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		<title><![CDATA[Latest posts for the topic "Assualt Rifle change to MP5?"]]></title>
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			<item>
				<title>Assualt Rifle change to MP5?</title>
				<description><![CDATA[ Hey dru or shan. I had a idea about the assualt rifles since nobody uses them much.How about we try something called a MP5 its just a upgrade of a assualt rifle.An i know people would use them more then the ole assualt rifle.Might make a little better game play too never know till you try -=P]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2344.page#19932</guid>
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				<pubDate><![CDATA[Mon, 14 Aug 2006 19:59:10]]> GMT</pubDate>
				<author><![CDATA[ Shadow-X]]></author>
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				<title>Assualt Rifle</title>
				<description><![CDATA[ <p></p>

		<cite>Shadow-X wrote:</cite><br>
		<blockquote>Hey dru or shan. I had a idea about the assualt rifles since nobody uses them much.How about we try something called a MP5 its just a upgrade of a assualt rifle.An i know people would use them more then the ole assualt rifle.Might make a little better game play too never know till you try -=P&nbsp;
		</blockquote>

I must jump in and issue a severe warning about these guns.

I know Druid is very diligent about achieving a fair balance among many things so I think this may not be a good idea.

Here is what I found out about the MP5.

-In v1.9, the MP5 multiplies its damage by 6.xx times while using the Berserk combo, this was lowered considerably in the latest version however
-The primary bullet fire of the MP5 deals more damage per second than any other default gun with the exception of superweapons (flak and RL do more damage but much slower rate of fire
-The grenades/rockets in the secondary fire are very potent as well. The rockets aren't so much of a problem but when charging up the mutli-grenade shot it will do extreme amounts of damage.

While I realize this is entirely up to Druid, I removed the MP5 from a server due to its extreme unbalance with regard to the standard UT2004 weapons. Had we been using FHI or some other weapon mod with higher damage rates it would have worked much better. But when medics start making medic guns of the MP5, then tack a berserk combo on top of it, they will vastly outscore the other classes no sweat.]]></description>
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				<pubDate><![CDATA[Mon, 14 Aug 2006 20:13:13]]> GMT</pubDate>
				<author><![CDATA[ v0rTeX]]></author>
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				<title>Re:Assualt Rifle</title>
				<description><![CDATA[ Based on v0rTeX's information, official answer is "we are disinclined to acquiesce to your request."
:)]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2344.page#19943</guid>
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				<pubDate><![CDATA[Mon, 14 Aug 2006 20:38:52]]> GMT</pubDate>
				<author><![CDATA[ Shantara]]></author>
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				<title>Re:Assualt Rifle</title>
				<description><![CDATA[ I've seen the MP5 in action before.

I've got a better sporting idea for the monsters. Lets make them so that they never move from where they spawn, and they never fight back.... That sounds fair, right?]]></description>
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				<pubDate><![CDATA[Mon, 14 Aug 2006 21:11:21]]> GMT</pubDate>
				<author><![CDATA[ TheDruidXpawX]]></author>
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				<title>Re:Assualt Rifle change to MP5?</title>
				<description><![CDATA[ Oo! Oo! Enforcers? :)]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2344.page#19948</guid>
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				<pubDate><![CDATA[Mon, 14 Aug 2006 21:18:52]]> GMT</pubDate>
				<author><![CDATA[ Moof]]></author>
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				<title>Re:Assualt Rifle change to MP5?</title>
				<description><![CDATA[ I thought there would be a way to turn it down or 2 a notch not to be so powerful.IT WAS A SUGGESTION.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2344.page#19949</guid>
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				<pubDate><![CDATA[Mon, 14 Aug 2006 21:18:57]]> GMT</pubDate>
				<author><![CDATA[ Shadow-X]]></author>
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				<title>Re:Assualt Rifle change to MP5?</title>
				<description><![CDATA[ <p></p>

		<cite>Shadow-X wrote:</cite><br>
		<blockquote>IT WAS A SUGGESTION.&nbsp;
		</blockquote>

