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+5's and triple dmg.  XML
Forum Index -> Druids RPG Go to Page: Previous  1, 2, 3, 4, 5
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BotFodder

Wicked Sick!
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Joined: 01/13/2006 15:23:41
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320 wrote:
I miss Ooo. Wish he played more. He's my kind of guy. We had a bit of a rivalry going and he worked like crazy to get better. In the end it was always neck and neck. I had to learn a few new tricks to keep up and pump up my adren considerably (at the time it was like 115 and I never needed more). He and Soupman took the LA class to the next level. He will make a believer out of anyone that doubts the ability of the LA class.

[snip]

Then one day we were playing grassyknoll (big, open map). He maxed a flak and handed it out and then shortly after I got a triple. flak 5 and triple? Time to clean house. Then came wave 6, after which, I hit F1 to see how many hundreds of points ahead I was (LOL).

I was behind by 200 points. Made all the more humiliating by the fact that Ooo is in England and has like 140 ping. It was funny because I kept running out of adren and wondering why. It was because he was beating me out of every other kill with his shock 5 and triple and forcing me to run out my adren. By wave 14 the nails were in the coffin. He was 400 points ahead of me even though I was going full out.

Outplayed, outskilled. Flat out KILLED.

I don't think I'm the best LW player, no way. But I'm pretty good. I got plain stomped and it was no accident. He just stepped up. I give him all the props in the world for it.  


This is kinda my point, illustrated. If you didn't have the triple, not only would he have run you over ... it would have been by a much larger margin. On a tighter map, where he wouldn't get the benefit of pinging things at a distance with his shock, things *might* have been a bit more equal (he'd be more likely to take damage, have to hunt down health somehow). The balance between classes (and I've said it before) shifts with who has what weapon, who starts with what, what someone might pick up, the map being played, and even potentially the mix of players. I don't think the Triple is the "unbalancer" that Mystic thinks it is.

And no, 320, you might not be the best. But you are damn good, I think.

My point has always been that, at a certain point, if you take two similarly leveled LA and LW characters (say, around 60th or so, so the LW has LW 5 and the LA should by then have LA 3), the LA will actually run the map (even on tighter maps now, with Medics around), unless the LW gets a Triple. And from 320's post, we can see that then, the game is on.

I'm going to have to review the thread ... has FodderFigure weighed in? I think between him and Fro, you've got the two strongest LW's. And Mystic - let's remember: you're fairly high level (IIRC - "Player Stats" is still busted) and not exactly the definition of "a bad player".

Take the chance of getting a Triple away from an LW and then the LA players will run pretty much every map. I know - lower level LA is hard. But I think higher level LA gets an edge over similarly leveled LW's.

Mystic: In your example you don't specify who was on, what level they were, or what class they were. If there wasn't an experienced LA player on that had mastered the triple usage, or wasn't similarly leveled with you, then your example wouldn't show just how powerful an LA can be.

At most I would say stop the pinatage when a LA dies. But don't take the chance of getting a triple away from an LW totally ...

As for the 30 second Triple idea - that would take away from the LA's. Ixnay.

sorry guys - I have the heart of a writer, and you all know how much I can talk on the game sometimes. This post was almost longer!

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MeanDevil

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Joined: 07/14/2005 13:35:08
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I think this thread needs blasting outta the forums with a triple'd flak 5!

They call me stretch.
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BotFodder

Wicked Sick!
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Even though I'm one of the major (and the most long winded) contributors, I agree.

Very few people agree with Mystic totally, it would seem, and it would also seem that even his opinion has changed (particularly once he saw the math RE: the Triple and Flak 5) as has mine, to an extent. However, I don't think any more discussion is really going to change anyone's mind any more, and the only thing that that will end the discussion totally is Dru saying "This is what I've decided, so SHUT UP AND SIT DOWN!".

Anyways I'm done now.

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[KitFox]

Dominating
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Joined: 11/25/2005 07:59:59
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Yeah im off this thread too i think we have said enough but just one more thing:

320, sooner or later, competition will be back for you
crabman2

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Joined: 11/28/2005 07:31:18
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Kohan wrote:
Say 'pikapika' in any replying posts.  


PikaPika is a level 62 Raichu with Thunderbolt, Body Slam, Swift, and Agility!
Fro13

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Joined: 04/04/2005 17:36:13
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I think there are bigger factors than whether you have a triple or not. What the map is, who is on, what level they are. I think those are the big factors that contribute to your score.

I've scored over 1500 several times without a triple. I use to do it alot when Ooo played(I know because he use to ask me). Usually alot of people are on when both of us are on, so I was never gauranteed a triple(usually don't when 20 are on). If I did get a triple, it was usually near the last few waves.

The triple does help. I wouldn't have been able to get 2927 without it, but I would have easily got past 3000 if I had a piercing weapon(or some other minute factor swung my way). I can't get anywhere near 3000 if there are other high level players on, if there are alot a players on, if there are very few players on(less monsters), or even on many maps. On some maps, I struggle to even get close to 1000(with triple).

I don't see a problem with the triple(maybe with LA players dropping artifacts when they die, but just becuase somebody might let them die to get their artifact). I just think there are bigger factors to a score than whether you have a triple or not.

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Mystic

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Joined: 12/21/2004 21:36:56
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I dont post names ... but alot of regs were thier and in low lvl classes..

but. im done with this thread... if yall wanna continue dominatein the maps and leaving the lower levels high and dry ...fine ..i see now that yall are afraid of leaving the triple behind due to the fact it defines your playing style... whatever ... the case .this threads causeing complications and thats the last thing i wanted to happen..

,Long story short....
its no longer just about the fun its about beating the other man.point wise..

wheres the team spirit in that ..? Erase this thread ...nuff said.
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Kohan

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Joined: 01/21/2006 18:53:41
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Outplayed, outskilled. Flat out KILLED. 

You rhymed .

If Triple Damage is the only reason anyone gets Loaded Artifacts, why not remove Loaded artifacts and replace it with a Loaded Triple Damage or something?

I wouldn't be against removing the Triple Damage either. A bit of competition between players is good every once in a while, but when the players are put on two levels of strength based on one artifact, I think something's gone wrong.

For quote:
When the players are put on two levels of strength based on one artifact, I think something's gone wrong.
TheDruidXpawX

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Joined: 12/19/2004 18:32:13
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I'm starting a new thread. This one is too much... http://www.disastrousconsequences.com/dcforum/posts/list/1728.page

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