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Waves Hanging  XML
Forum Index -> Druids RPG
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agent11



Joined: 03/31/2011 13:01:18
Messages: 3
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Hi i currently own a MM Server running satores monster pack v120, druids rpg 200 and UT2004RPG2.2

Everything is working fine however there is a problem.

Waves are meant to last for 60 seconds, but when everyones dead and the last 1 is either afk or hiding the monsters don't die... The wave then goes on for minutes and minutes until he quits, dies or everyone quits... I don't have a clue how to fix it and any help with this problem will be much appreciated...

Thank you for reading, i hope this problem can be solved.
Jefe

Godlike
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Joined: 11/05/2008 22:52:53
Messages: 361
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Are you using Druids monster mover? This mutator will solve hanging waves most of the time. The anti camper mutator found at the same link will prevent people from hiding for long periods where monsters cannot locate them and doing silly things like hiding under terrain.

The maps you are using can also create problems. Both of these mutators rely on your maps being fully pathed, and will work on your average DM map. Whether you used those mutators or not, if you are using maps are not pathed monsters will only spawn at player starts and jump spots, and their ability to locate players is greatly diminished.


The new DC server:
agent11



Joined: 03/31/2011 13:01:18
Messages: 3
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I am using druids monster mover, however im concerned by using the anti camp mutator it will cause problems for the noob players hiding in a safe zone ?

Thanks
Jefe

Godlike
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Joined: 11/05/2008 22:52:53
Messages: 361
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Perhaps you need to evaulate how the server is balanced. Hiding in a safe zone isn't very fun, killing monsters is. Having very high or unlimited stat caps generally causes a huge divide between new players and established players, and often turns those new players away because the monsters must be tougher. You can still have a challenging game for both new and high-level players if you set lower stat caps, and you'll probably have more player retention.

The current version of druid's has a feature that gives new players some free starter skills (until they reach higher levels) to help lessen that divide. I was just looking to see if Druid's 200 had this feature but it doesn't, unfortunately, and the newer versions haven't been released publicly either.

The new DC server:
agent11



Joined: 03/31/2011 13:01:18
Messages: 3
Offline

That's a shame, im sticking as closely as i can to the famious death warrant MM server. Seeing as i am a regular player and have been for over 2 years it has inspired me to create my own server, ive never been the 1 to like over power/unbalanced crap but this wave hanging stuff is really starting to get to be and i haven't got a clue where to start.

Thanks for replying.

Now another problem, all my waves have Max monsters 64 and max duration 30 seconds... However on wave 8 it has taken 50+ minutes to reach wave 9... Is there anything i can do to fix this please ? It is really making me think twice about this RPG server of mine.

Thanks
 
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