So was my idea :D]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2344.page#19951</guid>
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				<pubDate><![CDATA[Mon, 14 Aug 2006 21:33:46]]> GMT</pubDate>
				<author><![CDATA[ TheDruidXpawX]]></author>
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				<title>Re:Assualt Rifle change to MP5?</title>
				<description><![CDATA[ Do you still use that bernouli shot gun thingy, vortex?  I think it would be cool if LW got some exclusive weapons (that LA and LM couldn't get period).  No-drop or disentegrate on drop (better).  LM gets pets and LA has special artifacts.  Why not special weps for LW?  Maybe an artifact that converts an existing wep to the special wep...]]></description>
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				<pubDate><![CDATA[Mon, 14 Aug 2006 23:58:30]]> GMT</pubDate>
				<author><![CDATA[ 320]]></author>
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				<title>Re:Assualt Rifle change to MP5?</title>
				<description><![CDATA[ <p></p>

		<cite>320 wrote:</cite><br>
		<blockquote>Do you still use that bernouli shot gun thingy, vortex?  I think it would be cool if LW got some exclusive weapons (that LA and LM couldn't get period).  No-drop or disentegrate on drop (better).  LM gets pets and LA has special artifacts.  Why not special weps for LW?  Maybe an artifact that converts an existing wep to the special wep...&nbsp;
		</blockquote>

Yeah we use the Benelli as a LW level 3 exclusive weapon. 
(I recompiled the Benelli to be a 'no-throw' weapon)

Also, because there was an exploit with the MWM and Medic Maker recently, we had removed Redeemers. Now that they are fixed we put them back in but only a LW level 3 player can get it. Although the Redeemers can still be tossed, at least they are tough to get without being WM.
]]></description>
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				<pubDate><![CDATA[Tue, 15 Aug 2006 05:58:30]]> GMT</pubDate>
				<author><![CDATA[ v0rTeX]]></author>
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				<title>Re:Assualt Rifle change to MP5?</title>
				<description><![CDATA[ I was thinking the super shock rifle might be a good replacement for the AR...]]></description>
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				<pubDate><![CDATA[Tue, 15 Aug 2006 19:09:09]]> GMT</pubDate>
				<author><![CDATA[ TheDruidXpawX]]></author>
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				<title>Re:Assualt Rifle change to MP5?</title>
				<description><![CDATA[ <p></p>

		<cite>TheDruidXpawX wrote:</cite><br>
		<blockquote>I was thinking the super shock rifle might be a good replacement for the AR...&nbsp;
		</blockquote>
If you want I can code combo shots for the SSR that would be like deemer blasts ...









Honestly, no I couldn't.  But I couldn't resist ...]]></description>
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				<pubDate><![CDATA[Tue, 15 Aug 2006 19:43:53]]> GMT</pubDate>
				<author><![CDATA[ BotFodder]]></author>
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				<title>Re:Assualt Rifle change to MP5?</title>
				<description><![CDATA[ Hmmmmm, I don't know about the SSR.  I've been on some servers that used it and the scores were way inflated for the abilities.]]></description>
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				<pubDate><![CDATA[Tue, 15 Aug 2006 19:51:49]]> GMT</pubDate>
				<author><![CDATA[ (DC)DEMONSLAYER]]></author>
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				<title>Re:Assualt Rifle change to MP5?</title>
				<description><![CDATA[ <p></p>

		<cite>(DC)DEMONSLAYER wrote:</cite><br>
		<blockquote>Hmmmmm, I don't know about the SSR.  I've been on some servers that used it and the scores were way inflated for the abilities.&nbsp;
		</blockquote>

