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		<title><![CDATA[Latest posts for the topic "Restructuring of Engineer Points"]]></title>
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		<description><![CDATA[Latest messages posted in the topic "Restructuring of Engineer Points"]]></description>
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				<title>Restructuring of Engineer Points</title>
				<description><![CDATA[ We need to do something about the number of sentinels etc players can spawn.
At the moment, players are limited to a max of 3 turrets, 2 vehicles and 1 building. Each type has it's own points - turret points, vehicle points, and building points.

How about limiting players to a max of 1 sentinel, 1 turret, 1 vehicle and 1 building, and having combined points?

So for example you had say 20 points you could spend on what you liked. So you could buy 1 good turret. Or you could buy a not-so-good turret and a not-so-good vehicle. But not 2 not-so-good turrets.

Would make the whole system simpler.
(There is a separate question about if adrenaline should be used - but that is separate)]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2680.page#22961</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/list/2680.page#22961</link>
				<pubDate><![CDATA[Mon, 6 Nov 2006 12:55:48]]> GMT</pubDate>
				<author><![CDATA[ Szlat]]></author>
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			<item>
				<title>Re:Restructuring of Engineer Points</title>
				<description><![CDATA[ That might limit the class's support role too much, unless we're considering removing a lot of summoning for others.

However, I like the idea of combining things into one point value. That would also help in reducing the levels needed to max out the class.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2680.page#22978</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/list/2680.page#22978</link>
				<pubDate><![CDATA[Mon, 6 Nov 2006 16:05:54]]> GMT</pubDate>
				<author><![CDATA[ Moof]]></author>
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			<item>
				<title>Re:Restructuring of Engineer Points</title>
				<description><![CDATA[ I wonder if there's a way to do some neat thing that would make it look like a "thing" is being built?  Put some delay in, say, a tank just popping up from no where?  Or have the tank "there", just cover it with a skin of some sort that indicates it's "being built" but keep it locked until done.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2680.page#23004</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/list/2680.page#23004</link>
				<pubDate><![CDATA[Tue, 7 Nov 2006 05:21:00]]> GMT</pubDate>
				<author><![CDATA[ BotFodder]]></author>
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