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		<title><![CDATA[Latest posts for the topic "A proposed Magic Weapon Shader"]]></title>
		<link>https://www.disastrousconsequences.com/dcforum/posts/list/1.page</link>
		<description><![CDATA[Latest messages posted in the topic "A proposed Magic Weapon Shader"]]></description>
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			<item>
				<title>A proposed Magic Weapon Shader</title>
				<description><![CDATA[ This was just a really cool shader I found while browsing through UnrealEd's texture repository.  It had never occurred to me that it existed until I saw it.  If you would like to see it, open up UnrealEd, and you should see a textures window.  Click on the dropdown box that says '2k4Chargers' and look for 'DeRez' and click it.  In the drop-down box below that, find and click 'Shaders'.  So that you can see the animations, be sure to click the '!' button to the left of the 'Shaders' dropdown box.  Scroll down and marvel at the awesome shaders.

For those of you who don't feel like looking through there, it's the shader that appears on your body as you disappear and lift into the air; that green 'circuit board' texture.  There are a few different actual shaders in there, so I don't know which ones you want to use, but they are there, and they look cool, and they are up for the taking.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2287.page#19341</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/list/2287.page#19341</link>
				<pubDate><![CDATA[Wed, 2 Aug 2006 15:40:50]]> GMT</pubDate>
				<author><![CDATA[ KohanX]]></author>
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				<title>Re:A proposed Magic Weapon Shader</title>
				<description><![CDATA[ I saw that one while browsing textures once. It's sweet. There is a black version of it as well that I ended up using for a custom magic type. There are all sorts of neat textures buried that no one sees on a regular basis.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2287.page#19401</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/list/2287.page#19401</link>
				<pubDate><![CDATA[Fri, 4 Aug 2006 05:04:03]]> GMT</pubDate>
				<author><![CDATA[ v0rTeX]]></author>
			</item>
			<item>
				<title>A proposed Magic Weapon Shader</title>
				<description><![CDATA[ Yay, someone appreciates my actions!

Indeed, it should be used for the next Vorpal-type weapon.]]></description>
				<guid isPermaLink="true">https://www.disastrousconsequences.com/dcforum/posts/list/2287.page#19413</guid>
				<link>https://www.disastrousconsequences.com/dcforum/posts/list/2287.page#19413</link>
				<pubDate><![CDATA[Fri, 4 Aug 2006 16:03:24]]> GMT</pubDate>
				<author><![CDATA[ KohanX]]></author>
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