What if we made it a special ssr that only worked for me?  &gt;:) ]]></description>
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				<pubDate><![CDATA[Tue, 15 Aug 2006 21:14:34]]> GMT</pubDate>
				<author><![CDATA[ TheDruidXpawX]]></author>
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				<title>Re:Assualt Rifle change to MP5?</title>
				<description><![CDATA[ As long as we keep friendly fire off]]></description>
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				<pubDate><![CDATA[Tue, 15 Aug 2006 21:25:02]]> GMT</pubDate>
				<author><![CDATA[ Continuum]]></author>
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				<title>Re:Assualt Rifle change to MP5?</title>
				<description><![CDATA[ <p></p>

		<cite>TheDruidXpawX wrote:</cite><br>
		<blockquote><p></p>

		<cite>(DC)DEMONSLAYER wrote:</cite><br>
		<blockquote>Hmmmmm, I don't know about the SSR.  I've been on some servers that used it and the scores were way inflated for the abilities.&nbsp;
		</blockquote>

What if we made it a special ssr that only worked for me?  &gt;:) &nbsp;
		</blockquote>

Give it to the monsters next april fools.  ]]></description>
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				<pubDate><![CDATA[Tue, 15 Aug 2006 23:42:16]]> GMT</pubDate>
				<author><![CDATA[ 320]]></author>
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				<title>Re:Assualt Rifle change to MP5?</title>
				<description><![CDATA[ <p></p>

		<cite>TheDruidXpawX wrote:</cite><br>
		<blockquote>What if we made it a special ssr that only worked for me?  &gt;:) &nbsp;
		</blockquote>
As often as I see you with a Vorpal, I figured you already <b>had</b> that set up.]]></description>
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				<pubDate><![CDATA[Wed, 16 Aug 2006 04:21:52]]> GMT</pubDate>
				<author><![CDATA[ BotFodder]]></author>
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				<title>Re:Assualt Rifle change to MP5?</title>
				<description><![CDATA[ <p></p>

		<cite>BotFodder wrote:</cite><br>
		<blockquote>As often as I see you with a Vorpal, I figured you already <b>had</b> that set up.&nbsp;
		</blockquote>

You've seen the code. You tell me if you've seen my cd key or name in there anywheres]]></description>
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				<pubDate><![CDATA[Wed, 16 Aug 2006 08:18:11]]> GMT</pubDate>
				<author><![CDATA[ TheDruidXpawX]]></author>
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			<item>
				<title>Re:Assualt Rifle change to MP5?</title>
				<description><![CDATA[ <p></p>

		<cite>TheDruidXpawX wrote:</cite><br>
		<blockquote>You've seen the code. You tell me if you've seen my cd key or name in there anywheres&nbsp;
		</blockquote>
Bah I'll worry about it when I see the "GiveDruVorp" mod get downloaded to my PC. ;)]]></description>
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				<pubDate><![CDATA[Wed, 16 Aug 2006 10:52:24]]> GMT</pubDate>
				<author><![CDATA[ BotFodder]]></author>
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				<title>Re:Assualt Rifle change to MP5?</title>
				<description><![CDATA[ Hehe, I don't know how many of you have played instagib invasion servers in the past but let me tell you, they get boring real quick.

RPG is almost entirely pointless on an Instagib server. Weapon Speed, Health, Damage Reduction and a few select abilities like Airmaster or Quickfoot are the only things that are meaningful to buy. A year ago when I last checked there was only 1 Instagib Invasion server on the list.

Also, at FragFest the Nali Fighters are given randomly 9 or 10 different weapons. One of them being the SSR. The wave that has nothing but nali fighters on it is the hardest wave to survive consistently. Even if you think you can run globe to survive, nalis are not affected by the magic weapons, things like Leech and Surge cease to function, and you find yourself unprotected very quickly. And they do miss, but how many times can you dodge the red beam before they hit with one?

It's great fun. Honest.

