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		<title><![CDATA[Latest posts for the topic "Missing weapons and monsters"]]></title>
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			<item>
				<title>Missing weapons and monsters</title>
				<description><![CDATA[ I have a couple of issues relating to the magic weapons and monster summon abilities from medics.

1) I've just downloaded Druids RPG about 2 or 3 months ago, and now I am having problems with the magical weapons. On the configuration settings in the folder, there are new magical weapons like vorpal, rage and yea, all of that. When I play my RPG game(on instant action), I do not get any of the new magical weapons. I still only have the old RPG magical weapons, like poison, lucky, force and stuff. How can I fix this so that I can get the newer magical weapons from Druids??

2) On one of my characters, I am a medic/monster master. I have maxed out all of the loaded monsters ability, and the monster points ability, but all I can summon is the pupae. I do not get any skaarjs, warlords, titans or queens or anything, just the pupae that is pretty useless. How could I fix this so that I can summon a better monster??

If you can help, that is very great. What I personally think is that I still have the old RPG data in my systems folder, and so that when I downloaded the Druids RPG, it all gets mixed in with the old one. Again, that is what I personally think. Please help  ^:)^]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2743.page#23687</guid>
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				<pubDate><![CDATA[Thu, 30 Nov 2006 20:30:02]]> GMT</pubDate>
				<author><![CDATA[ KBee713]]></author>
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				<title>Re:Issues with a couple of things...</title>
				<description><![CDATA[ It sounds like you haven't applied the changes from the latest included UT2004RPG.ini (Included in the zip with DruidsRPG) to the one in your system folder.

You need to either apply the changes by hand, or overwrite your UT2004RPG.ini (If you do the latter, you'll loose your current RPG data).

]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2743.page#23688</guid>
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				<pubDate><![CDATA[Thu, 30 Nov 2006 20:34:48]]> GMT</pubDate>
				<author><![CDATA[ TheDruidXpawX]]></author>
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				<title>Missing weapons and monsters</title>
				<description><![CDATA[ Regarding the first issue, Vorpals and Rages are relatively rare, so you may want to try increasing the 'Chance' of them to verify their non-existence.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2743.page#23729</guid>
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				<pubDate><![CDATA[Fri, 1 Dec 2006 17:53:06]]> GMT</pubDate>
				<author><![CDATA[ KohanX]]></author>
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				<title>Re:Missing weapons and monsters</title>
				<description><![CDATA[ I do have all the necessary things in the Druids configuration settings. I see all the new magic weapons and all the monster summons in the configuration settings, which is in my system folders, I just do not get why it hasn't showed up in my game yet.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2743.page#23732</guid>
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				<pubDate><![CDATA[Fri, 1 Dec 2006 20:30:51]]> GMT</pubDate>
				<author><![CDATA[ KBee713]]></author>
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				<title>Re:Missing weapons and monsters</title>
				<description><![CDATA[ Here is one line for example:

WeaponModifiers=(WeaponClass=Class'DruidsRPG200.RW_Knockback',Chance=1)

That is in the configuration settings, but I have never gotten knockback or any other new ones before.


MonsterConfigs=(FriendlyName="Mercenary",Monster=Class'satoreMonsterPackv120.SMPMercenary',Adrenaline=40,MonsterPoints=6,Level=5)

That is also in the configuration settings, but I have never gotten anything but the pupae.

Does all of this have to do with the configuration settings? If it does, I do not see why it has not shown up in my game.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2743.page#23733</guid>
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				<pubDate><![CDATA[Fri, 1 Dec 2006 20:34:33]]> GMT</pubDate>
				<author><![CDATA[ KBee713]]></author>
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				<title>Re:Missing weapons and monsters</title>
				<description><![CDATA[ do you have it in ut2004rpg.ini and not in a different .ini file ?]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2743.page#23741</guid>
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				<pubDate><![CDATA[Sat, 2 Dec 2006 06:11:21]]> GMT</pubDate>
				<author><![CDATA[ Drago'Nish]]></author>
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				<title>Re:Missing weapons and monsters</title>
				<description><![CDATA[ Another silly question, but it has to be asked. Have you got 

