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Invasion spree not working on dedi  XML
Forum Index -> Druids RPG
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noccer



Joined: 02/11/2008 19:03:36
Messages: 12
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Hello.

I got UT2004RPG Druids RPG and Sonic RPG.

I tried using DruidsInvasionSpree to get the sounds and bonuses, it works but the magical weapons are not showing then, so i cant use them. Same is with ScoreFix and RPGhud, it lets the magical weapons disappear.

Thats in the ini ServerPackages(shortened):

..
..
ServerPackages=UT2004RPG
ServerPackages=DruidsRPG200
ServerPackages=satoreMonsterPackv120
ServerPackages=SonicRPG45_POT

I tried to use invasion Spree in the serveractors, tried starting with a serverstarter using ucc-bin-linux-amd64 (other wont work) and was using mapvote to have invasion spree.Everytime the same problem, working sounds, no magical weapons.

Hell, what could i do wrong?
Jefe

Godlike
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Joined: 11/05/2008 22:52:53
Messages: 361
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I don't see Druid's invasion spree in your server packages. It's a mutator not a server actor, so needs to be in the list. Also any mutators you run on your server also need to be listed in your packages (or in your druid's mutator config.) Score fix and rpg hud need to be listed as part of your mutator list (they're in the DruidsRPG200 package so are already listed in your server packages list.) I think it would be helpful if you posted your mutator config or command line parameters.


The score fix mutator overrides the magical weapon percentage you put in your UT2004RPG.ini - perhaps you have it set to zero in the score fix ini, or don't have it configured properly?

If that's not it, "sonic rpg" might be overriding or otherwise conflicting with the changes that the druidsrpg mutators make. In other words, they might be incompatible or will only partially work together. Do you have a link to this mutator?


The new DC server:
noccer



Joined: 02/11/2008 19:03:36
Messages: 12
Offline

Right, i deleted druidsinvasion cos it didnt work properly.
Now i filled it into serverpackages again and changed the mapvote entries, for now it works great. Maybe it was the order in the mutatorlist in mapvote.

I hope that it will work this time, when i had a server before it was strange, it always set back to buggy behaviour after some matches.

Thanks jefe.
 
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