 :lol: ]]></description>
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				<pubDate><![CDATA[Wed, 16 Aug 2006 15:03:41]]> GMT</pubDate>
				<author><![CDATA[ v0rTeX]]></author>
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			<item>
				<title>Re:Assualt Rifle change to MP5?</title>
				<description><![CDATA[ <p></p>

		<cite>v0rTeX wrote:</cite><br>
		<blockquote>...at FragFest the Nali Fighters are given randomly 9 or 10 different weapons. One of them being the SSR. The wave that has nothing but nali fighters on it is the hardest wave to survive consistently. Even if you think you can run globe to survive, nalis are not affected by the magic weapons, things like Leech and Surge cease to function, and you find yourself unprotected very quickly. And they do miss, but how many times can you dodge the red beam before they hit with one?

It's great fun. Honest.

 :lol: &nbsp;
		</blockquote>

On average, how many players survive? Not individuals, but all of the human players as a team?]]></description>
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				<pubDate><![CDATA[Wed, 16 Aug 2006 15:13:37]]> GMT</pubDate>
				<author><![CDATA[ Thalanox]]></author>
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				<title>Re:Assualt Rifle change to MP5?</title>
				<description><![CDATA[ Hard to say what the average is, since most of the time everyone is dead before that wave anyway.

I would guess that if a team of 6 players are on the server when that wave starts, that probably 25% of the time 2 people live, 25% of the time one person saves the day, and the other 50% of the time the SSR nalis will get the ones who don't die from the other nalis.

But the more players there are the better the chance that someone will shoot them before they get too many shots fired.]]></description>
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				<pubDate><![CDATA[Wed, 16 Aug 2006 15:20:50]]> GMT</pubDate>
				<author><![CDATA[ v0rTeX]]></author>
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				<title>Re:Assualt Rifle change to MP5?</title>
				<description><![CDATA[ Thanks for the info.

Where might I find this kind of invasion mode? Which server, I mean.]]></description>
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				<pubDate><![CDATA[Wed, 16 Aug 2006 15:22:50]]> GMT</pubDate>
				<author><![CDATA[ Thalanox]]></author>
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				<title>Re:Assualt Rifle change to MP5?</title>
				<description><![CDATA[ You can find our server in the list of Invasion servers
or join using this IP

204.153.247.25:7777]]></description>
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				<pubDate><![CDATA[Wed, 16 Aug 2006 15:25:42]]> GMT</pubDate>
				<author><![CDATA[ v0rTeX]]></author>
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				<title>Re:Assualt Rifle change to MP5?</title>
				<description><![CDATA[ I wasn't talking about the Disastrous Consequences server. I have that put into my favorites.

I was talking about the server that has "a wave consisting entirely of Nali that are randomly given one of 9 or 10 different weapons, one of which is the Super Shock Rifle." (paraphrased)

You mentioned that it was FragFest. Is that the name of the server?]]></description>
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				<pubDate><![CDATA[Wed, 16 Aug 2006 15:34:32]]> GMT</pubDate>
				<author><![CDATA[ Thalanox]]></author>
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				<title>Re:Assualt Rifle change to MP5?</title>
				<description><![CDATA[ <p></p>

		<cite>Thalanox wrote:</cite><br>
		<blockquote>I wasn't talking about the Disastrous Consequences server. I have that put into my favorites.

I was talking about the server that has "a wave consisting entirely of Nali that are randomly given one of 9 or 10 different weapons, one of which is the Super Shock Rifle." (paraphrased)

You mentioned that it was FragFest. Is that the name of the server?&nbsp;
		</blockquote>
Vortex knows that that's what you meant.  And he answered your question.

Vortex runs his own server that uses Dru's mod, though it has very different settings (FF on, different weapons, etc).  I haven't seen him on DC in a while, but he's a regular participant on the forums. :)]]></description>
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				<pubDate><![CDATA[Wed, 16 Aug 2006 15:41:06]]> GMT</pubDate>
				<author><![CDATA[ BotFodder]]></author>
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				<title>Re:Assualt Rifle change to MP5?</title>
				<description><![CDATA[ Oh. My mistake. I just thought that when he said "You can find our server..." that he meant DC.]]></description>
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				<pubDate><![CDATA[Wed, 16 Aug 2006 15:44:06]]> GMT</pubDate>
				<author><![CDATA[ Thalanox]]></author>
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				<title>Re:Assualt Rifle change to MP5?</title>
				<description><![CDATA[ Hey 320, don't give Dru any more ideas.  Those deemer Nalis were a handfull...............]]></description>
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				<pubDate><![CDATA[Wed, 16 Aug 2006 17:51:32]]> GMT</pubDate>
				<author><![CDATA[ (DC)DEMONSLAYER]]></author>
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				<title>Re:Assualt Rifle change to MP5?</title>
				<description><![CDATA[ I didn't know thy could carry redeemers.