ServerPackages=DruidsRPG200

in your UT2004.ini file?]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2743.page#23742</guid>
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				<pubDate><![CDATA[Sat, 2 Dec 2006 09:08:13]]> GMT</pubDate>
				<author><![CDATA[ Szlat]]></author>
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				<title>Missing weapons and monsters</title>
				<description><![CDATA[ That shouldn't be necessary for Instant Action...]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2743.page#23782</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/list/2743.page#23782</link>
				<pubDate><![CDATA[Sun, 3 Dec 2006 20:27:42]]> GMT</pubDate>
				<author><![CDATA[ KohanX]]></author>
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				<title>Re:Missing weapons and monsters</title>
				<description><![CDATA[ UHmm... sorry but, what is a .ini... I don't see it anywhere.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2743.page#23796</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/list/2743.page#23796</link>
				<pubDate><![CDATA[Mon, 4 Dec 2006 14:07:08]]> GMT</pubDate>
				<author><![CDATA[ KBee713]]></author>
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				<title>Re:Missing weapons and monsters</title>
				<description><![CDATA[ .INI is the 3 letter extention for an Initialization file.  A text file that hold settings for programs and allows you to change such setting easily within a text editor.

If you do not see it, then either you are looking in the wrong directory, or you have your file extensions hidden.  By default, Win XP hides extension of known file type.  Go into your folder options (view tab) and unselect that option.  To make it global, press the "like current folder" (I have 2000 Pro here at work, so it may be worded differently) after deselecting that option. :thumbup: ]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2743.page#23798</guid>
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				<pubDate><![CDATA[Mon, 4 Dec 2006 14:34:43]]> GMT</pubDate>
				<author><![CDATA[ Flak Monkey]]></author>
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				<title>Re:Missing weapons and monsters</title>
				<description><![CDATA[ OOooh I got the .ini now with all the weapons and monster stuff in it! Now I'm going to play and see if it works!]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2743.page#23881</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/list/2743.page#23881</link>
				<pubDate><![CDATA[Wed, 6 Dec 2006 13:52:10]]> GMT</pubDate>
				<author><![CDATA[ KBee713]]></author>
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				<title>Re:Missing weapons and monsters</title>
				<description><![CDATA[ No luck..... anyways:

** Migrating from base UT2004RPG data:
If you're upgrading from the base UT2004RPG to DruidsRPG, you must compare Mysterial's
ability/weapon/artifact lists to the ones included in DruidsRPG. Wherever a class from the 
UT2004RPG is replaced, you must perform the search and replace in your data.

Perform the search and replace in your data?????

^What does that mean?^]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2743.page#23895</guid>
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				<pubDate><![CDATA[Wed, 6 Dec 2006 18:30:46]]> GMT</pubDate>
				<author><![CDATA[ KBee713]]></author>
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				<title>Re:Missing weapons and monsters</title>
				<description><![CDATA[ If you used UT2004RPG prior to including DruidsRPG, you need to edit your UT2004RPG.ini to include the skills specific to DruidsRPG - IOW, there are skills in DruidsRPG that should replace those used by the stock UT2004RPG.  This is all done in the UT2004RPG.ini file.

If you've never played UT2004RPG before, or don't care about any of the data in any existing UT2004RPG.ini, just replace it with the one that comes as part of the package in the DruidsRPG200 download.

All of your questions would appear to indicate that you haven't sufficiently updated your UT2004RPG.ini to account for the new version of DruidsRPG that you are using.  You should compare the sample UT2004RPG.ini from the DruidsRPG200 download to your current UT2004RPG.ini.

First step would be to do a search on your current UT2004RPG.ini and look for any "DruidsRPG" instance that says something other than "DruidsRPG200".  Any other number aside from "200" is going to cause problems.

Second, you need to basically compare them (the DruidsRPG download UT2004RPG.ini and your working UT2004RPG.ini) line by line; there's a lot of stuff at the beginning (before the character data) that has probably changed and indicates the chances for certain weapons, and the configuration for certain monsters.  All that needs to be put into your UT2004RPG.ini for it work properly.

Note that when you play a game, the configuration is being pulled from the UT2004/System/UT2004RPG.ini (this is your "working" configuration, the one you need to make sure is upgraded) - if you're looking at an INI file that's any where else, that's not the live one.

