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		<title><![CDATA[Latest posts for the topic "OneDropRPGWeapon.CheckCorrectDamage Infinite script recursion"]]></title>
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		<description><![CDATA[Latest messages posted in the topic "OneDropRPGWeapon.CheckCorrectDamage Infinite script recursion"]]></description>
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			<item>
				<title>OneDropRPGWeapon.CheckCorrectDamage Infinite script recursion</title>
				<description><![CDATA[ I just got this error on my test server - first time I've seen it, and it doesn't appear to have anything to do with my booster work.

Someone might want to take a look at that code if they get the chance.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2626.page#22481</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/list/2626.page#22481</link>
				<pubDate><![CDATA[Fri, 27 Oct 2006 18:10:55]]> GMT</pubDate>
				<author><![CDATA[ BotFodder]]></author>
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				<title>Re:OneDropRPGWeapon.CheckCorrectDamage Infinite script recursion</title>
				<description><![CDATA[ Strange, not sure how it can.

What weapon were you firing at the time?]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2626.page#22484</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/list/2626.page#22484</link>
				<pubDate><![CDATA[Fri, 27 Oct 2006 18:48:26]]> GMT</pubDate>
				<author><![CDATA[ Szlat]]></author>
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				<title>Re:OneDropRPGWeapon.CheckCorrectDamage Infinite script recursion</title>
				<description><![CDATA[ The thing is, I wasn't firing any weapon, and did not yet have anything that could be considered OneDrop, as far as I recall.

I have a feeling a bot had it.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2626.page#22486</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/list/2626.page#22486</link>
				<pubDate><![CDATA[Fri, 27 Oct 2006 19:02:55]]> GMT</pubDate>
				<author><![CDATA[ BotFodder]]></author>
			</item>
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				<title>Re:OneDropRPGWeapon.CheckCorrectDamage Infinite script recursion</title>
				<description><![CDATA[ Any chance of pasting a few lines of the log file, and I'll take a look.

The OneDropRPGWeapon.CheckCorrectDamage is called from all RPGWeapons, to check that the damagetype being done is appropriate for the weapon - so you can't fire a redeemer then switch to a vampire weapon.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2626.page#22500</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/list/2626.page#22500</link>
				<pubDate><![CDATA[Sat, 28 Oct 2006 02:01:44]]> GMT</pubDate>
				<author><![CDATA[ Szlat]]></author>
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			<item>
				<title>Re:OneDropRPGWeapon.CheckCorrectDamage Infinite script recursion</title>
				<description><![CDATA[ Log's overwritten, sorry ... it only happened once though.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2626.page#22502</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/list/2626.page#22502</link>
				<pubDate><![CDATA[Sat, 28 Oct 2006 08:19:46]]> GMT</pubDate>
				<author><![CDATA[ BotFodder]]></author>
			</item>
			<item>
				<title>Re:OneDropRPGWeapon.CheckCorrectDamage Infinite script recursion</title>
				<description><![CDATA[ Did you see this on the client side or the server side?]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2626.page#22507</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/list/2626.page#22507</link>
				<pubDate><![CDATA[Sat, 28 Oct 2006 09:58:55]]> GMT</pubDate>
				<author><![CDATA[ TheDruidXpawX]]></author>
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			<item>
				<title>Re:OneDropRPGWeapon.CheckCorrectDamage Infinite script recursion</title>
				<description><![CDATA[ The only place I can think it would happen is here:

for (x = 0; x &lt NUM_FIRE_MODES; x++)

I capped the loop 50 just for sanity. Maybe the bot got ahold of some interesting weapon that had a bazillion fire modes? That would be weird.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2626.page#22508</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/list/2626.page#22508</link>
				<pubDate><![CDATA[Sat, 28 Oct 2006 10:34:54]]> GMT</pubDate>
				<author><![CDATA[ TheDruidXpawX]]></author>
			</item>
			<item>
				<title>Re:OneDropRPGWeapon.CheckCorrectDamage Infinite script recursion</title>
				<description><![CDATA[ Server side - crashed it.

Client side I didn't look at the log ...]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2626.page#22509</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/list/2626.page#22509</link>
				<pubDate><![CDATA[Sat, 28 Oct 2006 10:42:28]]> GMT</pubDate>
				<author><![CDATA[ BotFodder]]></author>
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			<item>
				<title>Re:OneDropRPGWeapon.CheckCorrectDamage Infinite script recursion</title>
				<description><![CDATA[ I know Mysterial capps almost all of his for loops at 1000. Maybe there's a script bug that causes these to work oddly at times?]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2626.page#22510</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/list/2626.page#22510</link>
				<pubDate><![CDATA[Sat, 28 Oct 2006 10:57:22]]> GMT</pubDate>
				<author><![CDATA[ TheDruidXpawX]]></author>
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