experienced healing, I didn't and now I'm suffering through having to raise it up at higher levels which is a drag.  Really it depends on what you like to do though I don't have adrenal drip and really I don't miss it, I have enough adrenaline from pick ups to create my monsters and my healing weapons and even get a coupld of spheres up a level.  

Really it depends on you, if you like to run and gun and basically use your healing to keep alive then start up your monster path, just look at Oni if you don't think this is effective.  If your like me and run around the wave chasing door knobs then experienced healing gives you more bang for your buck.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2889.page#25403</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/list/2889.page#25403</link>
				<pubDate><![CDATA[Fri, 9 Feb 2007 13:55:15]]> GMT</pubDate>
				<author><![CDATA[ deaths_lil_hlpr]]></author>
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				<title>Medic Skill Build Help</title>
				<description><![CDATA[ I suggest for a medic first buying all three levels of loaded medic, then 50 weapon speed, the all the levels of experienced healing. You will definitely thank yourself latter for that, you can easily pick up one-two thousand xp with that, if other factors play into your favor. Look at the thread bot posted for some more in-depth strategies.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2889.page#25405</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/list/2889.page#25405</link>
				<pubDate><![CDATA[Fri, 9 Feb 2007 14:02:17]]> GMT</pubDate>
				<author><![CDATA[ supertoast]]></author>
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				<title>Re:Medic Skill Build Help</title>
				<description><![CDATA[ As far as I see it, you have several avenues.  I've really only delved into one, and I'm relatively sad I chose it.

There are the two traditional paths: Monsters and Exp. Healing.  Seems like the Exp. Healing is the more chosen path.  I can't really talk so much about Monsters since I honestly haven't bought a monster skill.

Then there's the third way, which seemed good at the time I chose it.  Basically, you max out all the stats (except adren and ammo).  Yeah, I take less damage and can heal myself up a ton, and hurt as well as anyone... but when healing, I feel a bit shortchanged.  I'm trying to max exp healing, but in the 50s levelwise, it's going pretty slow.  I wouldn't really recommend this path... unless you really like having a lot of health and living really easily (besides the Demon Waves).  Sure, those are good things to have, but I'd rather be getting the good XP for healing.

Just my opinion... I'd personally go for the experienced healing.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2889.page#25413</guid>
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				<pubDate><![CDATA[Fri, 9 Feb 2007 15:40:16]]> GMT</pubDate>
				<author><![CDATA[ kyraeu]]></author>
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