I can't think of anything else I could tell you that would help you.  Past this point, I'm guessing you're on your own.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2743.page#23904</guid>
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				<pubDate><![CDATA[Thu, 7 Dec 2006 08:20:54]]> GMT</pubDate>
				<author><![CDATA[ BotFodder]]></author>
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				<title>Re:Missing weapons and monsters</title>
				<description><![CDATA[ Ok, I have looked through the system folders into the UT2004RPG.ini, and I found them to exactly match the ones from DruidsRPG200's .ini. Everything is in place, everything says DruidsRPG200. whatever in my UT2004RPG.ini file which is in the system file. I am sure that it is all upgraded. Is it because I have the original RPG(by mysterial) "Classes" folder in my system folder as well? In the classes folder, it has abilities, artifacts and the original weapons. Do I need to delete the original weapons or something?]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2743.page#23928</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/list/2743.page#23928</link>
				<pubDate><![CDATA[Thu, 7 Dec 2006 19:59:14]]> GMT</pubDate>
				<author><![CDATA[ KBee713]]></author>
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				<title>Re:Missing weapons and monsters</title>
				<description><![CDATA[ Actually, I think I just found the solution. There are four users on my account, but I have the UT2004 folder on the C drive. When I went onto someone else's account, I saw something different in the system folders than what was in my account. Do all of the computer accounts need to have the DruidsRPG200 stuff in it?]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2743.page#23932</guid>
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				<pubDate><![CDATA[Thu, 7 Dec 2006 20:17:00]]> GMT</pubDate>
				<author><![CDATA[ KBee713]]></author>
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				<title>Re:Missing weapons and monsters</title>
				<description><![CDATA[ The Classes folder, while not needed, will not cause any problems.  It is simply a copy of the UT2004RPG source and is not at all an issue.

I don't understand the "four users on my account" thing.  If you're running UT2004 in Windows, and are using a default installation, the INI you need to concern yourself with is C:\UT2004\System\UT2004RPG.ini - this should be independent of any "user accounts" on the system.

In the sample INI that comes with the DruidsRPG200 download, there's a section of lines under UT2004RPG.MutUT2004RPG:
<span class="genmed"><b>Code:</b></span><br>
		<div style="overflow: auto; width: 100%;">
		<pre>
WeaponModifiers=&#40;WeaponClass=Class'DruidsRPG200.RW_Vampire',Chance=1&#41;
WeaponModifiers=&#40;WeaponClass=Class'DruidsRPG200.RW_Vorpal',Chance=1&#41;
WeaponModifiers=&#40;WeaponClass=Class'DruidsRPG200.RW_EnhancedInfinity',Chance=1&#41;
WeaponModifiers=&#40;WeaponClass=Class'DruidsRPG200.RW_Freeze',Chance=1&#41;
WeaponModifiers=&#40;WeaponClass=Class'DruidsRPG200.RW_Healer',Chance=2&#41;
WeaponModifiers=&#40;WeaponClass=Class'DruidsRPG200.RW_Knockback',Chance=1&#41;
WeaponModifiers=&#40;WeaponClass=Class'DruidsRPG200.RW_Speedy',Chance=1&#41;
WeaponModifiers=&#40;WeaponClass=Class'DruidsRPG200.RW_NullEntropy',Chance=1&#41;
WeaponModifiers=&#40;WeaponClass=Class'DruidsRPG200.RW_EnhancedForce',Chance=2&#41;
WeaponModifiers=&#40;WeaponClass=Class'DruidsRPG200.RW_EnhancedPenetrating',Chance=2&#41;
WeaponModifiers=&#40;WeaponClass=Class'DruidsRPG200.RW_EnhancedDamage',Chance=4&#41;
WeaponModifiers=&#40;WeaponClass=Class'DruidsRPG200.RW_EnhancedNoMomentum',Chance=3&#41;
WeaponModifiers=&#40;WeaponClass=Class'DruidsRPG200.RW_EnhancedEnergy',Chance=2&#41;
WeaponModifiers=&#40;WeaponClass=Class'DruidsRPG200.RW_EnhancedPoison',Chance=3&#41;
WeaponModifiers=&#40;WeaponClass=Class'DruidsRPG200.RW_EnhancedLuck',Chance=3&#41;
WeaponModifiers=&#40;WeaponClass=Class'DruidsRPG200.RW_EnhancedProtection',Chance=3&#41;
WeaponModifiers=&#40;WeaponClass=Class'DruidsRPG200.RW_EnhancedPiercing',Chance=2&#41;
WeaponModifiers=&#40;WeaponClass=Class'DruidsRPG200.RW_Rage',Chance=1&#41;
WeaponModifiers=&#40;WeaponClass=Class'DruidsRPG200.RW_Reflection',Chance=1&#41;</pre>
		</div>
This section controls the chances that any weapon picked up from a Weapons Locker/Pickup Point will be a magical weapon of the type indicated.  You might want to play with the "Chance" values in an effort to validate the operation of your INI and Mod.  Note that if you get a plain weapon, throw it, and go over the spawn point again, you will get another plain weapon!  There are mod mechanics in place to prevent you from picking up a different weapon than what you originally picked up (see <a href='http://www.disastrousconsequences.com/dc/weapons.jsp' target='_new' rel="nofollow">http://www.disastrousconsequences.com/dc/weapons.jsp</a> in the FAQ).  Also note that certain weapons cannot be of a certain type (IOW, there are no such things as Vorpal Flak Cannons).