But it would be kind of fun to do that once in a while. like once a month there could be a few changes to the server that made the game different.

Or maybe I could just go to another server for an hour or so.

I think I'll take the second option. less trouble for TheDruidXpawX that way.]]></description>
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				<pubDate><![CDATA[Wed, 16 Aug 2006 18:16:19]]> GMT</pubDate>
				<author><![CDATA[ Thalanox]]></author>
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				<title>Re:Assualt Rifle change to MP5?</title>
				<description><![CDATA[ Certain ... "Holidays" ... are celebrated on the server.  Come on around Christmas time, get the occasional gift.

Hang around on 4/1 ... well ...]]></description>
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				<pubDate><![CDATA[Wed, 16 Aug 2006 18:43:17]]> GMT</pubDate>
				<author><![CDATA[ BotFodder]]></author>
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				<title>Re:Assualt Rifle change to MP5?</title>
				<description><![CDATA[ Thalanox, Dru gave all of the Nalis a redeemer for April fools this year.  I don't think very many players, if any, survived all 16 otherwise normal waves while that was in force.]]></description>
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				<pubDate><![CDATA[Wed, 16 Aug 2006 18:44:11]]> GMT</pubDate>
				<author><![CDATA[ (DC)DEMONSLAYER]]></author>
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				<title>Re:Assualt Rifle change to MP5?</title>
				<description><![CDATA[ I can see why no-one survived the redeemers, but what if they had SSRs instead, and they were more inaccurate then normal? That would be a more level playing field... sort of.]]></description>
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				<pubDate><![CDATA[Wed, 16 Aug 2006 18:59:03]]> GMT</pubDate>
				<author><![CDATA[ Thalanox]]></author>
			</item>
			<item>
				<title>Re:Assualt Rifle change to MP5?</title>
				<description><![CDATA[ <p></p>

		<cite>Thalanox wrote:</cite><br>
		<blockquote>... but what if they had SSRs instead, and they were more inaccurate then normal? That would be a more level playing field... sort of.&nbsp;
		</blockquote>

As far as I know there isn't any way to specify their accuracy without lowering the AI skill level (if that even affects accuracy) which would in turn make the accuracy of every monster on the server worse.

They could be recoded but over accuracy issues it seems tedious. If they are allowed to have around 10 different guns, then there's alot less chance you'll see one. The trick is to call one out when it is spotted and have the players converge on it to get rid of it quick.

]]></description>
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				<pubDate><![CDATA[Thu, 17 Aug 2006 07:32:56]]> GMT</pubDate>
				<author><![CDATA[ v0rTeX]]></author>
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				<title>Re:Assualt Rifle change to MP5?</title>
				<description><![CDATA[ I currently have the mp5 replacing the assault....and it is way unbalanced & I'm removing it for that reason. Benelli is not bad or overpowered.

I'd like to combine some of your suggestions....how about giving the monsters super shock which they only use against players with mp5's????]]></description>
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				<pubDate><![CDATA[Thu, 17 Aug 2006 19:25:17]]> GMT</pubDate>
				<author><![CDATA[ Starfire]]></author>
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				<title>Re:Assualt Rifle change to MP5?</title>
				<description><![CDATA[ Heh, ok, so I'm not going to do this. Post closed.]]></description>
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				<pubDate><![CDATA[Thu, 17 Aug 2006 21:44:37]]> GMT</pubDate>
				<author><![CDATA[ TheDruidXpawX]]></author>
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