If your section is any different than this, you have failed to upgrade your UT2004RPG.ini appropriately.  If it looks right, then either the INI is actually not in the right place or something else is wrong and it is unlikely that anyone here can help you.

There is also a section that starts:
<span class="genmed"><b>Code:</b></span><br>
		<div style="overflow: auto; width: 100%;">
		<pre>
&#91;DruidsRPG200.AbilityLoadedMonsters&#93;
MonsterConfigs=&#40;FriendlyName="Pupae",Monster=Class'SkaarjPack.SkaarjPupae',Adrenaline=15,MonsterPoints=2,Level=2&#41;
MonsterConfigs=&#40;FriendlyName="Manta",Monster=Class'SkaarjPack.Manta',Adrenaline=20,MonsterPoints=3,Level=2&#41;
MonsterConfigs=&#40;FriendlyName="Krall",Monster=Class'SkaarjPack.Krall',Adrenaline=30,MonsterPoints=3,Level=3&#41;
MonsterConfigs=&#40;FriendlyName="Devil Fish",Monster=Class'satoreMonsterPackv120.SMPDevilFish',Adrenaline=45,MonsterPoints=3,Level=3&#41;
MonsterConfigs=&#40;FriendlyName="Razor Fly",Monster=Class'SkaarjPack.Razorfly',Adrenaline=30,MonsterPoints=3,Level=3&#41;
MonsterConfigs=&#40;FriendlyName="Elite Krall",Monster=Class'SkaarjPack.EliteKrall',Adrenaline=35,MonsterPoints=4,Level=4&#41;
MonsterConfigs=&#40;FriendlyName="Gasbag",Monster=Class'SkaarjPack.Gasbag',Adrenaline=40,MonsterPoints=5,Level=5&#41;
...</pre>
		</div>
This section controls what monsters a medic can summon - at what MS/MP levels.

If this section is not in your UT2004RPG.ini, then you have failed to upgrade your INI appropriately.  If it looks right, then your UT2004RPG.ini is not in the right place or something else is wrong.

I suggest you look at the entry in the INI for your character (it should be a stanza that says something like "[YourPlayerName RPGPlayerDataObject]" and be somewhere near the end of the INI).  note the Experience value and other parts of character make up.  Then play a game - make sure the Experience value appears to match what you saw.  Then purchase stats, kill things.  Quit out.  Check the INI again and see if anything has changed in accordance with what you've done.  If nothing's changed, then something is wrong and there's no telling what it is - you're probably looking at the wrong INI or there could be a permissions problem, which is something only the machine's admin could fix.

If, at this point, you still can't figure it out, assuming there's not something really weird going on, there's a breakdown in communication somewhere ... either you're not imparting to anyone reading this thread crucial information, or you're not actually understanding what we're trying to tell you.

I don't mean to be rude, but I'm spending a lot more time on helping you figure out how to play "instant action" (which I've never done myself and is a game mode not actively supported by myself or, I think, Dru - we focus on Dedicated Server mode, and sometimes there are significant code issues between them) than I'd prefer.  At some point you should probably just give up and join us for games online. ;)

Past this point I will leave it to the others who might have actually run a game with Instant Action to respond to you, unless I spot some of that key information that I think is missing from this discourse.]]></description>
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				<pubDate><![CDATA[Fri, 8 Dec 2006 05:34:27]]> GMT</pubDate>
				<author><![CDATA[ BotFodder]]></author>
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			<item>
				<title>Re:Missing weapons and monsters</title>
				<description><![CDATA[ I FINALLY GOT IT! THANKS TO EVERYONE SOOO MUCH! MY DAY JUST TURNED ON!! THANKS AGAIN!!    :))]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2743.page#23947</guid>
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				<pubDate><![CDATA[Fri, 8 Dec 2006 17:50:34]]> GMT</pubDate>
				<author><![CDATA[ KBee713]]></author>
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				<title>Re:Missing weapons and monsters</title>
				<description><![CDATA[ That's good to hear - if you don't mind ... what did it?]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2743.page#23948</guid>
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				<pubDate><![CDATA[Fri, 8 Dec 2006 18:25:01]]> GMT</pubDate>
				<author><![CDATA[ BotFodder]]></author>
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				<title>Re:Missing weapons and monsters</title>
				<description><![CDATA[ I've deleted the original RPG Class folder from my system as you said it is not important, and I've also re-copied the UT2004RPG.ini incase I was missing something.]]></description>
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				<pubDate><![CDATA[Fri, 8 Dec 2006 18:34:09]]> GMT</pubDate>
				<author><![CDATA[ KBee713]]></author>
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